Diablo Immortal
Diablo is Reborn
Chaos reigns in Sanctuary as Diablo has been remade with the Worldstone Shard. Sanctuary’s adventurers face their greatest challenge as they storm World’s Crown, a new zone manifested from Diablo’s terrors, to reach the Lord of Terror in pinnacle battle to save the world.
News
Developments in Sanctuary
Diablo Immortal Bug Fixes and Patch Notes for All Platforms
Strike from the Canopy with Gloomland Rovers
Captivate Hearts in the Feast of Valenti
A Gilded Dawn: Tong Shi’s Renewal
View AllClasses
Rise as a Champion of Sanctuary
New Class
Tempest
A master of wind and wave. Tempests channel the rage of the storm from their twin blades and carve through foes with the speed of a hurricane.
Blood Knight
A monstrous protector. Cursed vampiric powers flow through a Blood Knight as they devour the lifeblood of their foes and keep them at bay with knightly polearms.
Barbarian
A savage wanderer. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition.
Crusader
A wrathful zealot. Armed with their faith, Crusaders vanquish evil wherever they go, dominating the battlefield through sheer purpose.
Demon Hunter
A vengeful stalker. Relentless vigilantes that assault from afar, Demon Hunters strike undeterred until their prey is at their mercy.
Monk
A master of martial arts. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty.
Necromancer
A manipulator of life and death. The priests of Rathma use their powers over life and death to preserve balance in Sanctuary.
Wizard
A living conduit of arcane power. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion.
New Class
Tempest
A master of wind and wave. Tempests channel the rage of the storm from their twin blades and carve through foes with the speed of a hurricane.
Blood Knight
A monstrous protector. Cursed vampiric powers flow through a Blood Knight as they devour the lifeblood of their foes and keep them at bay with knightly polearms.
Barbarian
A savage wanderer. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition.
Crusader
A wrathful zealot. Armed with their faith, Crusaders vanquish evil wherever they go, dominating the battlefield through sheer purpose.
Demon Hunter
A vengeful stalker. Relentless vigilantes that assault from afar, Demon Hunters strike undeterred until their prey is at their mercy.
Monk
A master of martial arts. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty.
Necromancer
A manipulator of life and death. The priests of Rathma use their powers over life and death to preserve balance in Sanctuary.
Wizard
A living conduit of arcane power. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion.
New Horrors Arise
Encounters
Strange creatures and ancient apparitions come to life in Diablo Immortal. Beware what lurks in the shadows.
The Skeleton King
The Mad King Leoric was driven to madness by Diablo, Lord of Terror. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary…
Haunted Carriage
Adventurers traveling through Ashwold Cemetery are sure to become well-acquainted with the haunted carriage, which is said to carry the souls of the dead.
Countess
The Countess was raised in an isolated, forested castle in Khanduras. As she grew older, she bathed in the blood of hundreds of captives to retain her ebbing youth. When her wickedness was ended, she was interred in the castle's tower, for she could not be truly killed.
Fahir
The undying monarch Fahir dominated Shassar long before it became a wasteland. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the benefit of aristocrats and the king, who presented himself as a living deity. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter—the symbol of his power—and the Shassar Sea became, by all accounts, impossible to rule.
Baal
One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice.
Glacial Colossus
Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian.
The Skeleton King
The Mad King Leoric was driven to madness by Diablo, Lord of Terror. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary…
Haunted Carriage
Adventurers traveling through Ashwold Cemetery are sure to become well-acquainted with the haunted carriage, which is said to carry the souls of the dead.
Countess
The Countess was raised in an isolated, forested castle in Khanduras. As she grew older, she bathed in the blood of hundreds of captives to retain her ebbing youth. When her wickedness was ended, she was interred in the castle's tower, for she could not be truly killed.
Fahir
The undying monarch Fahir dominated Shassar long before it became a wasteland. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the benefit of aristocrats and the king, who presented himself as a living deity. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter—the symbol of his power—and the Shassar Sea became, by all accounts, impossible to rule.
Baal
One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice.
Glacial Colossus
Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian.
Answer the Call to Battle
The world of Sanctuary is once again under siege by the demonic hordes and it needs your help to defend against the onslaught. Download now for FREE!
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