Aqsis Renderer
Point Based Global Illumination
by Chris Foster
Posted on 15 Aug 2015
It’s been a while since I last posted here, so I thought I’d post an update. I’m sure people are interested in the new core, but unfortunately real life (ie., desperately trying to finish my PhD) has got in the way so I have had limited time in the last several months.
Depth of Field & Motion Blur in Aqsis 2.0
by Chris Foster
Posted on 15 Aug 2015
In the last few weeks I’ve been working on getting motion blur and depth of field rendering working in the new aqsis-2.0 rendering core. It more or less works now, so I thought I’d post an update on the progress along with another screencast: