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Powered Armor

(aka: Power Armor)

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Powered Armor (trope)

"A suit isn't a space suit — although it can serve as one. It is not primarily armor — although the Knights of the Round Table were not armored as well as we are... A suit is not a ship but it can fly, a little — on the other hand neither spaceships nor atmosphere craft can fight against a man in a suit except by saturation bombing of the area he is in."

The Knight in Shining Armor's fashionable protective wear does well enough against swords and arrows, but as the field of battle became increasingly dominated by technology, any reasonable amount of protection a soldier may carry becomes obviously inadequate to face bullets, missiles, Death Rays and autonomous war machines — not to mention all manner of Big Creepy-Crawlies prone to invading planets. The solution? Power it up, of course!

Powered Armor is the Sci-Fi Counterpart of the iconic medieval plate armor, frequently used by Space Marines, Super Cops, and Knights in Powered Armor. The powered armor is built around an exoskeleton combined with a supplemental system that acts as artificial muscle, mimicking the wearer's own movements in a sort of purely mechanical Synchronization. As a result, it at the very least negates its own perceived weight and allows the wearer to carry thick, bulky armor plating without being encumbered. (In many cases, the wearer gains effective Super-Strength). This is typically the most advanced form of personal protection available; it usually is at least Immune to Bullets or whatever else is used in Five Rounds Rapid in the local 'verse; superior models may mount Deflector Shields allowing the armor to No-Sell damage well above its apparent weight class. It also usually provides protection against environmental hazards that can't really be resisted or dodged by being a self-contained environment, allowing the user to exist comfortably in space, underwater, or in other areas that would kill unprotected humans, like a Hazmat Suit.

In order to boost the wearer's mobility, certain armor versions also have built-in thrusters that allow them to fly, at least for short distances or via rocket-assisted jumps. If this gives them good mobility and speed without sacrificing protection, the users often join the Lightning Bruiser camp, with the disadvantage, if any, being bulk and low maneuverability. There might, however, be variants that are (comparative) Fragile Speedsters, which forego the thick plating in lieu of even more equipment made to amplify the movements of its wearer, providing a boost to agility and movement speed.

As the powered armor allows for ample spare carrying capacity, it often comes equipped with many useful gadgets built in. If it does this with weapons, then it's a wearable Swiss-Army Weapon; expect at least one of these to be an Arm Cannon, or possibly a Power Fist. Shoulders of Doom (and in turn, Shoulder Cannons) are almost mandatory. It may also provide emergency medical support to the wearer, if they manage to get injured in spite of the armor's protection. A Man in the Machine may have such a suit doubling as a life support unit, likely unable to remove the suit without risking death. Some suits are also capable of taking over, being controlled remotely or autonomously if the wearer becomes incapacitated — or as a Restraining Bolt in case they refuse to follow orders. Often, the suit's computer is an Artificial Intelligence capable of acting as Mission Control, as well as controlling the systems the wearer can't pay attention to in the heat of combat. Some suits of Powered Armor are explicitly made to be Adaptive Armor capable of great versatility and effectively repairing and upgrading themselves. Too much of this can result in them becoming a sort of wearable Do-Anything Robot. With crystals.

Powered Armor is distinct from Clothes Make the Superman in that it is specifically designed for combat and is clearly armour rather than clothing. Distinct from Humongous Mecha in that Powered Armor is a suit worn on the body, while Humongous Mecha are vehicles that are controlled, either from a cockpit or with some Unusual User Interface. There are, however, the occasional mecha that sit on the line between Humongous Mecha and Powered Armor. A really advanced set of powered armor will usually be made of Nanomachines that make the hero into a Chrome Champion. The change may even be Instant.

While there are massive engineering challenges involved in solving such a suit's power supply and logistic requirements, as well as making it versatile and durable enough to participate in actual combat, powered armor is conceptually plausible. Unlike Humongous Mecha, it could actually be useful, especially in urban battles where tanks (or four-story robots) would be limited in movement. There would also be a number of different non-military uses for a suit that makes you strong enough to lift a car. The US military and many civilian R&D departments are currently conducting experiments with powered exoskeletons, perhaps making this a future Truth in Television.

Compare Clothes Make the Superman, Humongous Mecha, Scary Impractical Armor, Battle Ballgown. Bio-Armor is a living creature that has a similar function.

Not to be confused with Mini-Mecha, where despite the machine's size, the limbs are still fully mechanical (though the line can sometimes be a bit blurry). Nor with Meta Mecha which is Powered Armor for Mini/Humongous Mecha. Or The Power of Amore.


Examples:

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Anime & Manga 

  • Active Raid: Both the criminals and the special police unit 8 utilize Powered Armor, here called the Willwears.
  • Appleseed has two classes of Powered Armor: "Protectors", which are fairly standard suits; and "Landmates", which border on being Mini-Mecha and suspend the wearer in the torso of the armor. The Landmates' main outer "Slave Arms" follow the movements of the arms of the pilot, placed in smaller, form-fitting armored gauntlets which dangle outside the main body.
  • Black Clover: Noelle gains a spell called Valkyrie Armor, compressing her mana into an armor and lance made of water. Using it, she can control the mana around her, letting her fly through the air.
  • Bubblegum Crisis features both the Knight Sabers' "Hardsuits" and the bulkier Battlemover suits other factions use. Genom and the AD Police also have their own "powered suits".
  • Campus Special Investigator Hikaruon: The hero uses a suit similar to Metal Heroes, specifically an Expy of Space Sheriff Sharivan.
  • Code Geass:
  • Figure 17 Tsubasa & Hikaru: The Figures are a kind of sentient powered armor, and Hikaru is an accidentally-created Artificial Human derived from a broken Figure, who can still revert to Figure form when necessary. The aliens D.D. and Oldina also use Figures to fight.
  • Full Metal Panic? Fumoffu: Bonta-Kun is a theme park mascot converted into the cutest miniature death machine since Metal Slug by Sousuke Sagara. Oddly enough, he markets it to various police forces around the world, with limited success. Even more oddly, it appears to be based on Sharp X68000 hardware.
  • Gantz gives the hunters particularly advanced powered armour that provides Super-Strength, Roof Hopping jumping powers, and apparently some kind of forcefield. In typical Gantz style, the big black ball doesn't bother telling anybody these facts, or that the suits' protection does not extend to swords or lasers. As seen in the Osaka and Italy arcs, there is a bigger, tougher Gantz armor that's supposed to be superior to the regular suits. It's not sure if it can really hold up considering all of the users seen thus far are dead.
  • GaoGaiGar: Cyborg Guy has a suit of "Ultimate Armor". He graduates to "ID Armor" when he becomes an Evoluder. It's not clear whether the armor is enhancing his natural strength and speed, enabling it, or is just there to look cool. That said, the ID armor has one important part in it (the GaoBrace and Will Knife), and Evoluder Guy probably at least needs the ID Armor to pilot GaoFar and GaoFighGar. The PlayStation video game Blockaded Numbers reveal that the ID Armor and the Ultimate Armor were used by 3G's predecessors.
  • Genesis Climber MOSPEADA: The main Transforming Mecha is a motorcycle that turns into a Powered Armor.
  • Ghost in the Shell: In order to combat fully-cyborg individuals (like the protagonists), paramilitary organizations occasionally requisition Armed Suits (though ironically, the first versions seen are unarmed and must carry external weaponry). They're exceedingly rare, however.
  • Guyver uses this concept to its fullest extent. It starts out with a high schooler named Sho Fukamachi walking in the woods near the school with his friend Tetsuro Segawa. There they hear and see the aftermath of a huge explosion and see something hurtling through the sky towards them. Sho picks it up and points out that it's alien-looking when he all of sudden trips and smacks his face against it and it starts to encompass him. Later when Tetsuro is in immediate danger from a secret world government-style organization known as Chronos, Sho clad in this "bio" metal armor then destroys the ones troubling Tetsuro. Afterward, he seemingly regains consciousness while still in the armor and notes that it is definitely alien. A downside of the armor is that they can't be permanently separated from their recognized user without the Remover. The user can "dequip" the armor at will when not be needed, and it's been demonstrated that a sufficient electrical jolt to the control metal can cause the armor to spontaneously dequip. The Removers have to be bonded to someone and though they don't kill the host, they do leave them naked and powerless in front of someone who wanted to strip their armor from them, probably a bad guy.
  • Kaiju No. 8: Members of the Japan Anti-Kaiju Defense Force wear armor suits to fight against the Kaiju. The suits even incorporate parts from dead Kaiju, which is also why they have such a strong physiological resemblance to Kafka in his monster form.
  • Kemeko Deluxe! has a bizarre example. The titular Kemeko is a Super-Deformed, borderline Gonk-ish power suit that nonetheless provides its wearer, MM, with enhanced battle capabilities. MM herself wears a Latex Space Suit and has to have some form of Hammerspace inside that thing — she's bigger than it is.
  • Macross:
    • Super Dimension Fortress Macross: Non-micronised Zentradi wear Powered Armor the size of Humongous Mecha. They kind of have to, given that they're the size of Humongous Mecha.
    • Macross Frontier gives us the debut of the EX-Gear, a powered armour/exoskeleton suit (with built-in Jet Pack and provision for a BFG) for use by Variable Fighter pilots. It's not as well armored as most of the other examples (the waist, upper arms, and thighs are somewhat exposed, as poor Michel finds out...), but that's because its main function is to serve as a linkup/ejection system for the new line of VFs.
    • Frontier also gives us the one-off "Armored Klan": Klan Klan is unable to get to her powered armor suit to repel a Vajra attack, so, being a Zentradi, she improvises by strapping on equipment designed for Valkyries in order to fight.
    • Macross Delta shows that the basic NUN Spacy Zentradi armors got quite a few upgrades, as new versions of the Regult and Glaug pods appear alongside the Queeadluun-Rheas that were a carryover design from Frontier. Too bad they're no good against the Windemerian Knights.
  • My Hero Academia: All Might gets Powered Armor in the final battle against All For One. In the Distant Finale, a now fully Depowered Izuku is presented with a version made for him so that he can get a second chance to be a Hero.
  • My-Otome: The Robes fit somewhere between this and Clothes Make the Superman.
  • Naruto:
  • Negima! Magister Negi Magi: Chao Lingshen claims that the outfit she wore during the festival arc was merely a somewhat upgraded version of a standard battlesuit from her homeland, but even without the built in time-travel device, it straddles the line with Clothes Make the Superman.
  • New Mazinger: Several characters (including Kouji Kabuto) wear Powered Armor for combat.
  • One Piece: The royal family of the highly advanced technological Germa kingdom, the Vinsmoke family, all use special combat gear called Raid Suits. These suits give the wearers increased strength and speed, allows the wearers to fly with rocket boots and project a shield for protection, and also enhances the unique powers that all the Vinksmoke children have been genetically modified with.
  • Pokémon Adventures: A variation. Koga's armor during the Silph Co. siege is made out of his Pokémon. His Muk forms a shoulder and chest plate while his Golbat rests on his arm for a tonfa-like weapon. His other arm has an Ekans wrapped around it.
  • Project A-Ko:
  • Radiant: Doc accidentally activates the armor of Pen Draig when he hides inside it while carrying memory stones containing the spirits of old heroes, which is a Fantasia-powered, black-clad armor that grants him Super-Speed, Super-Strength, and has five modes each with its own arsenal of weapons made of Fantasia. Doc, being Doc, prefers to run away as his first option.
  • Ranma ½:
    • The manga presents Do-chan (for dogi, a martial arts uniform, plus an affectionate suffix.) It is an ancient, sentient (and utterly perverted) suit of armor that looks like a puffy Chinese blouse, black leggings, and a yin-yang belt. It can move around independently, has limited senses (sight, hearing, and touch, at least), and can fight to defend itself. It will only accept a female owner, but those who wear it will find that their speed, power, and agility have been increased to match their own ultimate potential. Thus, when Akane wears it, she can punch enormous craters into asphalt, leap over buildings, and generally outclass Ranma to the point of utter humiliation.
    • A more straight-up example is the Battle Armor which Gosunkugi purchased off a mail-order ad. It promises amazing strength and incredible combat skills for defeating one's foes... and it certainly delivers, except that it locks into place as soon as you put it on and only activates when said foe comes along. And then, you have a very limited time to defeat him before the suit self-destructs.
  • Robotech features some examples, mostly taken from its source materials:
    • The first saga, based on Macross, has the Zentraedi suits.
    • The Masters saga, based on Super Dimension Cavalry Southern Cross, has the Bioroids, that would actually be considered Mini-Mecha if not for their telepathic drive system. Supplemental materials show that other branches of the Army of the Southern Cross use power armor for their troops.
    • The movie, based on Megazone 23, features the MODAT series (Garland in the original), a limited production series of suits that can turn into motorcycles.
    • The New Generation saga features the Cyclone, motorcycles that, combining with the normal armor worn by the user, can be used as power armor. The various models are markedly less powerful than the MODAT series (developed on Earth as opposed to by the Pioneer Expedition) but more agile, cheaper, and can be outfitted with multiple weapon systems.
    • Robotech: The Shadow Chronicles features an original model, the VR-057 Super Cyclone, faster than the previous models and compatible with a more powerful energy weapon and a railgun, both powerful enough to scrap even a MODAT.
  • Saint Seiya:
    • The Gold Cloths certainly qualify. Although Bronze and Silver Cloths, as well as rival gods' distinctive suits of armor, can protect the wearer to a supernatural degree, the Zodiac-based Cloths of Athena's Gold Saints provide notable increases in strength, speed, and defensive power, far beyond any other Cloth, Scale, or Surplice. They can even survive absolute zero and being hit with earth-shattering attacks.
    • Also, the anime presented a three-man squad called the Steel Saints, created by the Kido Foundation as assistants to the heroic Bronze Saints. Their "Cloths" are mechanical and crammed with gadgets that can emulate a Saint's supernatural abilities. They were Put on a Bus as soon as they could...
    • The Bus Came Back in the second season of Saint Seiya Omega. The Steel Saints are trained to fill the gap caused by mass Saint death following the siphoning of Earth's cosmo to Mars in the first season. Just like any stopgap measure, the Steel Cloths are a shoddy job and the wearer weaker than even the Bronze. The Steel Saints are fully aware of their unenviable fate, and in one episode, chews the Gods (including Athena) for making playthings out of humans.
  • Symphogear features Magical Girls in shapeshifting Magitek armor powered by the wearer's singing voice.
  • Taboo-Tattoo: The President of the United States wears a suit of powered armour, so he can participate in the battle at the South Pole despite his advanced age. The armour incorporates a Jet Pack and offers enough protection that the President was fine despite falling into a deep crevasse.
  • Tekkaman Blade: The Tekkamen appear to wear powered armor, but in fact become metallic life forms when they transform. However, the Sol Tekkaman units ("Teknosuits" in Teknoman) are actual powered armors.
  • Tenchi Universe: Mihoshi pilots a suit like this to chase down Ryoko. She does quite well the first time before Ryoko destroys it. When Kiyone enters the fray and gets Mihoshi to pilot a second, that goes out the window in an instant.
  • Tiger & Bunny: Many of the superheroes make use of some form of Powered Armor, most notably the two title characters.
  • Transformers: Super-God Masterforce: The Autobot Pretenders can summon Powered Armor as an intermediate form between their Human and Transformer forms.
  • UFO Warrior Dai Apolon: Played with. After the titular Humongous Mecha is formed, the protagonist uses his alien energy powers to grow and combine with the robot, "wearing" it like armor.
  • YuYu Hakusho: Risho uses earth to cover himself for battle, although it's not clear if it actually powers him or just lends more ferocity to his blows.
  • Zetman, a Tokusatsu Deconstruction, has Alfasz, who combats the Players. The suit's wearer, Kouga Amagi, purposefully modelled it on a children's show hero, due to being a bit of a justice freak.

Comic Books 

Marvel Comics:

  • Captain America: Even Captain America got in on the armored action in the mid-90s, as he was forced to wear an armored version of his familiar red-white-and-blues due to the Super-Soldier Serum breaking down in his body and rendering him paralyzed. Naturally, it didn't take. He got a new version, briefly, under similar circumstances at the end of Time Runs Out, just prior to Secret Wars (2015), when he went after the inverted Tony Stark.
  • Fantastic Four:
    • Numerous times, Reed (or someone else) has been able to cure Ben Grimm and restore him to human form, although it never lasts. During those times, Ben has been known to use a suit of powered armor to continue to fight alongside the team, which is designed to look like the Thing and gives him Super-Strength.
    • Doctor Doom. Contrary to its almost medieval-industrial revolution aesthetic, being covered in visible rivets and displaying no apparent electronics, it is actually a nuclear-powered, ultra-sophisticated walking tank that stands up next to Tony Stark's best designs. It makes him strong and tough enough to go toe-to-toe with the Thing, discharge an array of devastating energy attacks, enables him to fly and control his vast arsenal of external technological devices. (Some versions even have a device that renders him immune to direct assault by mutant powers, so Magneto's victory over him in a fight isn't as assured as it would be against Tony.) He can basically beat the tar out of any non-"cosmic" character short of the Hulk and Squirrel Girl.
      • Doom also has on occasion created stronger variants of the armor, powered by draining some of the above-mentioned "cosmic" characters and thus rendering Doom's power almost as God-like as his ego. Since Doom is also a mage, he can use a combination of magic and science.
      • In one notable issue of Mighty Avengers (just before Civil War) Doom and Iron Man go one-on-one after the rest of the Avengers were subdued by an army of Doombots and an array of traps. Their suits are so well matched that it comes down to whose suit's battery can last longer. It's Doom's.
      • Following Secret Wars (2015), Doom actually winds up genuinely going straight (to the bafflement of just about everyone in the Marvel Universe), abdicating his rule of Latveria and (among other things) slowly winding up Tony Stark. After Stark is critically injured, he takes up the Iron Man mantle as the 'Infamous Iron Man', with a sleek silver-grey copy of Tony's latest armour with green eye-lights and his signature dark green cloak.
  • Iron Man:
    • Tony Stark first built his powered armour in the Vietnamese jungle and has since made countless upgrades, redesigns and variants to stay ahead in the Powered Armor arms race with villains like Titanium Man and the Crimson Dynamo. To make matters worse, villains are constantly trying to steal his designs, and the first Spymaster succeeded. His sale of Tony's blueprints on the black market sparked the Armor Wars, a storyline in which Iron Man goes about attacking armored villains and heroes in a fit of paranoia over misuse of his inventions.
    • His friend James Rhodes has used Stark armor many times, either taking up the Iron Man mantle while Tony was incapacitated or presumed dead, or working independently as War Machine.
    • Pepper Potts also has her own armor that was designed by Tony, called "Rescue".
  • The Mighty Thor: The Asgardian Destroyer is an unusual example, since it is, depending on your point of view, not armor at all, or the very purest form of armor. It is not wearable, but rather sucks up the spirit of a sapient being that comes too close to it - it cannot operate on its own, although it quickly overrides the will of anyone who powers it. Unless that individual's will is strong enough. Anyway, it's more or less an armor that is powered by its 'wearer' instead of the other way around. It might be the most powerful armor in comics (well... apart from the Celestials' armor, but that might not be armor).
  • The Order (2007): Supernaut uses a suit so big it practically qualifies as a miniature Humongous Mecha, with enough armament for a small army to boot. Supernaut's somewhat notable in that outside of his suit, he's a paraplegic.
  • The Punisher: During the 2016-run, Frank Castle is provided with an old War Machine-armor by Nick Fury for a mission. After the mission is finished, Frank decides to keep the armor for a while as it allows him to take on bad guys that normally were out of reach for a Badass Normal Anti-Hero like him.
  • Spider-Man:
    • Spider-Man once donned one of his own, the Iron Spider armor. However, he dumped it in favor of his old red-and-blues when Civil War really picked up and he defected from Iron Man's side.
      • Beyond the Iron Spider, Spidey has also created a number of armors for himself. Notable ones include the original Spider-Armor, the Sonic Armor (which became Kaine Parker's costume), the Bulletproof Spider-Armor, and the Ends of the Earth armour, designed to combat the Sinister Six.
    • The 616 version of the Rhino is a muscular thug in a suit resembling the hide of a rhinoceros. However, the Ultimate Marvel version of the Rhino is a wimpy geek in a high-tech suit of robotic armor. They drew on this portrayal for the character's appearance in The Amazing Spider-Man 2.
    • Rhino was also briefly replaced by a power-armour-wearing counterpart after he tries to go straight. When the New Rhino makes the mistake of killing Classic Rhino's new wife, he gets the match with his predecessor that he richly craves. Classic Rhino crushes his power-armour counterpart like he was nothing.
    • Mysterio's suit serves as a containment/protection for his various hologram and gas-based gadgets, but depending on the writer it also has a battery-powered strength-enhancing system. It was far more rudimentary and basic than the ones employed by, say, Iron Man, however.
  • X-Men:
    • Jubilee and several other depowered mutants started wearing powered armor to compensate for their lost abilities in New Warriors.
    • Apocalypse wears powered armor made with Celestial technology and they are fully aware he has it and are letting him use it in exchange for future favors that enhances his already formidable superpowers and possibly grants him new ones.

DC Comics:

  • Batman:
    • Similar to Tony Stark, Batman has had many different that fit this trope, based on the situation or even the mood of that universe (the Batman: Arkham Knight suit is possibly the clearest example of this). Many other suits don't count simply because Batman's gadgets are contained externally via pouches: if they were then they would easily qualify!
    • Batman in certain incarnations (most notably when Jean Paul Valley took on the role) beefed the suit into a virtual war machine. (This was a sort of "Be careful what you wish for" to fans who wanted Batman to become more Punisher-like during the Dark Age). Batman Beyond had the same general concept, but the suit was more slender and less clunky looking than most.
    • Kingdom Come: Batman needs an exoskeleton to move at all (thanks to the wounds from a life-time of crimefighting). His actual Batman costume is a Powered Armor. As is the Blue Beetle's and several other heroes.
    • The Dark Knight Returns: Batman uses powered armor (among other things) to fight Superman.
    • Batman foe Mr. Freeze has to wear a sealed, temperature-controlled suit to even survive in lukewarm environments, due to his cryophilic physiology/disease/disorder/whatever. Many writers offset this by outfitting Freeze's suit with a powered exoskeleton capable of tearing a man in half.
    • In Batman vs. Predator, Batman resorts to this in order to continue the fight while recovering from the ass-kicking the Predator gave him earlier on. Also uses sonar to beat the Predator's cloak.
    • His Insider Suit was a suit with the powers of every League Member. The problem is, using those powers required a ridiculous amount of energy.
    • He's had power armor built for both Batwing vigilantes, one looking like a more armored version of the Batman Beyond suit.
    • He has broken out two power suits during the New 52. One to fight against Terminus, a dying villain whose armor doubled as life support, but also during the Night of the Owls, when he uses a suit so large it was basically a mecha. Although he used this suit specifically so that he wouldn't be frozen when Alfred lowered the temperature in the room to freeze the (undead) assassins.
    • Batman and Robin (2009) gives us the Hellbat, a One-Man Army, Godzilla Threshold suit forged by the Justice League equal parts science and magic made of liquid metal that allowed Batman to demolish the forces of Apokolips by himself and later, go one on one with Darkseid himself. However, it drains Batman's life the longer it's used, and if put on for too long will kill him.
    • Batman: Endgame has the Justice Buster, a large suit of armor designed specifically to battle the Justice League.
    • The post-Convergence comics has Jim Gordon piloting a massive suit of bat-armor which even he complains looks a little ridiculous, and not like the real Batman.
    • The third Clayface, Preston Payne wears a suit of armor that gives him superhuman strength and keeps him from touching people when he's wearing his gloves.
    • Batman: Black and White: "Broken Nose" features a one-off villain who robs banks in a home-made suit of powered armor. Batman's first fight with him lasts around two minutes and ends with Batman limping away with a broken nose, but Batman also spent the time assessing the armor's weaknesses; the second fight lasts around the same amount of time but ends in a victory for Batman.
    • Nightwing: Villain Raptor wears a suit of powered armor that was a Lexcorp prototype meant to be destroyed and disposed of. Instead it ended up on the black market. The armor allows the wearer to fly and has wrist-mounted weapons, but leaks radiation that ends up being fatal to the wearer.
    • Robin (1993): Villain "Scarab" is an Egyptian assassin named Maat Shadid who wears powered armor that allows her to fly. The rest of her secret organization the Covenant of Ka also wear variations of her armor with differing shades and helmets, which seem to be inspired in-universe by Blue Beetle's scarab.
  • Blue Beetle: Jaime Reyes is partnered with a Reach Scarab which is an artificial lifeform that constructs Instant Armor that is incredibly powerful around him.
  • Superman:
    • The Death of Superman: Booster Gold wears one after Doomsday destroyed his original costume. The thing was plagued with bugs and it even forced Booster to use it as life support after he was killed and revived. Thankfully he dumped it in favor of a present-day version of his old costume made using the material used for Electric Superman's costume.
    • Supergirl: Crucible: Kara wears a blue-and-red Kryptonian powered armor during several fights, including the final battle against the Big Bad.
    • Final Crisis: In "Superman: 3D",, Superman and Ultraman (his evil counterpart) are merged, together, with a 'thought robot' made out of 'divine metals' by Monitor Dax Novu to defeat the Dark Monitor, Mandrakk. This 'thought robot', basically a giant (really giant. It's giant in the World of Nil, where the Monitors live — which means that it is much, much, much bigger than a universe) mecha empowered by the dual spirits of the two supermen, meant for one single battle. It is super-adaptive, getting stronger in response to its opponents' strength.
    • Krypton No More: The J'ai, a warlike alien species that Superman and Supergirl meet and fight, wear green powered armors to fight in space.
    • Last Daughter of Krypton: Simon Tycho's hired mercenaries wear flying grey-blue suits, armed with on-board hand blasters and energy combat tentacles.
    • When The Symbioship Strikes: The eponymous rocketship transforms itself into an armor, forcing a random human passerby to become its vessel, to attack Power Girl.
    • Let My People Grow!: Superman builds a space armor suit to protect his body while he collects energy of an exploding supernova.
    • Supergirl: Cosmic Adventures in the 8th Grade: Both Lena and her brother Lex wear green-and-purple power suits.
    • Lex Luthor has several times donned a suit of green-and-purple Powered Armor to fight Superman mano a mano. Lex built his first armor using alien technology in Luthor Unleashed! (1983), although the concept was quickly abandoned after Crisis on Infinite Earths. In Public Enemies (2004), Luthor once again donned an armor suit, this time gifted by Darkseid (it was part of the ongoing plot thread in Jeph Loeb's run about an alliance between Luthor and Darkseid.) Later stories (like Blackest Night and The Black Ring) would show Luthor occasionally using upgraded versions of the armour when necessary, and the Superman: Up, Up and Away! arc had some goons attempt to steal some of Luthor's suits as well.
      • Luthor gains a sort of Powered Armor in Justice League. It increases his abilities, but its main purpose is to keep his Kryptonite-induced disease in check (shooting Kryptonite rays is just a bonus). The Luthor that shows up in various video games (particularly fighting games) also wears the armor.
      • During the New 52, he used a more sophisticated version first to fight Superman (he did pretty well, then Superman got dangerous and started kicking him all over Metropolis), then to save the world in Forever Evil. After that, he wore it while working with the Justice League.
      • In the DC Rebirth era, he dons a blue and red armor sporting the familiar S-shield and wears the cape of the fallen New 52 Superman in his drive to actually be a hero. This is what drives the pre-Flashpoint Superman to get back into the game as he doesn't want Luthor with that shield.
    • Steel, a.k.a. John Henry Irons.
    • When his niece Natasha Irons took on the identity, she had her own, sleeker suit of armor.
    • Action Comics (2011): John Henry Irons (Steel) and John Corben (Metallo) both got their Powered Armor from the US Military's "Steel Soldier" project, which was designed by Lex Luthor and headed by Lois Lane's father, General Sam Lane. Further on, it's also revealed that their suits were reverse-engineered from Brainiac's technology and that Brainiac's psychic influence was the initial cause of Metallo's insanity.
  • Wonder Woman:
    • Sensation Comics: Byrna Brilyant the "Snowman" created a suit of mechanized armor equipped with a Jet Pack and Ray Gun and a whole slew of robotic duplicates which hide which one of the Snowmen "robots" is the real deal. She made her first appearance in 1946 and in her second appearance had managed to build an updated and even more durable version of her armor while in Amazonian prison.
    • Wonder Woman (1942): Doctor Cyber wore a suit of powered armor equipped with lasers and an invisibility screen. (Post-Crisis), she donned a similar suit on top of her mechanical enhancements.
    • Byrna Brilyant used a snowman-themed "Blue Snowman" mechanized snow-creating armor in the Post-Infinite Crisis continuity, though given who she's normally up against it didn't do her much good and she ended up easily defeated by Power Girl and then eaten alive by monsters. In the revamped Wonder Woman (2016) continuity her armor was upgraded to a Humongous Motion-Capture Mecha.
    • Wonder Woman (1987):
      • Annual #8 introduces Akila, a member of the Bana-Migdhall Amazon tribe. Akila wears a recreated version of the Shim'Tar war-suit which she modified with magic and her own impressive engineering skills. This suit allows her to aid Wonder Woman in battle.
      • "Julia" of Daxam—of all characters—ends up wearing power armor after helping Diana abolish slavery in the Sangtee Empire. It is presumably meant to protect her from lead poisoning and offset some of the damage done to her during her torture at the Empire's hands.
    • The Red Panzer armor is the one consistent thing about the men who have taken its name. It grants Super-Strength, Nigh-Invulnerability, and the ability to fire concussive blasts.
  • The Total Justice mini-series (which was based on a popular Hasbro toyline) revolved around the members of the Justice League losing their powers and being forced to don suits of armor that mimicked their abilities.
  • Hardware (1993) originally from Milestone Comics.
  • The DCU's Rocket Red Brigade, who are basically the Powered Armor division of the Russian army. Originally, their armor was blocky and square; in recent years, they've shifted to a more streamlined, figure-fitting design.
  • Watchmen: Dan Dreiberg tried making a powered exoskeleton version of his costume. It didn't get past the prototype stage; the first (and only) time he wore it, it broke his arm.

Other

  • 2000 AD:
    • Judge Dredd has Dredd and a Multi National Team of judges take to the Radlands of Ji in Hondo-built power armour to take on hordes of zombies in order to reach Sabbat. The suits are outfitted with an array of weaponry and are stated to be the greatest advancement in personal armament since the Stub Gun. Earlier stories also feature Exosuits, which are used in construction and demolition work. A gang uses them to commit robberies.
    • Shakara: Shakara's robotic body is actually very advanced armor that is powered by the spiritual energy of the dead Shakara.
    • Nikolai Dante has them as standard equipment for the Order Of The Dragon, a disgraced regiment led by Sir Richard Hawksmoore. When Arkady /Dmitri Romanov reactivates the unit, he places Hawksmoore's daughter, Elizabeth, in command. Her armour makes her a formidable opponent and it takes explosives strapped to her back to bring her down.
  • Astro City, as a Reconstruction of comic books, is full of these alongside its Flying Bricks and Super Speedsters. The N-Forcer, the Mock Turtle, Skyraker, Conquistador, the Chessmen... even unarmored heroes consider one when they start to get older and their reflexes begin to slow down.
  • Bucky O'Hare and the Toad Wars!: Jenny's Aldebaran Battle Armor is a form-fitting Aldebaran Battle Armor is equal parts functional high tech battle-armor and active weapon system. The armored bits of the suit are made of a very shiny metallic substance that is just as flexible as the rest of the suit.
  • Darkhawk: Darkhawk has his entire body replaced by a powered armor body.
  • Gold Digger (Antarctic Press): Brianna Diggers uses a variety of Powered Armor, and even Gina has broken one out one or two times.
  • The Iron Empires comics by Christopher Moeller and published by Dark Horse Comics made extensive use of "Iron" shocktroops in a unique bulky power armor who were part of the "Anvil" (armoured troops and vehicles) element to the space-borne capital ships "Hammer". The Hammer provided orbital bombardment to break up enemy formations and trapping them against the Anvil which surrounded the enemy and ground them to dust. The comic was later adapted into the Burning Wheel system under the name Burning Empires. Iron looked a bit like a Space Marine Power Armor but in Terminator size. They were so tough that wearers did air drops by simply tucking into a ball and jumping out of gunships.
  • Okko: The Combat Bunraku are huge, wooden, and entirely analog, being controlled via series of ropes and pulleys by the "puppeteer" who sits in the chest cavity.
  • Teenage Mutant Ninja Turtles Adventures: The Ninja Turtles from the year 2094 wore these during an arc, based on action figure designs.
  • Sonic the Hedgehog:
    • Sonic the Hedgehog (Archie Comics):
      • During the original "Death Egg Saga", Sonic, Tails, and Robotnik all donned powered armor, though Sonic and Tails' were quite unconventional — Sonic rode around in the shell of Silver Sonic while Tails rode around in the shell of a SWATBot.
      • Rotor Walrus has taken up wearing Powered Armor when he decided to return to active duty.
    • Sonic the Comic: Robotnik wears War-Armour to battle Brutus which has a distinctive green and purple colour scheme, much like the battle-suit worn by Lex Luthor. It also has a hose-like weapon that sprays liquid nitrogen which allows Robotnik to destroy Brutus.
  • The Transformers: More than Meets the Eye:
    • It's eventually revealed that "Ultra Magnus" is actually a form of Powered Armor that has been worn by several different Autobots over the ages since the death of the original Ultra Magnus. The idea was cooked up by a lawmaker, Chief Justice Tyrest, who was so fascinated with Magnus' reputation that he created the armor and spread a story about Magnus merely faking his death to create "an eternal lawman" controlled by him. The current wearer of the "Magnus Armor" is a small, unassuming 'bot with the somewhat unfortunate name of Minimus Ambus. It's also mentioned that the wearers of the Magnus Armor have to be "Point One Percenters", meaning that they have stronger than usual sparks that allow their bodies to integrate with the armor without their frames collapsing from the strain.
    • In general, G1 Ultra Magnus is usually a case of this, merely being a white Optimus Prime wearing his car carrier rig as armor. This is a holdover from the original Diaclone toyline they are imported from, where Powered Convoy (Ultra Magnus) was really just an upgrade of this sort for the original Convoy truck that became Optimus. He just has it on all the time, at least in the cartoon, to further distinguish him from Prime as a brand new toy than a mere Palette Swap of him. The only time he really takes it off is in vehicle mode, due to the nature of the transformation between modes.
  • Jack Staff:
    • Tom-Tom the Robot Man is revealed in the comic's first arc to be a paraplegic teenage girl in Powered Armour. Later on in the comic, she upgrades him to a pure remote-controlled machine.
    • In a later arc, the second Molochai, who is basically just a Waddling Head, uses a suit of power armour to make himself less disabled and pose as a normal humanoid.
  • The Metabarons features the elite Endoguard who are outfitted with extremely bulky suits of power armor which provide increased strength and supposedly good protection, but offers no protection against the might of a Metabaron. As a show of being the World's Best Warrior, the Metabaron eschews power armor except for environmental protection.
  • Mickey Mouse Comic Universe: Darkenblot features the exoskeletons, later renamed as "coraut" (Corazza Automatica, Italian for "Automated Cuirass), that are normally used for heavy works but can also be used as traditional power armor:
    • The main one is the Darkenblot itself, a mighty suit of armor that the Phantom Blot uses whenever he has to fight, that gets improved with each story:
      • The prototype was assembled by Phantom Blot in jail from various devices he had convinces the director to let him build, and, after being powered by lightning, is used to break out. Also serves to give an early hint on the true nature of the Darkenblot (initially appearing to be a force of robots controlled by PB).
      • The original model could easily thrash Robopolis' robot cops, both the normal one and the more heavily armed Panthers, features numerous ballistic weapons and can fly, but couldn't take a large turbine and was wrecked when Mickey tricked PB into flying in one.
      • The 2.0, obtained by repairing and improving the original, is more heavily armored and features even more weapons. This one gets destroyed when Phantom Blot hits the self-destruction system to destroy the device that had made all of Robopolis' robots go insane and threatened to kill everyone and destroy the city he intended to rule.
      • The 2.1 seems identical to the 2.0, making Mickey immediately suspect a copycat until he notices the one modification: a large yellow button that contains a powerful EMP that, coupled with an identical suit, allows Phantom Blot to enact a massive scam to procure funds to build the equipment for his newest plan, including the 3.0.
      • The third features improved armor and strength and energy weapons (this to correct the flaw that cost him the 2.0, self-destructed because it had ran out of ammo at the critical moment), but at the price of becoming too massive to fly.
    • The second story features Mr. Me's suits to make him appear tall rather than the midget he is. They are all affected by the device that turned almost all electronic devices insane, and eventually confiscated by the police after he's exposed as the one who broke Phantom Blot out and tried to mastermind his actions in that story (keyword: tried).
    • The third story features four, each with Elemental Powers, designed specifically to take on the Darkenblot 2.1 and the expected improvements of the 3.0, and drive him off in the initial confrontation. In the second, however, Phantom Blot doesn't hold back and the Darkenblot 3.0 utterly and easily wrecks them without using the on-board weapons.
  • Tom Strong: One of Tom's inventions is a big transparent crystal suit for exploring dangerous environments, complete with three color-coded buttons operated with the user's tongue.
  • Valiant Comics: Aric of Dacia wields the sentient X-O Manowar armor.

Fan Works 

  • Atonement: Theo Anders wears a set that he built with a little help from Chris. Its full capabilities aren't identified, but it can be equipped and removed at will, stores and charges his drones, and includes a television screen inside the helmet.
  • Avalon (Dave19941000): The Iron Suits, dummied down versions of the Iron Man suit used by Nerv.
  • Digimon 2: Return of Digimon: The eponymous character creates a robot body to defend the world from an evil Digimon.
  • Child of the Storm
    • Tony and Rhodey, in the traditional examples, though Tony's capabilities rapidly increase, especially when - after the below-mentioned Prometheus suit is destroyed - he takes advantage of the fact that he has a temporarily generated Green Lantern ring to conjure the most powerful suit he can imagine at the Battle of New Orleans.
    • HYDRA invent a remote-controlled version based on the Destroyer. It's flight-capable, extremely powerful, and capable of shapeshifting weapons. However, what makes it dangerous is the fact that it's being controlled by major league badass Baron Zemo and that its first set of opponents are kids in (mostly) their first life or death fight who have just been temporarily bootstrapped to god-like levels of power and are only scratching the surface of their capabilities. As the author remarks, they should have ripped it apart in a matter of minutes. Indeed, more skilled and experienced combatants do just that - though they're hinted to lose a little something once they go into mass production and under mass mental control.
    • In the finale, Tony reveals that he's been building a counter: the Prometheus suit which, even incomplete, is powerful enough that its conventional weaponry is described as merely "punctuation". The completed version was designed to handle 'planetary-scale emergencies'. However, it doesn't do quite so well against Reality Warpers.
    • In the sequel, the Red Room get their own versions, with lower profile versions that have both repulsor-style weapons and scaled-up combat knives that require Super-Strength to wield, and the fully-fledged Crimson Dynamo.
    • Later in Book II, Harry's given his own stripped-down version, code-named 'Project Galahad', based on one that Sirius had transfigured for him from bits of damaged Iron Man suits. It's largely white and silver, with emerald green eye-lights, and its design is mainly focused on speed, agility, and defences, on the grounds that by this point, Harry is a weapons system, and its main function is to prevent someone getting past his guard. In Book III, either due to unknown functions or after the nanotech alteration of Julie Maupin a.k.a. the Lady Knight, it's capable of shapeshifting into a perfect (amplified) mimic of Obi-Wan Kenobi's Clone Wars era armour, to fit Harry's somewhat deranged and disturbingly effective disguise.
    • As it turns out, Carol's shield is not just a shield, but functionally it's what is described as an 'omnimorphic' weapon, with one of the many forms it can take being a close-fitting version of this, more of the Clothes Make the Superman variety. Especially since it can absorb, channel, and alter practically any form of energy going, meaning that when she's charged up, she can wield her canon Flying Brick powers. However, she can go much, much higher, as the amount of energy absorbed apparently has no clear ceiling, so far including half - or even all - the magic of the Earth when it subs as a replacement Green Lantern, minus the Restraining Bolt, which means the power to create pantheons.
  • Contraptionology!: Theoretically. Rainbow tries to create a set of flight-capable powered armor, but the best that she can manage is an unconvincing mockup made out of cardboard boxes.
  • Crazy Irken and ? (Invader Zim-based crossover fic anthology by D_rissing and nightmaster000. note ): In the fourth chapter, Zim creates a suit of battle armor for Zita as their team project for the school science fair.
  • A Crown of Stars: The Avaloni soldiers use powered armors named Heinlein Mk 161 infantry combat suit after Robert A. Heinlein. Misato wears one as she is leading a squad to seize the Big Bad's fleet.
  • Davion & Davion (Deceased) has the Federated Suns secretly developing armoured exoskeletons for infantry storming Castles Brian, massive underground fortresses.
  • Dungeon Keeper Ami: Multiple:
    • Ami's personal armor in the duel against the Horned Reaper, powered by a Remote Mana Tap, and increasing her speed to match a demon.
    • Small physically boosting armor for Ami's general employees.
  • The Dusk Guard Saga: Sky Bolt designs custom crystal-powered armor for the Dusk Guard. The basic design enhances strength and durability. When fully powered, it leaves the other guard units' enchanted armor in the dust.
  • Equestria: Across the Multiverse:
    • Mainline Equestria began to try and develop this to allow ponies who aren't the Mane Six to go jaunting to other worlds. Their early prototypes weren't survivable by ponies (thankfully they were intentionally using nonsapient golems to test them for that exact reason). This changes after they find a Metal Heroes inspired world and manage to adapt the armor used by the native ponies. Thankfully, they already had weaker mass-production versions anyone could use in addition to the Advanced Models that can only be used by those with high magic reserves or things like the Elements of Harmony. As part of their trade agreement, they also used the tech to create multiple versions for Mundane Utility. They can be quickly equipped using a magical sequence and all have a Laser Blade function to increase the power of their weapon, with the Advanced Models having a Magic Surge function.
    • The Tales World uses the Magitek they've co-developed with Equestria prime and the Paladin Armor to create their own Powered Armor, as most people on their world don't know magic all that well yet. It's called the RANGER (Robotically Augmented New Generation Elite Responder) Armor, inspired by Kamen Rider G4. It replaces the more magical abilities with lots of guns, which are also magically augmented. Thus, it's superior in range to the Paladin Armor but weaker in close quarters. The Super Prototype version is used by Shining Armor's Alternate Self Sincere Heart.
    • The World of Empathy ponies also have their own version of the Powered Armor, due to being Actual Pacifists who still want to be of help. The result is the Bard System (in case it was not obvious, the armors all have a Dungeons & Dragons Theme Naming), which has zero offensive abilities but is a Stone Wall and White Mage dedicated primarily for healing, buffing, and supporting allies. Despite being completely defensive and supportive in nature, the Bard armor is perhaps the most versatile of all the different armor types.
    • The Fire Ponies make their own version, Pyromancer, which primarily exists to augment their life support suits they need to survive outside their Equestria (as to them, Equestria's natural temperature is hypothermia conditions) and weaponize the intense heat they need to survive and naturally produce. The Ice Ponies from Ice Equestria make a counterpart called Cyromancer which is the same idea, except with ice.
    • The leader of the Dark Web crime syndicate in Mainline Equus, Shadow Web created an Evil Knockoff of the Paladin Armor called Blackguard in response to the Royal Guard's new Paladin Armor allowing them to completely annihilate what few crime syndicates existed in the first place. While it does its job well, Shining Armor manages to destroy Blackguard and the factory Shadow Web intended to mass-produce it in before he could achieve his goal of selling it to his fellow criminals. Unfortunately, Chrysalis managed to get the last remaining Blackguard suit...
    • Tales!Chrysalis and her network use Evil Knockoff versions of the RANGER armor, which in some ways are actually superior to the originals.
    • Eventually thanks to an Equestria were the natives are sapient robots that can combine with one another, the suits are given a combination matrix that enables them to combine when their users perform a Fusion Dance using a spell from Fusion Equestria.
    • The Stellarians have "Lights' Chosen" armor, which is roughly comparable to the Paladin Armor used by the Equestrians.
  • Equestria Girls: Friendship Souls:
    • Applejack's Evolved Fullbring is a reduced variant, consisting of armor for just her arms and legs with just like that "fella wit the fancy armor suit" she can use them to fly. Her Completed Fulbring is a near perfectly form fitting golden armour with skull motif and many faintly visible circular ports. It even extends into her body, forming around her very bone, keeping them together even if they break.
    • Firefly's Complete Fullbring "Ace of Sky" is a more complete example, able to manifest constructs like Attack Drones, Energy Wings, a BFG Gatling gun and a Laser Blade, among other abilities. Being a Shout-Out to Humongous Mecha Anime like Gundam, it is given.
  • The Flight of the Alicorn: In the penultimate chapter, Windlass reveals a suit of clockwork armor, complete with a pair of razor-edged mechanical wings and a set of rocket boosters, which grants her flight and increased strength.
  • Forward (Peptuck): The Hands of Blue wear blue bodysuits underneath their normal suits that turn out to be a "low profile" suit of powered armor. It allows them to resist bullets and crossbow bolts, as well as allowing them to move with surprising speed and to hit extremely hard. With these suits, they are fast enough and strong enough that even River proves unable to match them in hand-to-hand combat. Fortunately, they aren't invincible, but it takes a lot of abuse to bring one down, unless you're Kaylee. Kaylee just squishes them with a power loader.
  • Friendly Foreign Exchange Student Spider Man: Peter Parker comes from the ending of Infinity War where he had the Iron-Spider suit on. It has a ton of features like nanobots to form it up, armor plating, and robotic spider-legs that he can use to tear through things. It also looks cool. Unfortunately, the armor is destroyed by the Noumu during the USJ attack.
  • Hellsister Trilogy: During "The Apokolips Agenda", Supergirl wears a Kryptonite-proof armor suit to counter any Kryptonite-based villains on Darkseid's payroll.
  • Here Comes the New Boss: Taylor makes use of Tock Tick's tinker abilities to make herself a suit. Not only is it endlessly useful in its own right, and conceals her face much better than a mask, it also provides a cover story for her Super-Strength and Super-Toughness.
  • "I AM A DE VIL": Dyrant DeVil got injected with the super serum and he also gets his armor combine the two give him superhuman levels.
  • Kara of Rokyn: Lex Luthor wears his green-and-purple warsuit during his final confrontation with Superman. Later on, Kara uses a high-tech armor suit which lets her keep her powers under a red sun.
  • KibblesTasty:
    • The signature tech of Warsmith Inventors is a set of powered armor that they can funnel their intelligence into to increase their strength. The armor can be in any of the armor categories in the game, or integrated directly into the body. As usual, the subclass' Upgrades allow for further customization.
    • Exosuit Barbarians are characterized by being bonded with some sort of magical covering (the flavor of which can vary widely) that increases strength and movement opportunities.
  • In Luck of the Draw Taylor builds a battlegown for her superhero Gestalt identity, which is essentially power armor shaped like a ballgown. It not only protects her, but also regenerates from damage and even lets her fly. She later makes power armor for everyone on her team, and even manages to design and patent some stripped down power armor that can be built and maintained by ordinary people.
  • Marionettes: Director Masquerade, the leader of the Stallions in Black, wears this underneath her standard-issue suit and tie. While it doesn't cover her entire body, it boosts her strength enough to let her match strength with an Earth Pony despite being a unicorn herself. She dons a full-body Alicorn-based one later on called the Puppeteer that was based on the Marionette concept and intended to survive combat with Celestia for the Final Battle between her and Trixie (who'd been upgraded into a "mecha Alicorn" at the time). While it boosts her greatly and gives her a lot of weapons, it's also an untested, dangerous prototype that would put immense strain on her body even if she wasn't already injured at the time.
  • Mass Effect: Clash of Civilizations: The MJOLNIR Mark VIII, made from Forerunner metals that are lighter and stronger and it can be used by non-SPARTANs.
  • Metroid: Kamen Rider Generations: Samus is the only character from her own series to solely use her Power Suit. Over the course of the series, Samus can change into different suits themed mostly on a Kamen Rider's specific forms and powers a la Kamen Rider Decade. The main difference is the Rider Suits that Samus equips are those Kamen Riders that succeeded Decade.
  • Metroid: Third Derivative: Samus has her Power Suit and it helps protect her from harm as long as Samus has Energy in her Energy Tanks. Samus can increase her suit's capabilities by collecting upgrades or scanning things in the local environment.
  • Origins: Most of the heroes wear MISTILTEINN armor which utilizes a small hypermatter reactor to provide strong shields and extremely powerful blasters combined with flight. That doesn't stop them from carrying more guns as the mission demands. Sometimes, they (and perhaps the author) forget about the suit's built in weapons...usually because they have something bigger and/or cooler in hand. The Master Chief has his customary MJOLNIR and the MISTILTEINN was designed by Cortana.
  • SAPR: After deciding to stay on Team RSPT full-time, Twilight creates a set of powered armor to make up for the fact that she isn't otherwise very physically strong or capable.
  • The Secret Return of Alex Mack: The Collective can build an experimental suit, but understandably enough it has a very limited power supply. Danielle Atron ends up with it and uses it to fight Terawatt.
  • Seventh Endmost Vision: A set of interestingly dysfunctional suits of this appear. The Armored Shock Trooper, or AST, suits from the Remake are in the fic, but are unfinished, being old War prototypes that have been rapidly dragged out of mothballs by Shinra due to the security situation with AVALANCHE. Scarlet, in a rare fit of Even Evil Has Standards, explicitly told management that the suits weren't done and would result in problems- and they do. Apparently it's not uncommon for internal pipes to burst and fatally send shrapnel through the user, or for circuitry to go haywire and fry them inside the suit. Older and more veteran soldiers fob them off onto New Meat who don't know any better, sticking to older, more tried-and-true- and thus, safer- weaponry.
  • Sonic X: Dark Chaos:
    • Lord Maledict has one of these under his cloak that keeps his horrifically-mutilated and decaying physical body from falling apart. And its "studded with sacred pentagram sigils and spikes, hewn from gold and rubies, adorned with screaming souls, flanked with flaming goat skulls on the shoulders and inscribed with six hundred and sixty-six prayers."
    • Tsali's metal endoskeleton is actually one of these, powered by Dark Chaos Energy which allows him to absorb impacts and tank nearly impossible amounts of damage.
  • Spirit Of Redemption: The quarians and geth have made War Machine battle suits for the quarians to wear.
  • Sudden Contact: The terrans have the traditional CMC. In turn, CMC armors and their derivatives are becoming popular in Citadel space, such as the turians' CMC-based Hardened Mobile Exosuit (HME) which are used by turian heavy infantry, and also known as "fat falcons."
  • Thousand Shinji: Khenmu and the four Rubric Marines wear Warhammer 40,000-styled, nearly indestructible, blue-and-gold power armor.
  • Wonderful (Mazinja): The Sentinel Suits worn by Taylor "Wonder Red" and her allies are a kind of light armor that enhances their physical abilities.
  • Zero 2: A Revision introduces Holy Armors for Shaun, Davis, TK and Kari which enhances their physical abilities and allows the Digidestined to fight alongside their own Digimons.
  • The Zero Context Series: Zero Context: Taking Out the Trash: The story's antagonist, Marc Maddhouse, wears a large armored suit in case he needs to get his hands dirty. The suit is described by one character as a "dark-toned Hulkbuster rip-off", and possesses all the abilities of such. The suit comes equipped with an onboard AI and a complex suite of sensors that allow Marc to zero in on his foe's weaknesses, with its most dangerous features being the ability to adapt itself to the opponent's movement speed and an Agony Beam that directly targets a person's cell nuclei.

Films — Animation 

  • Batman Unlimited: Monster Mayhem: It comes off as a big surprise toward the end, but the Joker reveals he has a purple and green Iron Man-like armor which he uses to fight Batman for a short time. Despite coming out of nowhere, it is still very awesome.
  • Big Hero 6: Hiro makes Baymax a couple suits of armor to make up for his squishiness, the second suit includes a Jet Pack, Rocket Punch, an upgraded scanner that can sweep the entire city, and magnetic pads for Hiro's suit to grab onto. Though it's unclear if he had any strength upgrade since Baymax is already capable of lifting a thousand pounds or so. The rest of Big Hero 6 get their own suits with various tricks.
  • Pokémon: The First Movie: Mewtwo's armor is a partial aversion in that its only power is to weaken Mewtwo's power to a level where he can safely battle without slaughtering his opponent as well as keep him under control.
  • Steamboy has one of the least impressive examples of Powered Armor on this list. They're basically full-plate armor with steam backpacks (how they're not cooking with that setting, we're not sure), showing immunity against small arms fire and not much else.
  • The Wrong Trousers: Wallace buys a pair of ex-NASA techno-trousers.

Films — Live-Action 

  • The Amazing Spider-Man 2:
    • Harry Osborn wears one as the Green Goblin. The suit works in tandem with the spider venom in his veins and heals his injuries and ailments.
    • The powered armor that The Rhino has is a very interesting portrayal. For one, it triples as Powered Armor, Walking Tank, and Mini-Mecha. Two, it's also a Walking Armory, featuring guided missiles and 50 caliber machine guns. Three, it can switch between bipedal and quadripedal.
  • Batman & Robin: Mr. Freeze wears a powered armor that allows him to both survive in non-refrigerated environments and toss people around. The suit is powered by diamonds.
  • Cosmic Sin: The strike force that goes to attack the aliens all wear armored space suits and have weapons built into them, along with thrusters that let them maneuver around in space or a planetary atmosphere.
  • DC Extended Universe:
    • Batman v Superman: Dawn of Justice: Batman dons an armored suit of his making for his fight against Superman. While it does improve his strength, he mainly has to use it to protect himself from the blows and crashes Superman inflicts him, especially when the Man of Steel is not weakened by Kryptonite gas.
    • Man of Steel: Kryptonians all wear a suit of powered armor when venturing outside. It's bulletproof and has a self-contained atmosphere. Given the effect of Earth on Kryptonians, it seems doubtful that it enhances their strength to any meaningful degree, and Zod ends up ditching his in the final fight against Superman.
    • Zack Snyder's Justice League: The New God Steppenwolf wears a reactive chromed armor that is made of numerous collapsible blades.
  • Edge of Tomorrow (and its source material, All You Need Is Kill): The "Jackets" allow regular humans to move faster and carry more weapons than they would ordinarily. At the same time, they're shown to be completely useless against Mimic weaponry, and are essentially worthless in combat against them except for the power of their weapons. At the start of the film, they're touted as the greatest piece of military tech ever created, and their effectiveness at the previous battle is used as proof. However, that was only because the hero of that battle was in a "Groundhog Day" Loop that allowed her to repeat it until she won. It also turns out that the Mimics deliberately let humans win that battle to grow overconfident and commit their forces to an all-out attack.
  • Elysium:
    • Max DaCosta's Exosuit gives him the strength to rip machines apart with his bare hands in his quest to reach Elysium.
    • Later Kruger is outfitted with a sleeker model, which appears to be a fifth-generation exosuit. That said, the armor part of the suit is shown to be distinct from the exoskeleton that allows the protagonist to walk and move. Unlike Max's older model Exosuit, a third-generation exosuit; Kruger's has more extensive armour components, including better protection for his torso. Also, unlike Max who had to undergo extensive surgery for interfacing, Kruger only needed assistance from Drakey and Crowe, as opposed to an entire surgery team, in part because Kruger already has point-mounting implants on his body that the exosuit is attached to.
  • G.I. Joe: The Rise of Cobra features the "Delta-6 Accelerator suit", a powered armour that allows the wearer to outrun cars, leap over speeding commuter trains in a single bound, dodge missiles and climb buildings like a hyperactive monkey. Oh yes, and it's armed (quite literally) with an on-board Gatling gun and mini-missile launcher. They're used in a single scene by the two newest recruits; the story goes that the script was originally for a HALO movie or rip-off and that scene is an artifact.
  • Independence Day: The aliens use biological suits, but are still weak enough that Will Smith can knock one out with his bare fist.
  • Johnny English Strikes Again: The augmentation Exo Suit variety appears. In order to scale a tall castle tower, Johnny equips an "old" exo suit, powered by an equally ancient brick of a mobile computer run with floppy discs. It features enhanced strength and retractable claws on the fingers and feet to scale the stone surface.
  • Lazer Team has a set of Powered Armor created by aliens. However, thanks to a group of dimwits shooting down the alien's transport ship and taking the pieces for themselves, the four pieces are divided by the four.
  • Marvel Cinematic Universe:
    • The Iron Man Films are unique in that they show the trials and tribulations that would logically have to go with actually creating and testing such a device. The sound of Tony Stark screaming in terror as his suit(s) malfunction at inopportune moments in the first film almost becomes a Running Gag. To say nothing of the disastrous North Korean, Iranian, and the cringe-inducing Hammer Tech tests in the second film.note  The Deconstruction goes further in Iron Man 3, showing what happens when a PTSD-burdened, sleep-deprived Tony Stark attempts to rapidly prototype dozens of different designs. Unfortunately, they seem to suffer from Conservation of Ninjutsu.
    • Avengers: Age of Ultron: Tony takes the Iron Man suit even further with the Hulkbuster: a colossal suit of powered armor that itself fits over his normal suit of powered armor to let him take on the Hulk in an emergency.
    • Avengers: Infinity War:
      • Stark reveals a fully nanotechnological suit of armor during a clash with the Black Order. It aids Tony during his adventures on the Q-Ship, as well as the battle of Titan, when it gets absolutely wrecked by Thanos and reduced to smithereens. The last glimpse of it we see is in Avengers: Endgame, when Tony uses the last few thousands of nanoparticles left to conjure a helmet with a message to Pepper Potts.
      • Spider-Man also gets one, courtesy of Stark's inventory quirks and parental concerns. The Iron-Spider armor, teased during the final minutes of Spider-Man: Homecoming, gets its fair share of glory here. It also appears in Endgame, Spider-Man: Far From Home (albeit briefly) and Spider-Man: No Way Home, where it gets damaged (chestpiece ripped out) and partially intercepted by Doctor Otto Octavius and used in his tentacles as an additional layer. The armor sacrifices its helmet to fill the hole in the chest, and Peter uses its interface to incapacitate Otto's metal arms via Bluetooth connection between identical nanoparticles. The suit gets out of commission later on, and the remaining nanoparticles are returned by Octavius upon his Heel–Face Turn to Peter. Metal mixes with the fabric of his standard outfit, creating the Integrated Suit.
    • Avengers: Endgame includes Tony's last (and probably finest) effort in armor engineering. Mark 85 is used to extract The Tesseract from its locker, fly large distances, battle the minions of Thanos, and finally perform the Snap as Tony delivers an epic one-liner to the Big Bad and kills them all. The armor disintegrates soon after.
    • Black Panther: Wakanda Forever introduces the first person since Tony Stark who was able to recreate their own Iron Man-like suit: Riri Williams a.k.a. Ironheart, a nineteen-year old Teen Genius attending M.I.T. With the help of Shuri's tech lab she was able to update the suit so she could take on Namor.
  • The Matrix Revolutions: The humans' APU combat suits, sized more like Mini-Mecha, that carry big guns but provide very little protection. Word of God has said this is because the Sentinels could easily tear through any armor they put up, making it more efficient to simply leave them unarmored. It has been shown in The Animatrix that the armored suits go down just as easily as their descendants, but prolong the suffering of the pilot.
  • The Master Mystery, a 1919 silent serial featuring Harry Houdini, is the possible Ur-Example in film. The main villain Balcom has "The Automaton", a super-strong Killer Robot ostensibly controlled by an electrocuted human brain as his Dragon. Towards the end of the film, it's revealed that Balcom (and later his son) actually wore the Automaton.
  • Mighty Morphin' Power Rangers: The Movie: The heroes' costumes were armor, rather than the spandex suits worn in the series.
  • Starship Troopers 3: Marauder, unlike the two prior installments of the film series, does include prototype/early run suits of Marauder Powered Armor, although almost as a b-plot, and they only get 5, maybe 10 minutes of action on screen. It was, however, awesome, and long overdue.
  • Teenage Mutant Ninja Turtles (2014): The Shredder wears a nifty set of it designed by Eric Sacks. It allows him to go head-to-head with the Turtles, sports several retractable blades per arm, and the blades can even be launched out as projectiles and drawn back with magnets.
  • Transformers: Rise of the Beasts features this trope during the climax. After Mirage shields Noah from being gunned down by Scourge, he ends up perishing, with Noah deeply upset over the apparent death of his best friend and personal guardian. However, after a pep talk by Kris, Mirage comes back to life for a bit, and he goes into low-power mode and sheds his damaged parts, utilizing his remaining pristine parts by becoming an enhanced suit for Noah, which he uses for the duration of the final showdown. This ensures that Mirage stays involved all the way through, with Noah helping Prime weaken and cripple Scourge, and he even uses it to rescue the Autobot captain for certain doom after the Terrorcons are dispatched. At the very end of the movie, Noah puts the still-living intact parts that made up the suit into a junked Porsche of the same model that he first met him in, which results in Mirage being brought back to full power mode and back to good health.
  • The Wolverine: The Silver Samurai is a humongous robotic suit of adamantium armor to help him face off against Wolverine. And drain his bone marrow to steal his Healing Factor.

Gamebooks 

  • Night of the Necromancer has among the things that your ghostly character can possess, is a Clock Punk suit of armor.
  • Space Assassin: Cyrus, the Evilutionary Biologist main antagonist, wears a powered suit called a WALDO to attack the titular hero, although that hardly makes him a threat in battle (justified, Cyrus is a Mad Scientist and not a combatant, while the hero is trained in "twenty-seven different kinds of martial arts across the galaxy").

Literature 

  • 12 Miles Below: Relic armor is the greatest treasure in the world, Magitek plate armor that provides strength, speed, environmental protection, and an advanced heads-up display. Going into the underground without relic armor is largely considered a death sentence.
  • Alliance/Union: The Earth Company Marines (and, presumably, their Union equivalents) wear Powered Armor. The only really detailed description is in Rimrunners when ex-Marine Bet Yeager, late of the carrier Africa, has to repair and recondition a pair of suits and then teach a neophyte to use it.
  • All Men of Genius: Violet (who's attending a Steampunk science academy while disguised as a man) designs something like this. She sees it as benefiting women since if it becomes common, any question of physical strength differences between the sexes is rendered moot.
  • All You Need Is Kill refers to its powered armor as "Jackets." They're the only way that humans can really fight the alien Mimics at close range, due to their toxic biology and hardiness.
  • Armor: The titular armor. Made of plasteel, they come in Scout and Warrior variants. Scouts are human-sized and carry a blazebomb rack which the user pulls off bombs like grenades and tosses them. Scout armour doesn't have an integrated weapon system, so users carry their blazerifles by hand. Warrior armour is a bigger target, but they have vastly superior augmented limbs and far more firepower (blazerifles are integrated into both arms and fired with a simple gesture, and instead of a bomb rack, they have blazebomb launchers that carry more bombs and fires at will with greater range). As the main character bitterly notes, the casualty rates for scouts are a lot higher.
  • Bill the Galactic Hero spares barely a paragraph to mock the armored soldiers in Starship Troopers, showing what happens when one tries to land in a swamp. The suit is too heavy to even walk, so soldiers wearing them just hop around on booster jets. The one that falls in the swamp had its fuel line damaged by an enemy shot. The soldier is begging for help, but not one is willing to get dragged down by the swamp, so they just stand and watch, although some are shouting for him to get out of the armor. The soldier screams that it takes an hour under normal conditions.
  • John Sievert's C.A.D.S book series features the C.A.D.S (Computerized Attack/Defence System) - battle suits with jetpacks, arm-mounted 9mm rifles, liquid-plastic flamethrowers, and the armor-piercing E-Ball system (which was alternately described as a lightning-guided rocket or a plasma bolt). The C.A.D.S were immune to small-arms fire but were vulnerable to heavy weapons (an early C.A.D.S was killed when he got shot by a bazooka from a road warrior) and Soviet laser guns. Later models of C.A.D.S had a tactical battle computer that could read enemy actions and their 9mm rifles were replaced with guns that could attack using almost type of ammo — ranging from a .38 pistol round to a mortar shell.
  • Caliphate: Used, although not in the traditional sense. The suit itself is more of an armored exoskeleton, but the ones worn by the Suited Heavy Infantry can have armor added to them to increase their protection, or reduced to enhance speed and endurance. It's explicitly pointed out when they're introduced that they do not make the wearer invulnerable, just that the user requires more effort to kill.
  • The Chronicles of Fid: The notorious Doctor Fid has created dozens of suits of powered armor over the course of his long supervillainous career.
  • Chronicles of the Pneumatic Zeppelin: Humanity in the post-apocalyptic future has forgotten what electricity is and have difficulty making black powder weapons that don't explode, yet one faction called the Founders have the Forge Walkers, which are steam-powered battlesuits that have integrated musket batteries and pop-up blades.
  • Commonwealth Saga: Powered armour (worn by conscript soldiers in a war against a genocidal alien Hive Mind) is super-strong and protected by force fields, while also sporting plasma rifles, kinetic missiles, tactical nukes and other heavy-duty firepower. Even so, their wearers tend to get slaughtered in a pitched battle with the enemy, who outnumber them several million to one.
  • Confederation of Valor: Confederate Marines use a low-key version of this. Like all their tech, the armor has to balance the benefits of powered armor with being light and flexible enough not to impede movement if the enemy uses EMP to knock out the electronics.
  • The Culture:
    • Powered, intelligent armor features in Matter and The Hydrogen Sonata. These armor suits are pretty nifty even by the Culture's high-tech standards, providing impressive protection, massive physical strength, and a significant degree of AI autonomy.
    • Also featured as a protagonist in the short story "Descent" in The State of the Art, and as a device to protect the wearer in a high-gee hazardous environment populated with super-strong Starfish Aliens in Excession. The latter is technically a glorified spacesuit, but anything that provides super-strength and plenty of damage resistance can easily be used for military purposes.
    • Use of Weapons: The protagonist wears powered armour/spacesuit at one stage, which he requisitioned from the Culture (though he very pointedly does not want a sentient suit). At one point he turns up his suit's strength in order to lift a large stone object but has to be very careful that he's in the correct stable and braced position.
  • Devil's Cape has the third and fourth Doctor Camelots. The fourth makes some significant alterations and refinements to her version of the suit.
  • The Diamond Age has "Hoplites", military combat exoskeletons that seem to take the place of infantry and tanks in serious warfare. Some models are notable in that they allow the wearers to go Roof Hopping.
  • The Dire Saga: Dire cannibalizes the power-suit of a fallen hero, Scrapper, to build her own armor.
  • Dominant Species by Michael E. Marks centers on a Marine Rapid Assault Team in powered armor; the depiction takes a serious (rather than fantasy) approach to the depiction of powered armor capabilities and vulnerabilities.
  • Duumvirate: Development of this is finished near the end. The people wearing it are already genetically engineered superhumans. The combination tends to work well.
  • The Expanse:
    • In the second novel, Caliban's War, Marines of both the Martian Congressional Republic and the United Nations of Earth wear powered armor that enhances strength, protects against projectiles and radiation, and mounts a full-auto gun firing 2mm armor-piercing rounds. The suit also contains communications and sensor equipment and a computer that can identify and provide technical specifications for weapons carried by opponents.
    • In Abaddon's Gate, the third novel, we get to see what they can really do. Disarmed of all of their weapons and in the hands of inexperienced users, four of them prove almost unstoppable only being beaten by sneaky tactics such as sending a full speed elevator into one. Had they been fully armed it's basically a given that they would have been unstoppable.
  • Factory of the Gods has this near the end of the first book, where the main character uses his massive factory to produce a suit of power armor for himself. It gets upgraded in later books.
  • Fallen Dragon: An odd subversion. Skin suits are largely biological suits powered by the wearer's blood. The skin suits also have Adaptive Armor features like using reserve supplies to provide the wearer with a Healing Factor, reconfiguring itself on-the-fly to provide enhanced protection against different types of damage or even accomplishing simple tasks without the host.
  • The Forever War, although in this case, the suits have little armour.
  • Galactic Marines: The USMC has these. They start out as glorified spacesuits and end up being a combination starfighter/power armor/drop pod with enough features to make the Mjolnir VI look like a Model T.
  • Hack Alley Doctor: Ping, a large man himself, is outfitted with a heavy-duty exoskeleton "common in multi-purpose manufacturing plants". The exoskeleton is strong enough to let Ping unhinge a door without noticeable effort on his part.
  • Honor Harrington: The marines use powered armor. Interestingly enough, we never see fights between forces equipped with Powered Armor, only between the armored troopers and non-armored enemy forces. At least one book includes an example of what happens when you try to stealthily land on top of a building in a heavy Powered Armor suit. While they are portrayed as Nigh-Invulnerable in this setting (at least against infantry), there has been at least one example of them being defeated by regular squishy unarmored personnel who catch them by surprise (and use a BFG).
  • The Hoplite by Robert Reed: The marines sent out to pillage the surrounding territory use a suit of high-tech powered armor, with a railgun in one arm and control systems to call in drone and artillery strikes.
  • Infinite Stratos: The Stratos suits are powered armor that doesn't do much to actually armor the pilot's torso and head, instead enveloping it in some kind of force field. They are also of the Instant Armor variety, being summonable at will.
  • In Fury Born: The marines use powered armor, and so do some FALA terrorists. Cadre drop commandos have powered armor on crack.
  • Into the Looking Glass: The Wyverns start off as more Mini-Mecha, using only Earth technology, but later versions that also use Adar technology fit this trope.
  • Invasion of Kzarch: The marines' battlesuits come in three versions: one optimized for scouting, one regular version, and one that's the equivalent of heavy infantry (making them the heavy infantry version of heavy infantry!).
  • Legacy of the Aldenata has the main character design and then command units of ACS against the invading Posleen, powered at one point by actual Glowing Green Rocks (appropriated alien heavy plant power cells).
  • Lensman: Galactic Patrol, the first book to be published, ends with the hero wearing a super-tough high-tech suit of armor that is not explicitly described as being powered, despite being said to weigh "close to a ton". Armor explicitly described as being powered first appears in Children of the Lens, serialized in Astounding magazine in 1947 and published in book form in 1954; the powered armor is a Lensman Arms Race outgrowth of the series' earlier armor suits.
  • Line of Delirium:
    • The protagonists wear Powered Armor during their raid on the Imperial orbital base. Most Imperial soldiers also wear power armor, though. Various functions are controlled by the chin. In particular, the protagonist puts on a type of armor that can generate a plasma shield around it, not for protection but in order to walk through walls, even space station bulkheads. Melting walls with your entire armor drains the power supply, though. Apparently, any powered armor can be quickly put on and taken off without any special tools.
    • Shadows of Dreams shows us Psilon power armor. It's mentioned that back during the Vague War, three Psilon marines in armor managed to completely level the city of Vilnius when they managed to breathe through to Terra.
  • Lone Huntress: This is the raiment of choice for both Lisa and Brock. It's not even a specialized combat model; it's an old workhorse model produced for both military and industrial clientele. It's not because industrial workers wanted something military grade, either — the military wanted something industrial grade.
  • The Space Opera series Lucifer's Star has Durandal armor (based on Halo), which are used for Special Forces to smash through enemy targets like a miniature tank.
  • Machine Man makes use of this when Carl the security guard needs an exo-suit to hold up his titanium sledgehammer arms.
  • Magic: The Gathering: In The Thran, the Halcyte Guard get a form of powered armor: they're lighter and tougher than conventional armor, mold themselves to fit the wearer, and the helmets even have a magical form of radio communication. The only real downside is that they're just as vulnerable to their own weapons as conventional armor is, and their swords can already slice through metal as if it were butter.
  • The Murderbot Diaries: This is generally used by SecUnits, on top of their already considerable mechanical augmentations. The titular Murderbot loses its armour early in the series, and spends most of its time in combat rather missing it (though not enough to take fellow SecUnit Three's when offered).
  • Paradox Trilogy: Powered armor is in common use by both the military and private mercenaries. The protagonist, Devi, owns a custom suit of powered armor called the Lady Gray.
  • The Perfect Run: A common sight among both Dynamis and the Augusti, because Vulcan made the Dynamis armor before she left for the Augusti. This is all despite the fact that her Mad Scientist focus is on weapons; as far as her power is considered, the armor is little more than a weapons delivery platform. Ryan also has Vulcan and then Len build him one, which he later uses to supercharge his Black-Elixir powers during time-stops to go toe-to-toe with powerful foes like Geist, Fallout and Augustus.
  • Perry Rhodan: Space and combat suits tend to come with basic comm gear, flight capability, and some kind of force field for protection at a minimum; additional sensors, life support, fairly sophisticated built-in computers, and stealth features like invisibility are also found more often than not. Perhaps ironically, one thing that these suits are not primarily intended to function as is actual body armor; that's what the force field is for. Likewise, weapons tend to be external (and frequently hand-held) rather than integrated into the suit.
  • Please Don't Tell My Parents I'm a Supervillain: Mech is a Mad Scientist, and the armor is his first and greatest invention. It's highly modular, capable of adapting to any device plugged into it, not to mentions millions of layers of microscopic ablative plates that let it adapt to any threat. It's also the most obvious reason that he's a clear Iron Man expy.
  • Prince Roger: Although present, these don't see a lot of use in the earlier books due to limited power and the environment of the Death World the titular prince's bodyguard unit is stranded on is exceedingly hostile to advanced electronics.
  • Rebuild World: Augmented suits are a special mix of Future Spandex and an exoskeleton that greatly boost one's strength and agility. Using it incorrectly can lead to wear and tear on one's body, but it's an enormous help in traversing a battlefield. Because of the risks, there are classes on how to utilize them, and Alpha gives Akira additional training so he doesn't become reliant on it. She's also able to interface with it directly to control Akira's movements, allowing her to fight with a level of coordination that Akira lacks at the cost of putting severe strain on his body.
  • Reign of the Seven Spellblades: One of Enrico Forghieri's golems takes the form of a suit that he conjures around himself as a magical variation on this trope: it forms an exoskeleton which he uses to assault his way through the conspirators' initial ambush and escape to where he's hidden his real weapon: a Humongous Mecha.
  • Revelation Space Series: The first novel features powered armor suits that can fly to a planet's surface and back to orbit, extrude powerful weapons, withstand heavy damage and change their shape; oddly, they aren't mentioned in later books, even if they would be useful. They're mentioned as being exceedingly rare and powerful by one character in the novel. Chasm City is largely empty of serious high-tech of that kind. Redemption Ark and Absolution Gap don't contain any infantry combat of note. Similar armor is, however, used in Diamond Dogs when a group of characters uses it to gain entry to a hostile alien structure.
  • Rumor's Block: Mach uses power armor that she based on two older heroes' named Panzer and Sherman.
  • Although derived from otherworldly "strange matter" rather than from technology, the golden battle-armor worn by the Droods of the Secret Histories series works exactly like this trope, up to and including stealth, sensory enhancements, safe-cracking and computer-hacking capacity, self-sustained oxygen supply, and near-instantaneous deployment.
  • Shadow of the Conqueror: Sunforged armor is nearly indestructible, enhances the user's speed and strength, and has the added advantage of being instantly summoned if the wearer is a Lightbringer or Lightbinder. The downside being that each individual piece of the armor has to be independently sunforged, increasing the chances of it being ruined by a faulty link or exposed to darkstone, which shatters it on contact.
  • Skulduggery Pleasant: The battle armour of Lord Vile serves as this, because it's the focus item for his necromancy and thus the embodiment of his power and under his complete mental control. When worn by Baron Vengeous, who's extremely formidable but has no real clue how to use it, it's exceptionally dangerous and downright scary, being able to massively enhance strength, adapt, and wield Combat Tentacles made of shadow, with a simple shadow shield conjured by it breaking the hand of Mr Bliss, the physically strongest being on Earth, who in the same book had staggered a Frankensteinian creation made of parts of a Physical God. However, as someone else who knew the real Vile bluntly informs Vengeous that he's just wearing Vile's clothes and is nothing compared to the real thing. Given that even when the armour decides to get up and walk around by itself, it's a teleporting, curbstomp-inflicting, borderline unstoppable nightmare which only the fully powered Death-Bringer can stand up to, this is justified. Then, the real Vile, Skulduggery himself, puts it on, and reveals that he's a fully fledged Flying Brick capable of slaughtering anyone who isn't a True Name sorcerer (and one of those, a pacifist, admits that Vile's skill, power, and killer instinct could probably take him out) without breaking stride, and surviving a blast compared to a miniature nuke that devastates a small city. He calmly remarks that at the height of his power, having fed on the death of all those battlefields, he could have cracked the Earth like an egg.
    • It's worth noting that this was the version of Vile that had, as an armour and personality, only been active for five very busy years, and spent about 250 gathering dust. It's the weaker version. The Leibniz Universe Lord Vile never had a Heel Realization, and was consequently Vile for centuries. When the two have a Mirror Match, Leibniz Vile demolishes his counterpart and absorbs his armour. This version proves capable of setting off a Zombie Apocalypse that was all set to go multiversal, and of killing Mevolent - who through skill, pragmatism, and sheer skill, could go toe to toe with Darquesse - in single combat. It takes the Sceptre of the Ancients to take him down.
  • Space Captain Smith features the Edenites, militant religious fanatics who make use of Powered Armor similar to the ones in Starship Troopers, down to having jump jet capacity though no portable nukes. That said, Edenite armor is no match for Smith's .308 Mark Plainsman rifle which was capable of punching thru a bank vault door.
  • Stark's War: All American ground forces wear powered combat suits. These are beneficial on Earth, but are essential on the Moon (what with the lack of air and all). However, Stark notes that "armor" isn't really a very accurate description anymore, because most modern weapons can punch through the suits fairly easily. Effectively, they're used as fancy high-mobility space suits rather than as protection.
  • The Starlore Legacy features an interesting twist in the form of the Malakians' SS suit—which is essentially a mechanized spacesuit equipped with a slipstream jump drive, giving it FTL-travel capability.
  • Star Wars Legends:
    • Dark Lord—The Rise of Darth Vader describes in loving detail exactly how uncomfortable Darth Vader's armor and prostheses are, even as they enhance his strength and senses (not to mention keep him alive). The author even consulted an employee of Lucasfilm who has worn the suit.
    • Star Wars: Scoundrels: Avrak Villachor's security includes a set of police droids that have been modified with extra armor to cover any areas skinnier than human average. This allows him to disguise human guards in armor that appears the same as the droids, so any infiltrator prepared with anti-droid countermeasures can be surprised when they're ineffective. The armor comes with strength and sensory enhancements. In the climax, Han Solo steals a set and uses it against Villachor's guards.
  • Stealing Light, by Gary Gibson: The protagonist has some sort of Latex Space Suit Instant Armor Powered Armor she stole from some aliens. If they knew about it, they'd want it back. Alas, it's implanted in place of one of her lungs (at least).
  • The Stormlight Archive has Shardplate, Lost-Magitek powered armor. It magically fits itself to any wearer, is extremely resistant to any form of attack (including being the only armour that can resist a Shardblade at all), and increases the wearer's strength and speed. If it gets damaged, it can regrow itself if it is supplied with stormlight. Not only that, but it is implied the armor does not simply act as extra muscles like most examples of Powered Armor, but instead powers up the body of the wearer himself, giving it greater strength, speed and resilience, allowing for example the physically wimpy Renarin to jump from a building and fall head-first without any lasting consequences. The armor is powered by Stormlight, losing most of its properties if the gems fueling it run out. In those instances it's more of a hindrance than anything, as moving in the heavy armor without the strength it grants is incredibly difficult. Later books reveal that Shardplate is created from the bodies of spren associated with each particular order of the Knights Radiant, as long as the Knight has been able to swear their Fourth Ideal. Compared with the "dead" sets of Plate that are more commonly worn, "living" Shardplate is effectively Instant Armor that can appear and vanish at will, and can form floating protective barriers or even be sent to form around a non-Radiant to shield them from harm.
  • Strike Lightning: The death of Bond's schoolmate leads him to uncover a plot to sell steampunkish exo-suits to the Nazis as Germany is rearming itself. In the finale, Bond has to wear one, and is forced to take on the Nazis' more advanced suits.
  • Threadbare: Steam Knights are a mixture of magic and technology to create power armor. It's incredibly strong and incredibly durable, but the pilots in the armor don't recover their resource pools normally, which means they will run out of "fuel" at some point.
  • From The Tin Man onwards, some of Dale Brown's books have featured the eponymous armours. They are noted as being resistant to bullets and eventually having limited jumpjet capability and railguns, but vulnerable to knives and missiles.
  • Vorkosigan Saga: Miles ("Mr. Naismith") Vorkosigan was too short to use the average powered armor suits of his universe, but acquired a "petite" size in his first mercenary venture. He had to have the techs adapt the plumbing to fit, though, as it was originally for a female. Later in his career, he's worn powered armor so often that the equipment's left a mark on his forehead.
  • The War of the Worlds (1898): The "living-brain" Martians come very close; their war-machines straddle the line between this trope and Humongous Mecha. They also have smaller non-combat work-machines into which they strap themselves.
  • The Zombie Knight has this in the character of Abbas Saqqaf, oldest and strongest of the Sandlords of Sair. Its currently known capabilities include breaking the sound barrier under its own power, deploying small drones with submachine guns, and the ability to create antimatter.

Live-Action TV 

By genre:

  • Nearly all Tokusatsu programs qualify in some way, although some have the protagonist as a Hollywood Cyborg, Ridiculously Human Robot, or a bioweapon created through genetic engineering or magic instead. Even with these, the character's superhero form is often treated as a power-enhancing suit. For the sake of not listing every show in the genre, only exceptional instances are listed here.

By title:

  • Arrowverse:
    • Arrow: Chimera uses a WayneTech prototype power armor to fight most of the heroes at the same time. Once they disable the power supply, he can't even support his own weight.
    • The Flash (2014):
      • A Villain of the Week develops an exoskeletal suit that allows him to move as fast as the Flash. Then his control chip gets damaged. Cue the "bug on its back" sight.
      • Savitar spends most of his time wrapped in a mechanical suit of armor. It sports retractable blades, channels lightning, and can be controlled remotely. It's also revealed to be a necessary element to Savitar's Super-Speed since it also redirects the heat and friction that would otherwise destroy his body.
      • Red Death in season 9 has a mechanical suit that appears to be derived from Wayne Enterprises tech, and the villain's symbol is bat wings with a lightning bolt. The villain turns out to be Ryan Wilder from another Earth, who has gone off the deep end when fighting crime and has a serious grudge against her world's Flash. She has used her suit to generate the Negative Speed Force, granting her Super-Speed while wearing it. The suit is also able to operate without her in it through mental remote control and can fly to her in pieces on demand (like Iron Man's Mark 42).
    • Legends of Tomorrow: The Atom wears dwarf-star alloy power armour that gives him flight, lots of damage resistance, increased strength, and photon blasters. These are all in addition to his usual comic book ability to shrink.
    • Supergirl (2015):
      • Lillian Luthor uses one of the suits her son Lex used against Superman.
      • When Lex himself shows up in season 4, he's upgraded the Lexosuit to run off energy drained from alien prisoners, and has enough Kryptonite that Supergirl needs a Kryptonite-Proof Suit just to fight him at all. After all that, the suit is relatively fragile, and Supergirl is able to strip it off him without trouble when she can actually fight him.
    • Black Lightning (2018): The titular character gets a set of armour that not only protects him, but it's also designed to increase his control over his powers and has high-tech goggles that gives him telescopic sight and "lightning vision". His armour also appears to boost his strength.
  • Doctor Who:
    • The Daleks are basically evil lumps of flesh encased in salt-shaker-shaped personal tanks that function the same way Powered Armor does for humanoids.
    • The Cybermen, both the original and the Alternate Universe version in the new series, were originally designed as a suit to increase the vitality and lifespan of the wearer.
    • The Ice Warriors wear powerful armor in Earth's atmosphere and in "Cold War" it can act autonomously from its user.
    • The Arcturus delegate from "The Curse of Peladon" is housed within a mechanical transport housing somewhat like a Dalek's, although in his case it's mainly for life-support in a non-aquatic environment.
  • The Expanse: Both the Martian and the UN militaries employ Force Recon Marines using power armor that turns its wearer into a walking tank and allows them to operate under otherwise lethal conditions such as in deep space or a nuclear blast site. When it is used onboard a spaceship where heavy weapons are all but impossible to use, these suits are nearly unstoppable, which seems to be their primary purpose, as one of the few cases in which conventional ground vehicles don't often make more sense.
  • Kamen Rider:
    • Kamen Rider Agito: The man-made Kamen Rider G3 is notable for being the only Rider which is treated completely like a suit instead of something pulled out of hyperspace via a Transformation Trinket. The wearer actually needs an entire support crew to help him put the armor on before deploying into the field, and its various upgrades are the result of engineers building a new suit or modifying the existing one.
    • Kamen Rider Kiva: Kamen Rider IXA, again the only man-made suit in its series, goes through eleven versions between 1986 and 2008, with the earlier versions having serious flaws like overheating that take decades of research and development to fully resolve.
    • Kamen Rider OOO: Kamen Rider Birth emphasizes its mechanical nature with a few in-helmet HUD shots clearly inspired by Iron Man. Like IXA, there's also a less powerful prototype version, which leads to a time when they need to Break Out the Museum Piece.
    • Kamen Rider Fourze: Fourze was developed as part of the Japanese space program, with his Swiss-Army Weapon nature being various useful tools including rocket thrusters, mechanical arms, medkits, and more. His primary ally Meteor was built purely for combat and has a single, much more directly battle-focused tool, while Fourze has to get creative with abilities that mostly aren't designed to be directly useful in a fight. Fourze's non-superpowered friends can also use the Power Dizer, which skirts the line between powered armor and Humongous Mecha, and as such is so heavy and strenuous to use that only the football quarterback has the physical strength to wear it for long periods.
    • Kamen Rider Build: All of the suits in this show are explicitly being developed as part of a government-sanctioned Super-Soldier project. The early enemies Night Rogue and Blood Stalk are stated to be "aggressor systems", weaker suits that anyone can use that are mainly used to help Build get stronger via combat. Like Birth, the series also makes use of in-helmet HUD shots.
    • Kamen Rider Revice: The final forms of the title characters, Ultimate Revi and Ultimate Vice, are created as an extra layer of powered armor worn over their original suits, with parts of the new armor being translucent so the original suits can be seen underneath.
  • Luke Cage (2016): Diamond puts on a power suit for his final fight with Luke.
  • M.A.N.T.I.S.: The titular character, being paraplegic, requires the suit even to walk, let alone be a superhero.
  • Power Rangers in Space: Ever since it first appeared, the Battlizer power-up has usually been a staple upgrade for the Red Ranger and occasionally other Rangers in Power Rangers. Of course, the source of their Powered Armor varies by series.
  • Stargate Atlantis: The Lost Tribe faction of the Asgard wear humanoid-shaped power armor suits that provide them with mobility, protect them from hazardous environments, and come equipped with blasters and built-in energy shields. They're also conveniently designed to automatically adjust to the wearer, so other races that aren't bigger than the armor's maximum size can wear them. This is extremely convenient, given that that all the Asgard we have seen are half the size of the average human, and as they are a race of clones, we can reasonably presume that their stature is pretty uniform. Intimidation probably also has something to do with it. Admit it, you'd be half as afraid of someone wearing armor half your size than someone who is larger. Also, if it came to hand-to-hand combat, a smaller power armor would probably be at a disadvantage. It also serves to hide the identity of the wearer. After all, if you encounter a power armor soldier half your size, you'd immediately think of all the races you know that size (hint: 1). A generic human size means the identity isn't easy to guess. It becomes fairly clear after the early events of Stargate Universe that the suits are actually of Ancient design, as they're present on Destiny. The adaptive size is likely an overengineered means to prevent having to customize each suit to the individual wearer — it probably wasn't intended to work for a being as differently sized as an Asgard, but the Ancients did tend to overdo things if they were going to do them at all.
  • Super Force: "The Suit". In the first episode, an advanced spacesuit serves this purpose, though, by the climax, they've switched to a purpose-built urban assault system based on the space suit.

Pinballs 

  • Deadpool (Stern): Amassing enough weapons results in "Mechsuit Multiball", centered on Deadpool acquiring a bulky suit of powered armor. It reappears during the climactic final fight against Mister Sinister.
  • Gladiators: The warrior-contestants wear glowing orange power armor suits that cover their entire bodies (but not their heads).

Podcasts 

  • Interstitial: Actual Play: A series of events lead to the party having to fight Mr. C while he wears a suit of power armour built out of his car—complete with a mullet made out of floor mats.

Roleplay 

  • Darwin's Soldiers: Powered armor appears, but is intended mostly for carrying heavy cargo.

Tabletop Games 

  • AT43 features suits of powered armor for nearly every army (including Space Gorillas).
  • BattleTech: While the game is best known for its 'Mechs, there's also Powered Armor down there, ranging from simple suits worn by special forces troopers to one-ton monsters capable of taking down a 'Mech in teams and withstanding their weaponry, to two-ton four-legged machines more piloted than worn, with enough firepower to shame an infantry company. Interestingly the Inner Sphere has a clear divide between lighter Powered Armor (typically less than half a ton) and heavier Battle Armor (can weigh up to 2 tons).
    • In the heyday of the Star League, the Star League Defense Force (SLDF) and their intel apparatus had the R&D and tech on hand to create the Nighthawk Stealth Powered Armor, which is designed for their black ops units and focuses more on low visibility and sensor obfuscation than armor plating.
    • Comstar, which is the successor organisation to the Star League Ministry of Communication (MiniCom), initially inherited a bunch of SLDF Nighthawk suits directly from SLDF units that did not join the Exodus (or left them behind). By the Third Succession War era, they were starting to have difficulty making replacement parts and attempts to reverse engineer the Nighthawk yielded a marginally less advanced Tornado Light PA suit.
    • The Clan genetics program has culminated in the birth of huge humans to pilot their massive Battle Armor; the Elementals. Even one outside of the likewise-named armor can dismember an armored opponent with their bare hands, and the massive brutes top seven or even eight feet tall. Elemental armor fits above into the 'one-ton monster' variety, a sizable fraction being the pilot itself. Examine for yourself a cutaway diagram of the standard Clan Elemental battle armor. The tactics used by Elementals to headhunt and bring down even mighty Assault-class mechs quickly resulted in a form of trauma amongst Inner Sphere pilots during the early days of the Clan Invasion colloquially known as Elemental Shock.
    • The Federated Commonwealth was already attempting to use the fruits of the recovered Lost Technology knowledgebase of the Helm Core to develop their own Battle Armor, but they were not able to fill in the missing technical gaps until they started recovering Elemental armor and studied it to correct some of the missteps in design.
    • Much like the larger Battlemechs, the powered armour technology is even present in the civilian market throughout the Inner Sphere, with uses ranging from police and rescue work to forklift truck analogues (which was presented as a clear homage to Aliens).
  • Powered Armor characters are common in Champions. This is in part because putting superpowers into armor, which the character presumably won't be wearing all the time and which can be potentially damaged, stolen or destroyed, serves to make them somewhat cheaper point-wise; on the more in-universe level, power armor also has the advantage of being one of the easier ways to enable otherwise non-powered agents to at least try to deal with super-threats, so quite a few organizations employ it.
    • One of the most powerful human villains in the official game universe is Doctor Destroyer, who wears a suit of powered armor that lets him take out (spelled "kill") whole teams of superheroes.
    • PRIMUS and DEMON Organization Book. PRIMUS has the Iron Guard and DEMON has two different types of Mechagents (Type I and Type II). All three consist of agents wearing standard power armor suits.
    • Some super characters with powered armor in Enemies, Enemies II and Enemies III: Anklyosaur, Cryotron, Death Commando, The Green Knight, The Juggernaut, Lady Blue, Ladybug, Mechassassin, and Professor Muerte.
  • In the Chi-Chian RPG based on the comic by Voltaire, those with money will wear Powered Armor as a display of wealth and fashion. The most notable of these suits is the Dragon armour, besides enhancing one's stats and providing the best protection rate, the very fanciful Dragon has wings that allows the wearer to fly and there's a dragon-head attachment to the helmet which breathes fire. Chi-Chian herself owns the Nigh-Invulnerable unique Biologic Suit given to her by her supergenius father. The suit has an armor rating of infinity as well as boost her stats!
  • CthulhuTech: Every side is a big fan of powered armour. Of course, how dangerous they are is entirely dependent on what they're up against. They're basically invincible to infantry level firepower, requiring specialist anti-armour weapons to scratch while carrying guns that can kill a normal human/Migou/Deep One with a single shot. On the other hand, up against anything larger, they're the Glass Cannon, who tend to get crippled if they get hit at all.
  • Cyberpunk 2020 introduced an entire subclass of Solo called 'PA Trooper' whose only reason for existence was using various heavily-armed suits of Powered Armor. The supplement 'Maximum Metal' was mostly devoted to their design.
  • d20 Modern:
    • d20 Future features Powered Armor in a few different forms. The standard version is a fairly basic version, providing a sealed, protected environment and enabling flight, but not giving the wearer any offensive abilities. Blurring the line with Mini-Mecha, the Mecha chapter includes rules for Large size Mechs (roughly 9-11 feet tall) that act more like the Marauder suits from Starship Troopers; they grant the wearer a sizable Strength bonus (+8 for the smallest, when a normal human's absolute maximum is 18) and serve as mounting brackets for heavy armor, shielding, and weapons too heavy for a normal human to wield (such as .50 caliber chainguns and rocket launchers), with options for sealed environments, flight capability, and other neat doodads.
    • In Dark Legacies, a d20 game from Red Spire Press, one advanced class for a race of gnome-like people can make a Steampunk suit of Power Armor that's armed with a modified Automatic Crossbow and Power Fist-type weapon.
  • Deadlands: Hell on Earth: A fair number of powered armor suits survived the Last War. The trick isn't so much finding one as getting it to work for more than fifteen minutes in the Scavenger World left After the End.
  • Dungeons & Dragons 5th Edition includes an Armorer subclass for the Artificer which is a clear homage to Iron Man. The armor can be either Guardian, which gives additional power to your punches and defense, or Infiltrator, which increases speed, dampens the sound of your movement, and a laser from your palms.
  • Eclipse Phase has powered exoskeletons for those who prefer biomorphs but want to take on synthmorphs in close combat. The higher-end models have integral makers that can recycle their occupants' air, water, and food indefinitely, and actually better armor than a Reaper morph. No weapon mounts though.
  • Exalted: Given the attitude towards the Rule of Cool (namely, if the concept exists and is sufficiently awesome, put it in the game), it should come as no surprise that there are many, many examples of this to be found in Creation, ranging from Gunzosha (which can even be worn by mortals, at the cost of a mere half their lifespan) to Celestial Battle Armor (which is as tough as Superheavy Plate armor, far less restrictive, and can usually fly).
  • Fading Suns has some powered armors, but these are rare and it's hard to get your hands on one. The most accessible ones, the Durasteel armor are powered just enough to compensate for their weight (allowing you to wear it with no penalties as long as it has power), better ones such as those for the Church Militant outright enhance the wearer's strength and may even have integrated weapons such as a flamer.
  • Gamma World features various powered armor suits in the higher tech tiers of the Schizo Tech setting such as the mighty Powered Assault armor, which boosts strength and has a force field. The 4th edition of the game has a spin-off game called Gamma Knights which focuses on powered armor combat and expands the arsenal for appropriate weapons and armor.
  • Genius: The Transgression lists this as one possible product of the defensive Prostasia axiom (although you have to use the travel axiom Skafoi to make it fly and the weapons axiom Katastrofi to give it weaponry). And the Exelixi axiom for super-strength... a good suit tends to be an expensive investment for a veteran Genius. But oh so worth it.
  • GURPS:
    • GURPS Ultra-Tech has a slew of suits. The most powerful is the TL12 "Warsuit" which, just for starters, is armored with layers of hyper-dense regenerating metal alloy and multiplies an ordinary person's strength 25 times over. There's also the clever "Exo-Field Belt", which is Powered Armor made out of nothing but force fields.
    • GURPS Steam-Tech, if you want to go retro, includes not just a coal-fired Steampunk suit of power armor, but a wind-up Clockpunk version.
  • Hc Svnt Dracones:
    • One of the previews shows off the "Pangolin Diffusion System", midweight powered armor meant for bomb squads. It projects a superheated field that vaporizes bomb triggers and can curl up into an armored ball, resulting in a few embarrassing web videos where pangolin suits are seen being thrown like cannonballs.
    • The final product has four types of powered armor, ranging from the lightweight Mobility Augmentation Rig to the superheavy MC-850 LEADARM. And then there's living armor made by Transcendent Technologies Inc, which might start sucking the wearer's blood if it takes too much damage.
  • Lancer: Mech pilots commonly wear "hardsuits" to improve their post-ejection survivability, and at least two standard hardsuit classes (Assault and Heavy) are explicitly powered armor. While size 1/2 mechs include both powered armor and Mini-Mecha: The HORUS Goblin and Kobold, SSC Atlas, and IPS-N Caliban chassis appear to be exoskeletons fitted to their pilots' extremities; while the SSC Duskwing and HA Napoleon have Landmate-style waldo arms.
  • Marvel Super Heroes features these extensively in the supplement MHAC8 Weapons Locker and the supplement Uncanny X-Men boxed set "Adventure Book".
    • In Chapter 4 "Time Out" the Mandrill's soldiers wear armor based on SHIELD's Mandroid armor.
    • Chapter 5 "Nightmare in New Guinea":
      • The PCs are at an audience with the Mandrill when he decides to capture them. He and his soldiers open fire on them with neurostunner pistols that cause unconsciousness. If that fails to take them down, several soldiers wearing the special armor from Chapter 4 will appear and attack.
      • While the PCs are escaping from Mandrill's base, one his soldiers wearing a battlesuit attacks them. She uses a neurostunner built into her armor to knock them out.
  • Mechanical Dream:
    • Mechanized War Armour was a gadget designed during that world's Years of Chaos. This Gear Punk powered armour increases a character's agility and strength, but it's considered obsolete technology as it's very heavy (though not particularly bulky) and the actual protective value of this armour is only above moderate, with many other kinds of armour being superior to it in protection.
    • The far superior "skin-crafted suits" of the Yakis' Armor is made from a newborn Yaki's placenta being taken and worked on in an Awakener's rituals by the tribe's Birth Shamans. The new armor is then placed on the child where it grafts itself to them and evolves new powers and abilities as the Yaki grows.
  • Mekton: Although the game primarily focuses on Humongous Mecha, the scaling rules provide two different power levels for powered armor - the smaller Human Scale (which are light powered suits on the Iron ManBubblegum Crisis axis) and larger Roadstriker Scale (which are slightly larger and bulkier, on a rough size and mass scale with a large motorcycle to a light truck).
  • Mutants & Masterminds: While the Device power can be used to represent anything from the hammer Mjolnir to a Green Lantern Ring, the battlesuit is one of the coolest uses. (Especially since there are no restrictions on what you can give a battlesuit save the points available, meaning that it's not impossible to build a suit that lets you warp time.) There is also a Battlesuit archetype, for characters whose Device is armor. There are two types of device. Those you can remove with a disarm check (weapons) and those you can only remove from someone only when he's unconscious. This include powered armors. Published characters in power armor include Freedom City's Star Knights (Green Lanterns with alien armor instead of a ring), Emerald City's Ultramarine (whose armor is distinguished by starting out as a high-tech diving suit and its Samus Is a Girl appearance) and Halt Evil Doer!'s Steel Commando (an Iron Man/Captain America cross, created before Iron Patriot in the comics).
  • Mutant Chronicles: Downplayed. Much of the fancy armor look like they'd be Powered Armor but they're nothing more than future full-plate with a closed helmet. The Brotherhood's Crucifier armor is the most famed armor as it has a magically responsive 2nd set of arms to provide the user with four arms worth of guns and other weapons.
  • Myriad Song has a variety of exoskeleton outfits, their main use being to mount waldoes with weapons.
  • Obsidian: Age of Judgement has three kinds of armor: soft, hard and mechanical. Mechanical armor has muscle coils and stabilizers to increase a wearer's strength and ability to handle recoil but requires daily recharging. The armors are: Stormtrooper which is a common, medium suit that offers good protection but lacks environmental sealing. Bounty which is a light armor used often by bounty hunters — while it's lightweight and unencumbering while lacking coverage for the head and extremities. Deathware is a strong, heavy armor that offers great protection and stability but inhibits movement speed. Last of all is Assault Stabilizing Wear which is a massive suit that's very clumsy and slow but offers many extra features. Officers of the LAW megacorp have their own unique variations of Deathware and Assault Stabilizing Wear (Patrol armor and Law Stabilizing armor) which are greatly improved compared to the standard versions, such as Patrol being fully sealed and Law Stabilizing having built-in machine guns.
  • Palladium Books is fond of this trope for their sci-fi/superhero games:
    • Heroes Unlimited includes rules for playing as a non-superpowered hero who fights crime with a robotic exoskeleton. The player can customize this exoskeleton however they please, with the only limiting factors being their imagination and the design budget.
    • Rifts: Many units that one might classify as powered armor from their size, like the Triax Ulti-Max and Coalition States Terror Trooper, are in fact very small piloted combat robots instead of worn suits, while some worn suits such as the Glitterboy are simply so powerful as to intrude on combat robot territory. The Lunar Colony's VRDS system even allows one to wear a combat robot like it was power armor. The books even state (at least for the Terror Trooper) that such suits blur the line between Power Armor (Rifts doesn't use the -ed) and Giant Robots. The defining characteristic seems to be that Power Armor is one man, while Giant Robots need a crew of 2-5.
    • Splicers extensively uses Organic Technology Powered Armor. Host Armour is the power armour of the system and like the name says it's a symbiotic parasite for its host which provides the host with an extensive array of powers and stat bonuses while the host procures power sources for the armour. The source of power for Host Armour depends on the type of suit and can vary from taking ambient heat from the surrounding area, to digesting minerals, gulping large quantities of meat and just sucking life force from its host.
  • Polaris, by Blackbook Editions, has a lot of armoured suit (a must if you're living deep in the oceans). Light and Heavy armour are just unpowered suits of armour for day-to-day use or military operations. Meanwhile, Exo-armour are powered suits of heavy armour that are so large and stiff that the user has to be fitted into an open suit before being locked into it, with some being Mini-Mecha with a cockpit. Exo-armour have mostly military and industrial uses, with much of the arsenal unique to Exo-armour (as opposed to integrated conventional weapons) being re-purposed industrial tools like drills and hammers.
  • Sentinels of the Multiverse: Bunker wears a suit of advanced, US military-engineered power armor capable of "wielding the firepower of an entire battalion." And going by the amount of dakka he can lay down once he arms up, that's not hyperbole.
  • Shadowrun: It is technically possible to do this by combining multiple levels of Mobility Upgrade, Strength Upgrade, and Hydraulic Jacks on a suit of milspec or modern Samurai armor, but your GM will not be pleased.
  • The Singularity System features powered armors that allow personal-scale combatants to effectively be treated as vehicles for vehicle-scale combat.
  • SLA Industries:
    • Most power armor is produced by the corporation Power Projects, with their heaviest suit being the Dogeybone (lighter power armor has motors and exoskeletons too small to improve strength but the heavier suits will boost the wearer's strength). Military Assault Laminates mostly specialize in guns, but do have one suit, the Shock Armor — which was made to rival the Dogeybone and it's so large it almost counts as a Mini-Mecha (it doesn't boost the wearer's stats, instead having its own strength and dexterity rating). The most potent armor suits belong to the hostile Thresher Inc. who discovered the unique technology on an alien War World. The greatest of Thresher Inc. armor is the Sarge which puts all the other heavy suits to shame and all Thresher suits share depleted uranium ammo for their guns, an integrated Jet Pack and armor made from a special ceramic material that reduces the effect of HESH rounds.
    • The symbiotic, quasi-magical DeathSuits for the Ebon race and their subspecies the Brain Wasters and Necanthropes are used to store Flux from the Ebb. Once these suits, themselves made from solidified Flux, are filled with Flux the suits gain new abilities including increasing their weight/protective class, enhancing stats, becoming sentient, etc. and even permanently bonding to the wearer.
  • Starfinder, The Future spinoff of Pathfinder, has various suits of power armor based on purely physical engineering, Magitek, or pure enchantment.
  • Tiny Epic Mechs, despite the name, only really features one Mech, by definition; the majority of the "mechs" are pilots in power armour that allows them to equip advanced (aka, "mech sized") weaponry as shoulder mounts.
  • Traveller had "Battle Dress" armor, which was like an Iron Man suit for every G.I. in the Imperial forces. Besides its protective function, the powered armor was the only way to handle the recoil and backblast from the awesome FGMP-14.
  • Warhammer: Chaos Armor is non-mechanical daemon-powered armor. The Albion campaign expansion also introduced the High Elf "Armour of the Gods," suspiciously identical in effect to Warhammer 40,000's Power Armor.
  • Warhammer 40,000 just loves Power Armor, so that nearly every faction has some variant of it. And in many cases, several increasingly-extreme variants of that Power Armor.
    • The iconic Space Marines are famous for their distinct suits of armor with huge pauldrons and scowling helmets, often festooned with purity seals and other signs of devotion. They can also field Terminator Armor, heavier suits with built-in teleporters that are commonly equipped with Power Fists and are capable of firing an Assault Cannon one-handed. Said suits are cumbersome, slow, but so incredibly durable that a Space Wolf hero in Terminator Armor famously survived having a titan step on the building he was inside, bloody and battered but still raring to fight. There are also a few recursive examples like the Centurion armor which is even bulkier than terminator armor and worn over normal power armor and the Exosquad-style Dreadknight which has an armored marine operating it from a harness in the front (creating an unfortunate resemblance to a baby carrier).
    • Other human forces also use power armor, particularly the Sisters of Battle and some Inquisitors, but because they lack the Black Carapace — a sub-dermal layer of neural interfaces implanted towards the end of the Space Marine creation process — they aren't able to use the armor to its fullest potential.
    • Spyrers are ordinary humans from the heights of Necromunda's Hive Primus who use Powered Armor to achieve Clothes Make the Superman. It's hinted that their ancient, possibly alien (the names are all useful descriptions of their function in Tau) suits are actually The Symbiote, as they literally grow stronger and more powerful as the wearer gets more used to them. These are unusual artefacts belonging to noble families rather than standard military gear, however.
    • Chaos Space Marines naturally have the same suits as their loyalist counterparts, which are usually covered in spikes, horns, and grisly trophies, and can be daemonically-possessed to boot.
    • The Tau may come closest to the Starship Troopers example, in that their Crisis suits can mount an array of heavy weapons and gadgets, but also sport jet packs that allow them to cross difficult terrain and pop in and out of cover. Broadside suits lack this mobility but make up for it by carrying railguns that are among the most effective anti-armor weapons in the game. In both cases, the suits are large enough to straddle the line between Powered Armor and Mini-Mecha, though in gameplay terms they're treated as infantry, not walker vehicles.
    • Ork "Nobs" and Warbosses sometimes have their Mekboyz assemble suits of Mega Armor, scrapyard knock-offs of Terminator Armor that are even more unwieldy than their inspiration. Still, between Orky know-how and the inhuman strength of their wearers, crude in this case does not mean ineffective.
    • Eldar armor is powered in a different respect — it's made from a psychically-reactive material that reshapes itself as its wearer moves to provide maximum protection while still fitting like a glove, and hardens when struck to disperse the force of a blow. Because of the technology that goes into making it, it is also lighter than other races' versions; allowing them greater speed, mobility, and grace. The suits worn by Aspect Warriors are stronger and bulkier for the most part, while the Exarchs who lead such squads benefit from the centuries of combined combat experience provided by the spirit stones of the armor's former bearers.
    • When Fabius Bile saw a captive Krork — one of the ancestors of the Orks — in suspended animation in Trazyn the Infinite's collection, he observed it was clad in baroque powered armor that made his own Astartes armor look like scrap.
  • War Machine features military commanders wearing technomagical suits called Warcaster Armor. Additionally, the empire of Khador reserves valuable robot cyberbrains for only their largest war robots, with the role of light armor being filled by soldiers sturdy enough to wear Man O' War suits. There's even a soldier wearing this bulky powered armor on horseback, and his mount gets its own powered barding to compensate.
  • Wilderlands Of High Fantasy (Issue N) has a plethora of relic high-tech items with little description, including mechanical power armor.

Toys 

  • BIONICLE:
    • The Golden Armour, although it's more of a fantasy variant than most of the science fiction examples on this page. It has the power to incinerate Antidermis, including all the Kraata inside Rahkshi, and permanently transfers the Kraata's powers to the user. The Toa Nuva's Adaptive Armor also develops different characteristics to enhance the wearer's performance depending on the environment.
    • There's also the Exo-Toa which, as the name suggests, are an exo-skeleton armour for a Toa. If need be, they can function independently making them robots as well as Power Armour.
  • Some of the figures from Kenner's Total Justice line from the '90s, which featured various DC Comics heroes. Some made sense, but others were pretty WTF-worthy (why would Superman or The Flash need armor?)
  • The X-Men: Mutant Armor and Spider-Man: Techno Wars lines. If you're wondering why heroes who already have superpowers would need to wear suits of armor, it's because the figures were all recycled Iron Man toys with new paint jobs and head sculpts.
  • "Sigma Strike Duke" from the G.I. Joe: Sigma 6 line literally wore a suit called "P.O.W.E.R. Armor."

Visual Novels 

  • Full Metal Daemon Muramasa: A core part of the story is focused on the mystical armors known as Tsurugi in the East and Cruxes in the West. They are all forged by skilled smiths who infuse their very souls into the metal to produce an armor that both enhances the wearers strenght, allows for flight and a level of durability that can withstand even the rounds of a cannon. By the time the story takes place the means of mass producing these armors have also come into being, though these often lack the fancier features of their handcrafted counterparts. Thanks to all of this they have come to dominate the battlefields throughout history with things such as footsoldiers and tanks mostly being used to either pad out numbers or simply play a supportive role. This has also resulted in most combat taking place in melee range, both on the ground and in the air, as only the weapons and strength of these armors can pierce them.

Web Animation 

  • Any Machinima filmed using Halo will naturally require the presence of this trope. How much it's emphasized or played with as a part of the plot may vary. Red vs. Blue adds specialization modules that give individual Freelancers different abilities. These can range from invisibility to super healing to creating a Stable Time Loop.
  • Dreamscape: Anjren's red robot suit. It's also Instant Armor because it appears just by her touching a microchip to her chest.

Webcomics 

  • By the Book has "steam knights", who wear steam-powered armor. Unfortunately, it's very heavy.
  • Coga Suro: Steve's second Super Suit [and possibly the third] works like this; in the sequel, Zero-Saviour wears a Robot Girl that turns into a Kamen Rider-esque suit of Power Armour.
  • Cosmoknights: The cosmoknights all wear suits of powered armor during their fights.
  • Dragon Ball Multiverse: The Heliorians from U19 use them to compensate for their lack of ki abilities, and they are INCREDIBLY effective.
  • The End: Fiah Guardian armor, which is apparently powerful enough to contend with armed spacecraft.
  • The Far Side of Utopia: These have started to show up, in particular the soldier from Kor's World seems to have a rather advanced one.
  • Girl Genius: This suit, while not armored, certainly does all the other things that power armor is supposed to do.
  • Gunnerkrigg Court: Ysengrin's wooden arms aren't Artificial Limbs, but part of magically-powered shapeshifting armor. Made of wood. Surrounding a pathetically wizened and balding wolf.
  • Heroes Unite: Both Relik and SHELL. SHELL's suit is made from unobtainium (a unique meteoric crystalline material called volucite). Relik's is an alien suit that appears as a belt until activated. Arsenal and B.A.S.S. wear more 'conventional' military power armour.
  • I Log In Alone: The armored orcs have magic powered suits of armor that makes them super powerful monsters.
  • The Inexplicable Adventures of Bob!: Abigail Primrose owns a suit of Bubblegum Crisis-styled Powered Armor capable of flying into space. It was given to her by space dragons.
  • Mechagical Girl Lisa ANT: The A.N.T, when used by a human (it was intended as a Humongous Mecha for alien ants).
  • My Life at War: The Bulls wear bulky, primitive power armor. They even have power cables to power them.
  • Nodwick: Piffany gets a suit at one point, as an Aliens Shout-Out.
  • Pulse: Superhero School students Annie "Pulse" Chang and Tabitha "Bolt" Greene use their natural electrical charge to power Instant Armor with Deflector Shields that allow them to fly and make them car-lifting strong for up to an hour.
  • Rezz & Co Bounty Hunters: The titular character is always wearing power armor, even in his sleep.
  • Schlock Mercenary: Tagon's Toughs (and some other military/mercenary groups) all wear powered clothing that can deflect small arms fire, increase strength, offer emergency life support, and fly. And that's just their knocking-around uniform; their big hard-shelled field combat armors improve on all those abilities multiple times over and add huge shoulder-mounted cannons to boot. (Though that's the latest stage in a zigzag process; the low-profile suits were a strict upgrade from the original bulky hardshelled suits.)
  • Sequential Art: The squirrels built a set of suits (along with a Mini-Mecha for 4mb3r) after the giant bug incident. The first one was supposed to be a Humongous Mecha, but they accidentally built in centimeters instead of meters.
  • Sluggy Freelance: The 4U City military initially seems to be using Humongous Mecha, but they are later revealed to be this trope.
  • Spinnerette: Mecha Maid, who, in her civilian identity, is wheelchair-bound, invented a suit of powered armor that both allows her to move normally and carries an array of weapons.
  • S.S.D.D.: Tessa and the rest of her squad of super soldiers are field-testing experimental powered armor that is controlled using nanomachine implants as of the current arc (which is backstory), she has been seen using the armor in other story arcs that take place later (from her perspective).
  • Tales of the Questor: The newest member of Quentyn's party is a knightless squire with a sort-of-borrowed, sort-of-stolen suit of magical, self-propelled armor.
  • XRS: Though not meant to be worn as armor, the XRS's thermoplastic heat-resistant skin is also strong enough to defeat small calibre firearms.
  • Waterworks: Slick wears a diving suit which also happens to have an assortment of special equipment, such as the ability to teleport from one pool to another, Hammerspace, or being able to see in various bands of the electromagnetic spectrum.
  • The Whiteboard: Doc and Roger have built a number of powered suits, though their first attempt cut a few corners.
  • We Are The Wyrecats: XAG suits are considered some of the most powerful and dangerous equipment on the planet. And they were developed by a team of four high school kids with disabilities.

Web Originals 

  • Defection: The villain, Prysim, has never been known to show herself in anything less than something capable of keeping up with the A-listers.
  • Enter the Farside: Artifex, the resident Gadgeteer Genius, has made this his pet project. He even explains some of the pitfalls associated with having a suit of Power Armour, as well as why he can't mass produce them easily.
  • Flyover City: Lampshaded. The crime-fighting archer Sureshot is something of a joke until he dons his '90s-style cyber armor... transforming him into an even bigger joke.
  • The Jenkinsverse: A few variations appear:
    • The EV-MASS worn by human HEAT operators is an armored spacesuit that acts as a downplayed example: while it has powered tactical systems and its durability helps a bit with physical activity, most of the associated feats of superhuman strength come from the operators themselves- who need to be that strong to even wear it.
    • Gaoian HEAT operators wear a lighter version of the EV-MASS that incorporates their technology- multiple layers of Deflector Shields, active camouflage, and miniature fusion scythes acting as extensions of their claws- to help them act as infiltration units.
    • Lewis tries to make a true suit of powered armor to aid the human militaries, but quickly runs into several problems that make him scrap the project; not the least of which being that any power source able to significantly increase the wearer's strength would make the armor too heavy to make use of it.
    • Even before all those, alien scientists studying "Dude" are able to reverse-engineer human biology to create a structure composed of synthetic human bone (a substance they didn't think was possible) and driven by synthetic human muscle. While it's incredibly expensive, each suit has to be custom-fitted to their wearer, and while the aliens are still rather squishy underneath, it allows alien soldiers to carry weapons normally mounted on their vehicles.
  • Legion of Nothing: Nick Klein inherited his grandfather's Powered Armor and his superhero identity, the Rocket.
  • New Vindicators has a few of these, being built by genius scientist and businessman Noah Meinstein to let normal people fight superhumans. The first one is the 001, also called the Portal armor because it can (among other things) create teleportals. There's also the 002, also called Deus Ex Machina, which is equipped with flamethrowers. Meinstein made a bunch more prototypes before using the 137 armor, which is mostly big bulky armor, hydraulic lifting equipment, and a powerful hammer.
  • Orion's Arm: Thicksuits are a cross between this and Latex Space Suit. They're mainly meant for surviving in space, but (thanks to including artificial muscle) they also give the user The Strength of Ten Men and reduce the apparent force of impacts.
  • Registry Of Time: Soldiers wear suits of armor that increase strength, stamina, speed, and have built-in targeting systems.
  • SCP Foundation:
    • SCP-2461 ("Aftermath"). SCP-2461-B are suits of powered armor scavenged from a Nazi flying saucer destroyed by the early GOC made of steel alloy and tailored to fit the individual wearer. The suits provide increased strength and life support in space, and the armor makes the wearer Immune to Bullets.
    • In the Resurrection series of tales, Foundation agent Andrea Adams uses a unique combat suit made using anomalous technology. Despite being skin-tight the suit makes her immune to heavy machine gun fire (though the force of impact still sends her flying), lets her wield a 20mm BFG as a normal soldier would an assault rifle, and even provides sensory protection to let her No-Sell a memetic kill agent.
    • There's also the Global Occult Coalition's White Suits. In addition to the standard power armour trifecta of enhancing the wearer's strength, speed, and resilience they have an Invisibility Cloak as a standard function. Befitting the GOC's more militaristic feel and their focus on destroying rather than containing paranormal threats, White Suits are generally portrayed as superior to any tactical gear the Foundation can field barring one-offs like the above-mentioned suit and Samsara Squad.
  • Wearing Power Armor To A Magic School is what happens when muggles who are deathly allergic to mana need to enroll in Space Furry Hogwarts. Emma's power armor is filled with anti-magic shields, the latest cyberware, and enough combat equipment to take on a small army. She manages to upend the status quo on her first day by writing her name in a soul-stealing Artifact of Doom without losing anything.
  • Welcome To Omega: The GIACA is a good example, but it's not strictly speaking power armor. It's a lot like the Venom symbiote, built into the wearer's genome and its protection based on their reaction time.
  • Whateley Universe: Building your own suit of power armor is apparently a pretty common ambition of gadgeteer and devisor students at Whateley Academy. There is even a course on the subject, "Applied Defensive Technologies", where the term project is to build a working suit of powered armor (though at least some students have already done so when they start the class).
    • Loophole has designed and built a suit of "Iron Man"-style power armor with flight, weaponry, and spacesuit capabilities. She's about fifteen. Dynamaxx has a similar power armor suit, but he may have bought some of the components.
    • In a bit of a subversion, the blind devisor Jericho is working on a life-saving powered armor super-suit for EMTs and medics to wear on battlefields and in similarly dangerous spots (such as your basic superpowered hero-vs.-villain slugfest). However, since Jericho is something of a Combat Medic, his own rig includes a rather intimidating Hyperspace Arsenal, though he doesn't design the weapons himself.
    • In "Ayla and the Birthday Brawl" a squadron of mercenary killers, half of them in power armor, attack Ayla's friends. Since these are friends from Whateley Academy, this turns out to be a serious mistake.
    • Most military and paramilitary forces have a small number of Power Armor units, though cost and power requirements limit them operationally. Even the police departments of some major urban centers (NYC and Los Angeles, in particular) have Power Suit Squads in their SWAT units to handle super-powered threats, though they are mostly effective in stopping low-level Ragers rather than addressing coordinated attacks.
  • Worm:
    • Dragon is famous for arriving at every battle in a brand-new powered-armor. Subverted in that there's no one inside the armor; she's an AI masquerading as a human superhero, and the suits of armor are the closest thing she has to physical bodies.
    • Defiant, as Dragon's partner, gets to wear some of her creations too.

Web Videos 

  • The Onion mentioned it in passing on the video about the axed Dragon Tank.

    "Or the Cyberarmor so after one of our troops is shot his body will keep firing guns while rock music plays."

Western Animation 

  • Atomic Puppet: In one episode, crazy gazillionaire Rudolph Mintenberg creates some so he can form a superhero partnership with Atomic Puppet.
  • The Avengers: United They Stand gives most of the Avengers suits of battle armor that they wear over their existing costumes, complete with a Once per Episode Transformation Sequence. Given the emphasis on the show's toyline, this was almost certainly an attempt at making the heroes more "toyetic".
  • The Batman: Batman dons a power suit similar to the larger one from Batman Beyond in order to tangle with Bane. It allows him to survive, but that's about it. He later dons a different suit to battle a mind-controlled Superman, although it doesn't help much aside from providing a distraction.
  • Batman Beyond: The suit originally served as an aid to keep the older Bruce Wayne in decent fighting condition, before his heart gave out. The suit is certainly sleeker than most Powered Armors, protective yet still retaining a certain fabric-like dexterity. In "Disappearing Inque", Bruce shows Terry a more Iron Man-like suit he had designed years earlier, which is more powerful and has heavier armor but also puts a lot of strain on the wearer. Of course, Bruce later gets to wear the suit to help Terry in a jam.
  • Ben 10:
    • Galvanic Mechamorphs like Ship, Malware, Glitch, or even the inanimate Retaliator armor worn by Azmuth's dad can take on this form for others.
    • Ben 10: Alien Force: In "The Guantlet", JT steals the gauntlet of a Techadon robot. It slowly starts to grow over his body like armor, but it also begins to take control of him.
    • Ben 10: Ultimate Alien: Carl Nesmith a.k.a. Captain Nemesis is a former hero that wears an orange power suit.
    • Ben 10: Omniverse: Ben's cousin, Clyde Fife, finds the Mark 5 Nanoshift Enabled Exo-Armor, built by Inspector 13, who also built the Techadons. It collapses into a convenient watch form. Clyde decides to copy Ben a bit by naming it the Cincotrix and calling himself "Clyde 5".
    • Ben 10 (2016): Ben finds a mysterious key at the crash site where he initially found the Omnitrix. This unlocks the Omni-Kix Armor forms for his aliens. In Ben 10 Versus the Universe, these get further upgraded to the Omni-Naut Armors, which can travel through space.
  • Buzz Lightyear of Star Command establishes that Star Command spacesuits are powered armor. Would've justified the toy's clunky appearance... except the animation style makes the suit sleeker.
  • Danny Phantom:
    • The Ecto-Skeleton is one, created by Danny's parents; it uses a neural interface to connect the user to the armor and increases their abilities by 100-fold. Danny's dad Jack is able to swiftly handle the powerful Fright Knight with just the prototype legs, and Danny himself is able to create large explosions with just a small amount of ecto-energy and manages to re-seal Pariah Dark with the full suit. The big downside is the suit drains the user's energy, with Jack feeling faint after using it for only a minute or two and with Danny losing consciousness after his big fight with Pariah Dark. In the following episode after its introduction, Vlad Plasmius (who had stolen the suit after Danny fell unconscious) finds a way to overcome to suit's user drain with a combination of a ghostly lightning-rod, an ecto-converter, and nanites (which he injects into Danny's sister Jazz in order to set them on each other). Jazz ends up setting the self-destruct button to blow it up in Vlad's face at the end of the episode.
    • Valerie ends up getting two sets of powered armor to fight ghosts with. The first set is more cloth-like, but still gives her increased durability, friction-resistance, and a wrist-mounted ecto-laser. Her second set is much more like powered armor, giving her improved durability over her previous suit, the ability to breathe in space, and all of her needed gear comes from the suit itself. It should be noted that she was given these suits by villains in order for her to be a threat to Danny.
    • The Fenton Ghost Peeler gives one of these to the user after pressing the button on top to protect the wearer, as the device is stated to "tear ghosts apart, atom by atom".
  • Darkwing Duck and DuckTales: Gizmoduck wears Powered Armor that's almost reminiscent of Inspector Gadget, with mechanical arms and gadgets coming out of every panel. In the 2010 Darkwing Duck comic series, Gosalyn controls the Gizmoduck suit for a while, since it responds to her catchphrase.
  • El Tigre: The Adventures of Manny Rivera: Grandpapi Rivera/Puma Loco's Golden Sombrero of Chaos can transform into a flying suit of armor, which he uses to commit various robberies with his spare time.
  • Exo Squad: The "Exo Frames", usually called "E-Frames", are basically Power Loaders with weapons, armor, and a flight system bolted on, in addition to the occasional Humongous Mecha (one of the Terran examples even has a hangar bay for launching E-Frames) and the lighter Powered Armor worn by the Jump Troopers.
  • The Fairly OddParents!: Mark equips a set when he faces Timmy in Death Combat. Timmy responds by wishes that Cosmo and Wanda would turn into a set. Notably, it fires pillows, which are deadly to Yugopotamians.
  • Gargoyles loves this trope:
    • Xanatos has several versions: his standard suit, which resembles a crimson gargoyle, the bulky iron gargoyle suit that he uses to fight Oberon, and a sort of skeletized armor that basically consists only of a chestplate, powered gauntlets, and a rocket pack.
    • Dingo from the Pack opts for Powered Armor rather than cybernetic upgrades or genetic manipulation like his fellow Pack members.
    • The three modern Hunters are also briefly seen using their own variety of Powered Armor.
    • Demona had Powered Armor in the first act of "The Reckoning".
    • Subverted in "Leader of the Pack": Coyote appears to be Xanatos in yet another suit of powered armor, but it turns out to be a robot.
  • G.I. Joe:
  • Inhumanoids: The Earth Corps scientists wear Powered Armor designed for subterranean exploration.
  • Justice League: As in the comic book continuity, Lex Luthor occasionally dons a Kryptonite-powered battlesuit. Possibly as a friendly Shout-Out to Iron Man, it's originally intended to slow the effects of a terminal heart condition (ironically the result of constantly carrying around a piece of Kryptonite). Also ironically, it packs Kryptonite rays up the wazoo, making it quite appropriate for battling Superman.
  • Kim Possible:
    • One of the episodes of the first season had Kim Possible obtaining a power armor that got powered up by the user's stress level. Ironically, despite all the good things that came with the armor, Kim defeated Shego much easier without the armor...
    • She later gets a battle suit. Among its features are: defensive shields, self-repair, the ability to capture and redirect energy beams and a physical boost sufficient to let her clumsy boyfriend become a star quarterback.
  • Phantom 2040: A bulky powered armour is standard equipment for the Enforcers.
  • Phineas and Ferb: In the Superhero Episode "The Beak", the eponymous brothers make something between powered armor and a Mobile-Suit Human, which they pilot together and appears from the outside as a large adult man in spandex.
  • The Powerpuff Girls: "Stuck Up, Up and Away": Princess Morbucks' debut, she has her father buy her an high-tech battlesuit to attack the Girls with, giving her extreme power, durability, and energy attacks. It easily beats Buttercup and Bubbles solo, and the sisters need to work together to destroy it after Blossom makes an opening. In future episodes, Princess wears a Powerpuff-like costume with a bunch of gadgets built in, but the clothes themselves don't appear to be armored.
  • Roughnecks: Starship Troopers Chronicles, the CGI spin-off series of the Starship Troopers film series, does feature powered armour, unlike the first two films. The troopers' standard suits are powered and provide some degree of strength enhancement, and they also use larger, more mecha-like suits called Marauders, typically 1-2 per squad of troopers. The Marauders are highly impressive until their limited battery life expires, at which point the occupant becomes "canned lunchmeat".
  • The Spectacular Spider-Man: "Gangland": Silvermane shows off his powered armor, which inexplicably doesn't cover his face. It's the kind of powered armor that hums and whirs with every movement, and the noise tips Spidey off about how to defeat him. The armor is a tribute to Silvermane's cyborg body from the comics and Spider-Man: The Animated Series, unprotected head and all.
  • Sym-Bionic Titan: Although they resemble mechs, the armor Lance and Ilana use (Manus and Corus, respectively) fit this more. There are/were many more Manus armor back on Galaluna.
  • Teenage Mutant Ninja Turtles (2003): Villains Baxter Stockman and Darius Dun use these when they want to get offensive. The Shredder also takes to these when he wants a power boost, although, given his Utrom-y nature, those may actually count as Humongous Mecha.
  • Total Drama: Revenge of the Island: Faced with having to duel Lightning in the finals, Cameron uses his smarts to build an Iron Man suit. Despite its awesomeness, Rule of Drama requires the final challenge to come down to the wire, so Iron Cam lacks enough battery power for an extended battle, Lightning can take a supreme amount of punishment, and Chris unleashes the mutants into the battlefield, which forces Cameron to waste even more power protecting his friends.
  • Transformers has a few varieties.
    • Transformers: Generation 1: The simplest are the exo-suits worn by Spike and Daniel, which are modified space suits that confer protection and limited transformation ability. Headmasters and Targetmasters in the American continuity are more advanced forms, which grant improved protection and firepower as well as full transformation abilities, effectively making them one with their partners.
    • Transformers: Prime: The Apex Armor functions as this for Cybertronians granting invulnerability and enhanced strength. Miko later discovers that the armor works for humans as well.
  • The Venture Bros.:
    • The Monarch and his Deaths-Head Panoply. Subverted in that it isn't actually powered. It's just a solid, unmoving suit that fires missiles and rockets about. He can't even move his arms. However, this is due to design flaws that haven't been worked out yet.
    • In season five, Hank appropriates the "strength suit" of the former Countess of SPHINX, and it really does live up to the awesome potential of this trope. It's also pure fanservice in the "improbably molded metal" tradition, but Hank doesn't mind.
  • WordGirl: Granny May has one. In addition, one episode involves the Evil Genius Dr. Two-Brains building one.
  • Young Justice (2010): Season Two introduces Blue Beetle Jaime Reyes, who just like his comic counterpart also uses a Scarab created by the Alien race known as the Reach, who show up as the main antagonists of the season. It also introduces us to "Black Beetle" and "Green Beetle" later in the season. According to Word of God, in this continuity there are three main varieties of Reach Scarabs, the Blue and Green variety are sent to infiltrate worlds and possess the natives so they can act as the vanguard of the Reach invasion, while the Black variety are used by the Reach themselves, specifically elite members of their Warrior Caste.

Real Life 

  • Believe it or not, it's coming, and getting increasingly advanced. Utah-based company Sarcos has already developed a functional powered exoskeleton called "XOS" that increases the strength of the wearer significantly. As one person put it, "From enough grace to gently play ball, to enough super-power to load a missile on an aircraft". And indeed, from the footage, it seems surprisingly mobile. The main problems being that A) Currently, it doesn't have the covering to act as armor, but they fully intend to add an outer shell when the kinks are worked out. And B) they're still working out how to power it as a self-contained unit. The scary part? Sarcos has been bought up by the major defense contractor Raytheon (they make a lot of US military equipment, particularly missiles), meaning we may be seeing elite soldiers in these things by the 2020s. Indeed, the US Army already field-tested it in 2009, and by 2010 Raytheon had developed an improved version named XOS 2, which can be seen in action here.
    • According to Scientific American, Raytheon plans to introduce a tethered version of their suit for operational logistics and loading/unloading in 2015, and an untethered version 3-5 years after that. The logistical problem with the untethered suit is building in a power supply that won't run out in less than an hour. But with recent advances in battery technology, that shouldn't be an issue for much longer.
    • Notably, as of the early 2010s many fictional portrayals of powered armor began to take on the general look of military prototypes — a skeletal frame running parallel to the wearer's limbs without much in the way of armour, rather than the general space-knight looks of earlier depictions
  • As of 2013, several tech companies and research organisations have developed working exoskeletons for medical and emergency applications — some are already in use by patients, and one woman has even used a robo-suit to run the London Marathon.
  • A one-man project armor, that while not fire-proof could have potential use for fighting forest fires. Or the vengeful, hellfire-fueled ghost of Smokey the Bear.
  • Atmospheric Diving Suits, especially the more modern ones, could be seen as a type of Powered Armour.
  • Similarly to the above example, spacesuits used for EVA (extravehicular activity) are basically tiny spacecraft in the shape of a flexible suit, used for manual work outside in the vacuum of space.
  • A Japanese company named Cyberdyne introduced a powered exoskeleton named HAL (it's like they're trying to bring about the end of mankind). It's already being rolled out to hospitals across Japan to help treat paralysis. See for yourself.
  • Similarly to the Japanese, Russian company ExoRobotics is developing a powered exoskeleton dubbed ExoAthlete for rehabilitation of paraplegics, with the clinical trials having started in August 2015. In an Older Than They Think way, the project actually builds on the Soviet research from the Eighties, which in turn grew out of the powered exoskeletons built in 1969 by a Serbian researcher Miomir Vukobratović.
    • The company's first product was actually an unpowered load-bearing exoskeleton originally offered to a Russian MoD exactly to allow the weight of the protection equipment (such as a body armor or a Hazmat Suit) that the soldier could wear, but it was met with only a limited interest, which has prompted the company to switch to a powered design and a medical application to raise more funds for the development, as they were essentially told to come back when they'd have more than that. In fact, they still have only a lower body support and an open-loop computerized remote control, instead of a fancier brainwave or muscle potential inputs, though they are working on it.
  • After successful tests, Korea's Daewoo is also planning a wide-scale deployment of exoskeletons for heavy load lifting in the ship assembly business.
  • The US military model HULC (Human Universal Load Carrier) has graduated from testing to production, still no arms though, but has the added bonus of being useful for spinal cord injury sufferers. [1]
  • Following the model of the HULC, the Tactical Assault Light Operator Suit (TALOS) is a full-body powered armor suit with powerful body armor under production for SOCOM.
  • Several hobbyists build these things in their garages. For example, Make it Real (AKA "Hacksmith Industries"; nee "The Hacksmith") has built an upper-body rig based on Elysium, a full body rig based on Call of Duty: Advanced Warfare. While the former can only be used to deadlift cinder blocks (and ended up being used as a display stand for a katana), the second is modular, can recharge its pneumatic power supply with a built-in battery-powered air compressor, and even incorporates ballistic plating (albeit only tested against a crossbow due to Canada's gun control laws), and an Augmented-Reality H.U.D. (or at least it will when it's done). Super Prototype is very much averted. While the prototype gives the wearer the strength to lift a car, it boils down to, as one YouTube commenter put it, "A jack you can sit in." The prototype also lacks the ability to turn properly until U-joints were added to the hip assembly. While the project was shelved indefinitely in favour of the creator's "Fly like Iron Man" project, it could potentially be married to it... They also worked on de-fictionalizing the power loader from Aliens (although it uses treads instead of legs), and built a "bionic arm" Power Fist based on Crysis. In October 2024, Bethesda paid them to defictionalize Fallout's T-51 powered armor (albeit without the fusion power plant) as a promotionial for Fallout 76. This is effectively an un-cancellation of the COD:AW leg rig and Elysium arm rig projects, and both are set to be married into the same machine.
  • This trope's basis is actually substantially Older Than Television in the form of a 1919 patent for a device called a pedomotor, which used cables serving as artificial ligaments, powered by a backpack-mounted steam engine, to move the wearer's legs. Powered armor being an Unbuilt Trope at the time, the device's intended use was simply to allow the wearer to run further without tiring.

The Zerg Swarm

The scariest thing about the zerg is that no matter how many you kill, they just keep on coming. Full-auto, tanks, gatling guns, and artillery might kill some... but there is always more, they will keep coming undeterred - and for some of them, even the big guns won't cut it.

Example of:
Shooting the Swarm

Alternative Title(s): Powered Armour, Power Armor, Power Armour