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Unwinnable - TV Tropes

  • ️Wed Mar 21 2007

"Ethel, I think we’re fighting a losing game!"

'Unwinnable' is a gameplay state in which, while the game has not yet ended (or crashed), it is completely impossible for the player to finish the game. Players who have reached this point have only two options: reload a previous save—in the fortunate situations where this is possible, or start the game anew—for the much more unfortunate situations where it is not. This is also known as a "walking dead" state. In Speedrunning circles, this is known as a softlock.

Unwinnable comes in three flavors:

Examples go on the subtropes above.

Opposite of Unlosable. Compare Luck-Based Mission, Fission Mailed, Controllable Helplessness, and Hopeless Boss Fight, as well as Endless Game.