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Brenda Laurel, the Glossary

Index Brenda Laurel

Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher.[1]

Table of Contents

  1. 42 relations: Abalone, Activision, Adjunct professor, Apple Inc., ArtCenter College of Design, Atari, Atari, Inc., Augmented reality, Balance of the Planet, Banff Centre for Arts and Creativity, California College of the Arts, Chair (officer), Chris Crawford (game designer), Citibank, Columbus, Ohio, CyberVision 2001, DePauw University, Game Developer (website), Human–computer interaction, IndieCade, Interaction design, Interactive storytelling, Interval Research Corporation, Judy Malloy, List of programmers, List of women in the video game industry, Lucasfilm Games, Master of Fine Arts, Mattel, Ohio State University, Purple Moon, Scott Fisher (technologist), Sony Pictures, STEAM fields, Technology and society, Transmedia storytelling, University of California, Santa Cruz, Video game design, Video game development, Virtual reality, Women and video games, Women in computing.

  2. American women game designers
  3. Interface designers
  4. Virtual reality pioneers
  5. Women video game developers

Abalone

Abalone (or; via Spanish abulón, from Rumsen aulón) is a common name for any small to very large marine gastropod mollusc in the family Haliotidae, which once contained six subgenera but now contains only one genus Haliotis.

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Activision

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California.

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Adjunct professor

An adjunct professor is a type of academic appointment in higher education who does not work at the establishment full-time.

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Apple Inc.

Apple Inc. is an American multinational corporation and technology company headquartered in Cupertino, California, in Silicon Valley.

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ArtCenter College of Design

ArtCenter College of Design is a private art university in Pasadena, California.

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Atari

Atari is a brand name that has been owned by several entities since its inception in 1972.

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Atari, Inc.

Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney.

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Augmented reality

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content.

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Balance of the Planet

Balance of the Planet is a simulation video game developed by Chris Crawford.

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Banff Centre for Arts and Creativity

Banff Centre for Arts and Creativity (Formerly The Banff Centre) is an arts and culture educational institution in Banff, Alberta.

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California College of the Arts

The California College of the Arts (CCA) is a private art school in San Francisco, California.

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Chair (officer)

The chair, also chairman, chairwoman, or chairperson, is the presiding officer of an organized group such as a board, committee, or deliberative assembly.

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Chris Crawford (game designer)

Christopher Crawford (born June 1, 1950) is an American video game designer and writer. Brenda Laurel and Chris Crawford (game designer) are American video game designers.

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Citibank

Citibank, N.A. ("N. A." stands for "National Association"; stylized as citibank) is the primary U.S. banking subsidiary of financial services multinational Citigroup.

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Columbus, Ohio

Columbus is the capital and most populous city of the U.S. state of Ohio.

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CyberVision 2001

The CyberVision 2001 (commonly referred to as CyberVision Home Computer) was an early 8-bit home computer, distributed by Montgomery Ward in the late 1970s.

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DePauw University

DePauw University is a private liberal arts college in Greencastle, Indiana.

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Game Developer (website)

Game Developer (known as Gamasutra until 2021) is a website created in 1997 that focuses on aspects of video game development.

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Human–computer interaction

Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers.

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IndieCade

IndieCade is an international juried festival of independent games.

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Interaction design

Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior.

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Interactive storytelling

Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined.

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Interval Research Corporation

Interval Research Corporation was founded in 1992 by Paul Allen and David Liddle.

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Judy Malloy

Judy Malloy (born Judith Ann Powers; January 9, 1942) is an American poet whose works embrace the intersection of hypernarrative, magic realism, and information art.

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List of programmers

This is a list of programmers notable for their contributions to software, either as original author or architect, or for later additions.

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List of women in the video game industry

This is a list of notable women in the video game industry.

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Lucasfilm Games

Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor and a subsidiary of Lucasfilm.

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Master of Fine Arts

A Master of Fine Arts (MFA or M.F.A.) is a terminal degree in fine arts, including visual arts, creative writing, graphic design, photography, filmmaking, dance, theatre, other performing arts and in some cases, theatre management or arts administration.

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Mattel

Mattel, Inc. is an American multinational toy manufacturing and entertainment company founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth and Elliot Handler in January 1945 and headquartered in El Segundo, California.

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Ohio State University

The Ohio State University (Ohio State or OSU) is a public land-grant research university in Columbus, Ohio, United States.

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Purple Moon

Purple Moon was an American developer of girls' video games based in Mountain View, California.

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Scott Fisher (technologist)

Scott Fisher is the Professor and Founding Chair of the Interactive Media Division in the USC School of Cinematic Arts at the University of Southern California, and Director of the Mobile and Environmental Media Lab there. Brenda Laurel and Scott Fisher (technologist) are virtual reality pioneers.

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Sony Pictures

Sony Pictures Entertainment Inc. (commonly known as Sony Pictures or SPE, and formerly known as Columbia Pictures Entertainment, Inc.) is an American diversified multinational mass media and entertainment studio conglomerate that produces, acquires, and distributes filmed entertainment (theatrical motion pictures, television programs, and recorded videos) through multiple platforms.

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STEAM fields

STEAM fields are the areas of science, technology, engineering, the arts, and mathematics.

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Technology and society

Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another.

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Transmedia storytelling

Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies.

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University of California, Santa Cruz

The University of California, Santa Cruz (UC Santa Cruz or UCSC) is a public land-grant research university in Santa Cruz, California.

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Video game design

Video game design is the process of designing the rules and content of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage.

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Video game development

Video game development (sometimes shortened to gamedev) is the process of creating a video game.

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Virtual reality

Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world.

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Women and video games

The relationship between women and video games has received extensive academic and media attention.

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Women in computing

Women in computing were among the first programmers in the early 20th century, and contributed substantially to the industry.

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See also

American women game designers

Interface designers

Virtual reality pioneers

Women video game developers

References

[1] https://en.wikipedia.org/wiki/Brenda_Laurel