deadbydaylight.fandom.com

Status HUD/Mangled

  • ️Thu Oct 13 2016

Mangled is a Status Effect featured in Dead by Daylight that is applied exclusively to Survivors.

Mechanic[]

The Mangled Status Effect is a debuffing effect applied whenever a healthy Survivor is hit and injured by the Killer with a Basic Attack.

The effect causes an increase to the affected Survivor's Healing time by +25 %, by reducing the Healing speed on them by -20 %, both when healing themselves or when being healed by other Survivors.

The effect only applies for a limited time, running on a timer that is determined by the Unlockable inflicting it, allowing Players to choose to heal through it or wait it out.

Unlockables[]

The following Unlockables apply or interact with the Mangled Status Effect:

Add-ons[]

Defaced Smiley Pin A once friendly looking, bright yellow button of a defaced smiley.
A signature icon of The Legion.
  • Survivors suffer from the Mangled Status Effect for 60 seconds after mending themselves.

Rusted Spike A railroad spike that Caleb fastened to the front of the Speargun during a moment of morbid curiosity.
The dull tip prevents it from cleanly piercing its target.
  • Speared Survivors hit with the The Redeemer suffer from the Mangled Status Effect for 60 seconds.

"Blind Warrior" - White The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
  • Survivors hit with a Surprise Attack suffer from the Haemorrhage and Mangled Status Effects for 70 seconds.

Begrimed Chains A foul yet oddly familiar chain, coated with something unpleasant.
  • Survivors hit with the Chainsaw suffer from the Haemorrhage and Mangled Status Effects for 70 seconds.

Broken Hilt A fresh weapon is clean, even surgical; an attack with a broken one is malicious and desperate.
  • Survivors damaged by a Guard suffer from the Haemorrhage and Mangled Status Effects for 70 seconds.

Fragile Wheeze The whistling and rattling breath stolen from Father Campbell.
Silently curves and bends at The Nurse's touch.
  • Survivors hit with a Special Attack suffer from the Mangled Status Effect for 70 seconds.

Grisly Chains A chain with unusually hefty cutter teeth that leaves victims crippled even after being healed.
  • Survivors hit by Bubba's Chainsaw suffer from the Mangled Status Effect for 70 seconds.

Honey Locust Thorn Angered with a bounty who fled twice before, Caleb twisted thorn branches onto a spear and let it loose.
  • Speared Survivors breaking free from the The Redeemer suffer from the Mangled Status Effect for 70 seconds.

Kane's Helmet A thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo's crew.
  • Survivors hit with a successful Tail Attack suffer from the Mangled Status Effect for 70 seconds.

Powdered Glass Once used on the strings used for battle kites, this powdered glass took on a much more nefarious purpose on her blade.
  • Claw-Trapped Survivors suffer from the Haemorrhage and Mangled Status Effects for 70 seconds, when hit with a Basic Attack.

Rusted Jaws These Bear Trap jaws are covered with crusty and volatile rust spots, making injuries particularly difficult to heal.
  • Survivors injured by a Bear Trap suffer from the Mangled Status Effect for 70 seconds.

Rusty Attachments A modification to the Reverse Bear Trap:
Mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
  • Survivors caught in a Reverse Bear Trap suffer from the Mangled Status Effect for 70 seconds.

Rusty Head This Hatchet head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
  • Survivors hit by Hatchets suffer from the Mangled Status Effect for 70 seconds.

Sulphuric Acid Vial A thin and clear combustible liquid which numbs the mind when inhaled.
  • Survivors affected by Intoxication suffer from the Mangled Status Effect for 70 seconds.

Thorny Nest A nest that remained empty near Carmina's home.
There are sharp thorns embedded in it.
  • Survivors suffer from the Haemorrhage and Mangled Status Effects for 70 seconds after being damaged by Dire Crows.

Begrimed Head This Hatchet head is stained with a foul substance that afflicts anyone who it touches with debilities.
  • Survivors hit by Hatchets suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.

Crimson Ceremony Book A book about an ancient god. Author unknown.
  • Survivors hit by Punishment of the Damned suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.

"Speak! I am the Crimson One! The lies and the mist are not they, but I!"

Straight Razor For when a close shave needs to be really, really close.
  • Survivors hit with successful Slice & Dice Attacks suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.

Tilling Blade The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.

"Like a predatory beast, it can smell and track blood."

Perks[]

Scourge Hook: Gift of Pain Scourge Hook: Gift of Pain You are the bringer of sweet pain.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The Auras of Scourge Hooks are revealed to you in white.

Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

  • The Survivor suffers from the Haemorrhage and Mangled Status Effects for 90 seconds.
  • Upon being healed, the Survivor suffers from a 10/13/16 % Action Speed penalty to Repairing and Healing until they are injured again.

"We will tear your soul apart." — Pinhead

Sloppy Butcher Sloppy Butcher You know where to hit to make them bleed.
  • Wounds inflicted by Basic Attacks cause Survivors to suffer from the Haemorrhage and Mangled Status Effects for 70/80/90 seconds.
    • Increases the Bleeding frequency of injured Survivors by 50/75/100 % for the same duration.
  • Increases the Regression rate at which partial Healing Progression is lost because of Haemorrhage by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
Vigil Vigil You look over your friends even in dire situations.

Vigil extends its effect to all Survivors within 8 metres of your location and lingers for 15 seconds.

"I am gonna be here when you wake up. You are gonna make it." — Quentin Smith

Change Log[]

Patch 2.3.0[]

  • Nerf: reduced the Healing Speed reduction from -25 % to -20 %.

Patch 4.5.0[]

  • Buff: modified the Status Effect from being timer-based to now last until the affected Survivor is back to full health.

Patch 4.5.0[]

  • Nerf: no longer affects Recovering, Mending, Snap Out of It, and similar interactions.

Patch 7.6.0[]

  • Nerf: modified the Status Effect to once again be timer-based, the duration of which is determined by the Unlockable inflicting it.

Trivia[]

Timer Durations[]

Rarity Timer duration
Uncommon 60 seconds
Rare 70 seconds
Very Rare 80 seconds