Chess tactic, the Glossary
In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.[1]
Table of Contents
47 relations: Battery (chess), Block (chess), Check (chess), Checkmate, Chess, Chess endgame, Chess piece relative value, Chess strategy, Combination (chess), Cross-check (chess), Decoy (chess), Deflection (chess), Desperado (chess), Discovered attack, Double check, En passant, Exchange (chess), Fork (chess), Gambit, Greek gift sacrifice, Interference (chess), Isolated pawn, Kasparov versus the World, King (chess), Knight (chess), Opera Game, Overloading (chess), Passed pawn, Pawn (chess), Pawn storm, Pawn structure, Pin (chess), Promotion (chess), Queen (chess), Rook (chess), Sacrifice (chess), Shogi tactics, Skewer (chess), Staircase maneuver, Stalemate, Tempo (chess), Triangulation (chess), Undermining (chess), Windmill (chess), X-ray (chess), Yasser Seirawan, Zwischenzug.
- Chess tactics
Battery (chess)
A battery in chess is a formation that consists of two or more pieces on the same rank, file, or diagonal. Chess tactic and battery (chess) are chess tactics.
See Chess tactic and Battery (chess)
Block (chess)
A block is a defensive tactic in chess in response to an attack, consisting of interposing a piece between the opponent's attacking piece and the piece being attacked. Chess tactic and block (chess) are chess tactics.
See Chess tactic and Block (chess)
Check (chess)
In chess and similar games, check is a condition that occurs when a player's king is under threat of on the opponent's next turn.
See Chess tactic and Check (chess)
Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with) and there is no possible escape.
See Chess tactic and Checkmate
Chess
Chess is a board game for two players.
Chess endgame
The endgame (or ending) is the final stage of a chess game which occurs after the middlegame.
See Chess tactic and Chess endgame
Chess piece relative value
In chess, a relative value (or point value) is a standard value conventionally assigned to each piece.
See Chess tactic and Chess piece relative value
Chess strategy
Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play.
See Chess tactic and Chess strategy
Combination (chess)
In chess, a combination is a sequence of moves, often initiated by a sacrifice, which leaves the opponent few options and results in tangible gain. Chess tactic and combination (chess) are chess tactics.
See Chess tactic and Combination (chess)
Cross-check (chess)
In chess, a cross-check (or counter-check) is a tactic in which a check is played in response to a check, especially when the original check is blocked by a piece that itself either delivers check or reveals a discovered check from another piece. Chess tactic and cross-check (chess) are chess tactics.
See Chess tactic and Cross-check (chess)
Decoy (chess)
In chess, a decoy is a tactic that lures an enemy off its square and away from its defensive role. Chess tactic and decoy (chess) are chess tactics.
See Chess tactic and Decoy (chess)
Deflection (chess)
Deflection in chess is a tactic that forces an opposing piece to leave the square, rank or file it occupies, thus exposing the king or a valuable piece. Chess tactic and Deflection (chess) are chess tactics.
See Chess tactic and Deflection (chess)
Desperado (chess)
In chess, a desperado is a piece that is (in the first meaning) either en prise or trapped, but captures an enemy piece before it is itself captured in order to compensate the loss a little, or (in the second meaning) is used as a sacrifice that will result in stalemate if it is captured. Chess tactic and desperado (chess) are chess tactics.
See Chess tactic and Desperado (chess)
Discovered attack
In chess, a discovered attack is a direct attack revealed when one piece moves out of the way of another. Chess tactic and discovered attack are chess tactics.
See Chess tactic and Discovered attack
Double check
In chess and other related games, a double check is a check delivered by two pieces simultaneously.
See Chess tactic and Double check
En passant
In chess, en passant ("in passing") describes the capture by a pawn of an enemy pawn on the same and an adjacent that has just made an initial two-square advance.
See Chess tactic and En passant
Exchange (chess)
In chess, an exchange or trade of chess pieces is a series of closely related moves, typically sequential, in which the two players each other's pieces. Chess tactic and exchange (chess) are chess tactics.
See Chess tactic and Exchange (chess)
Fork (chess)
In chess, a fork is a tactic in which a piece multiple enemy pieces simultaneously. Chess tactic and fork (chess) are chess tactics.
See Chess tactic and Fork (chess)
Gambit
A gambit (from Italian gambetto, the act of tripping someone with the leg to make them fall) is a chess opening in which a player sacrifices with the aim of achieving a subsequent advantage.
Greek gift sacrifice
In chess, the Greek gift sacrifice, also known as the classical bishop sacrifice, is a typical sacrifice of a bishop by White playing Bxh7+ or Black playing Bxh2+ at some point after the opponent has castled, with the goal generally being to attack and checkmate the opponent's king, or to regain. Chess tactic and Greek gift sacrifice are chess tactics.
See Chess tactic and Greek gift sacrifice
Interference (chess)
In the game of chess, interference occurs when the line between an attacked piece and its defender is interrupted by sacrificially interposing a piece. Chess tactic and interference (chess) are chess tactics.
See Chess tactic and Interference (chess)
Isolated pawn
In chess, an isolated pawn is a pawn that has no friendly pawn on an adjacent.
See Chess tactic and Isolated pawn
Kasparov versus the World
Kasparov versus the World was a game of chess played in 1999 over the Internet.
See Chess tactic and Kasparov versus the World
King (chess)
The king (♔, ♚) is the most important piece in the game of chess.
See Chess tactic and King (chess)
Knight (chess)
The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck.
See Chess tactic and Knight (chess)
Opera Game
The Opera Game was an 1858 chess game, played at an opera house in Paris.
See Chess tactic and Opera Game
Overloading (chess)
Overloading (also overworking) is a chess tactic in which a defensive piece is given an additional defensive assignment which it cannot complete without abandoning its original defensive assignment. Chess tactic and Overloading (chess) are chess tactics.
See Chess tactic and Overloading (chess)
Passed pawn
In chess, a passed pawn is a pawn with no opposing pawns to prevent it from advancing to the eighth; i.e. there are no opposing pawns in front of it on either the same or adjacent files.
See Chess tactic and Passed pawn
Pawn (chess)
The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess.
See Chess tactic and Pawn (chess)
Pawn storm
A pawn storm, sometimes called a pawn avalanche, is a chess tactic in which several pawns are moved in rapid succession toward the opponent's defenses.
See Chess tactic and Pawn storm
Pawn structure
In a game of chess, the pawn structure (sometimes known as the pawn skeleton) is the configuration of pawns on the chessboard.
See Chess tactic and Pawn structure
Pin (chess)
In chess, a pin is a tactic in which a defending piece cannot move out of an attacking piece's line of attack without exposing a more valuable defending piece. Chess tactic and pin (chess) are chess tactics.
See Chess tactic and Pin (chess)
In chess, promotion is the replacement of a pawn with a new piece when the pawn is moved to its last.
See Chess tactic and Promotion (chess)
Queen (chess)
The queen (♕, ♛) is the most powerful piece in the game of chess.
See Chess tactic and Queen (chess)
Rook (chess)
The rook (♖, ♜) is a piece in the game of chess.
See Chess tactic and Rook (chess)
Sacrifice (chess)
In chess, a sacrifice is a move that gives up a piece with the objective of gaining tactical or positional compensation in other forms. Chess tactic and sacrifice (chess) are chess tactics.
See Chess tactic and Sacrifice (chess)
Shogi tactics
Many basic tactics (手筋 tesuji, also translated as 'clever move') of shogi are similar to those of chess tactics, involving forks, pins, removing the defender and other techniques, all of which are considered very strong when used effectively.
See Chess tactic and Shogi tactics
Skewer (chess)
In chess, a skewer is an attack upon two pieces in a line and is similar to a pin. Chess tactic and skewer (chess) are chess tactics.
See Chess tactic and Skewer (chess)
Staircase maneuver
The staircase maneuver (or staircase movement) is a tactical motif that employs the idea of a series of checks, or alternation between pins and checks, to advance a queen, rook, or king along a diagonal via a series of stepped orthogonal moves. Chess tactic and staircase maneuver are chess tactics.
See Chess tactic and Staircase maneuver
Stalemate
Stalemate is a situation in chess where the player whose turn it is to move is not in check and has no legal move.
See Chess tactic and Stalemate
Tempo (chess)
In chess and other chess-like games, a tempo (from time) is a "turn" or single move (a half-move or ply made either by White or Black).
See Chess tactic and Tempo (chess)
Triangulation (chess)
Triangulation is a tactic used in chess to put one's opponent in zugzwang (a position in which it is a disadvantage to move). Chess tactic and Triangulation (chess) are chess tactics.
See Chess tactic and Triangulation (chess)
Undermining (chess)
Undermining (also known as removal of the guard, or removing the defender) is a chess tactic in which a defensive piece is captured, leaving one of the opponent's pieces undefended or under-defended. Chess tactic and Undermining (chess) are chess tactics.
See Chess tactic and Undermining (chess)
Windmill (chess)
In chess, a windmill (or seesaw) is a tactic in which a piece repeatedly gains while simultaneously creating an inescapable series of alternating direct and discovered checks. Chess tactic and windmill (chess) are chess tactics.
See Chess tactic and Windmill (chess)
X-ray (chess)
In chess, an X-ray or X-ray attack is a tactic where a indirectly controls a square from the other side of an intervening piece. Chess tactic and x-ray (chess) are chess tactics.
See Chess tactic and X-ray (chess)
Yasser Seirawan
Yasser Seirawan (ياسر سيروان; born March 24, 1960) is a Syrian-born American chess grandmaster and four-time United States champion.
See Chess tactic and Yasser Seirawan
Zwischenzug
The zwischenzug (German:, "intermediate move"; also called an in-between move) is a chess tactic in which a player, instead of playing the expected move (commonly a), first interposes another move posing an immediate threat that the opponent must answer, and only then plays the expected move. Chess tactic and zwischenzug are chess tactics.
See Chess tactic and Zwischenzug
See also
Chess tactics
- Alekhine's gun
- Back-rank checkmate
- Battery (chess)
- Block (chess)
- Castling
- Chess tactic
- Clearance sacrifice
- Combination (chess)
- Corresponding squares
- Cross-check (chess)
- Decoy (chess)
- Deflection (chess)
- Desperado (chess)
- Discovered attack
- Exchange (chess)
- Fork (chess)
- Fortress (chess)
- Greek gift sacrifice
- Interference (chess)
- Key square
- King hunt
- Opposition (chess)
- Overloading (chess)
- Perpetual check
- Pin (chess)
- Queen sacrifice
- Réti endgame study
- Sacrifice (chess)
- Skewer (chess)
- Smothered mate
- Staircase maneuver
- Trapping the queen
- Triangulation (chess)
- Undermining (chess)
- Windmill (chess)
- X-ray (chess)
- Zugzwang
- Zwischenzug
References
[1] https://en.wikipedia.org/wiki/Chess_tactic
Also known as Chess Tactics, Tactic (chess), Tactics (chess).