Graphics card, the Glossary
A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.[1]
Table of Contents
211 relations: Accelerated Graphics Port, Acronym, AMD, AMD APU, AMD CrossFire, AMD FirePro, AMD FireStream, AMD Instinct, Ampere (microarchitecture), Analog signal, Android (operating system), API, Aqueous solution, Asus, ATI Technologies, Big data, Bit, Blu-ray, Bottleneck (engineering), Bus contention, Byte, Cathode-ray tube, Central processing unit, Cloud gaming, Color Graphics Adapter, Component video, Composite video, Computer, Computer animation, Computer case, Computer data storage, Computer monitor, Copy protection, Cryptocurrency, CUDA, D-subminiature, DB13W3, DDR SDRAM, DDR2 SDRAM, DDR3 SDRAM, DDR4 SDRAM, Digital audio, Digital signal (signal processing), Digital television, Digital Visual Interface, DirectX, Display device, DisplayPort, Distortion (optics), DMS-59, ... Expand index (161 more) »
Accelerated Graphics Port
Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics.
See Graphics card and Accelerated Graphics Port
Acronym
An acronym is an abbreviation of a phrase that usually consists of the initial letter of each word in all caps with no punctuation.
AMD
Advanced Micro Devices, Inc. (AMD) is an American multinational corporation and fabless semiconductor company based in Santa Clara, California, that designs, develops and sells computer processors and related technologies for business and consumer markets.
AMD APU
AMD Accelerated Processing Unit (APU), formerly known as Fusion, is a series of 64-bit microprocessors from Advanced Micro Devices (AMD), combining a general-purpose AMD64 central processing unit (CPU) and 3D integrated graphics processing unit (IGPU) on a single die.
AMD CrossFire
AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by Advanced Micro Devices, originally developed by ATI Technologies.
See Graphics card and AMD CrossFire
AMD FirePro
AMD FirePro was AMD's brand of graphics cards designed for use in workstations and servers running professional Computer-aided design (CAD), Computer-generated imagery (CGI), Digital content creation (DCC), and High-performance computing/GPGPU applications. Graphics card and AMD FirePro are graphics cards.
See Graphics card and AMD FirePro
AMD FireStream
AMD FireStream was AMD's brand name for their Radeon-based product line targeting stream processing and/or GPGPU in supercomputers.
See Graphics card and AMD FireStream
AMD Instinct
AMD Instinct is AMD's brand of data center GPUs.
See Graphics card and AMD Instinct
Ampere (microarchitecture)
Ampere is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to both the Volta and Turing architectures.
See Graphics card and Ampere (microarchitecture)
Analog signal
An analog signal is any continuous-time signal representing some other quantity, i.e., analogous to another quantity.
See Graphics card and Analog signal
Android (operating system)
Android is a mobile operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen mobile devices such as smartphones and tablets.
See Graphics card and Android (operating system)
API
An is a way for two or more computer programs or components to communicate with each other.
Aqueous solution
An aqueous solution is a solution in which the solvent is water.
See Graphics card and Aqueous solution
Asus
ASUSTeK Computer Inc. (stylized as ASUSTeK or ASUS) is a Taiwanese multinational computer, phone hardware and electronics manufacturer headquartered in Beitou District, Taipei, Taiwan.
ATI Technologies
ATI Technologies Inc., commonly called ATI, was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets.
See Graphics card and ATI Technologies
Big data
Big data primarily refers to data sets that are too large or complex to be dealt with by traditional data-processing application software.
See Graphics card and Big data
Bit
The bit is the most basic unit of information in computing and digital communication.
Blu-ray
Blu-ray (Blu-ray Disc or BD) is a digital optical disc data storage format designed to supersede the DVD format.
Bottleneck (engineering)
In engineering, a bottleneck is a phenomenon by which the performance or capacity of an entire system is severely limited by a single component.
See Graphics card and Bottleneck (engineering)
Bus contention
Bus contention is an undesirable state in computer design where more than one device on a bus attempts to place values on it at the same time.
See Graphics card and Bus contention
Byte
The byte is a unit of digital information that most commonly consists of eight bits.
Cathode-ray tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen.
See Graphics card and Cathode-ray tube
Central processing unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the most important processor in a given computer.
See Graphics card and Central processing unit
Cloud gaming
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud.
See Graphics card and Cloud gaming
Color Graphics Adapter
The Color Graphics Adapter (CGA), originally also called the Color/Graphics Adapter or IBM Color/Graphics Monitor Adapter, introduced in 1981, was IBM's first color graphics card for the IBM PC and established a de facto computer display standard. Graphics card and color Graphics Adapter are graphics cards.
See Graphics card and Color Graphics Adapter
Component video
Component video is an analog video signal that has been split into two or more component channels.
See Graphics card and Component video
Composite video
Composite video is an baseband analog video format that typically carries a 415, 525 or 625 line interlaced black and white or color signal, on a single channel, unlike the higher-quality S-Video (two channels) and the even higher-quality component video (three or more channels).
See Graphics card and Composite video
Computer
A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation).
See Graphics card and Computer
Computer animation
Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images.
See Graphics card and Computer animation
Computer case
A computer case, also known as a computer chassis, is the enclosure that contains most of the hardware of a personal computer.
See Graphics card and Computer case
Computer data storage
Computer data storage or digital data storage is a technology consisting of computer components and recording media that are used to retain digital data.
See Graphics card and Computer data storage
Computer monitor
A computer monitor is an output device that displays information in pictorial or textual form.
See Graphics card and Computer monitor
Copy protection
Copy protection, also known as content protection, copy prevention and copy restriction, is any measure to enforce copyright by preventing the reproduction of software, films, music, and other media.
See Graphics card and Copy protection
Cryptocurrency
A cryptocurrency, crypto-currency, or crypto is a digital currency designed to work as a medium of exchange through a computer network that is not reliant on any central authority, such as a government or bank, to uphold or maintain it.
See Graphics card and Cryptocurrency
CUDA
In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs (GPGPU). Graphics card and CUDA are graphics cards and graphics hardware.
D-subminiature
The D-subminiature or D-sub is a common type of electrical connector.
See Graphics card and D-subminiature
DB13W3
DB13W3 (13W3) is a style of D-subminiature connector used for analog video interfaces.
DDR SDRAM
Double Data Rate Synchronous Dynamic Random-Access Memory (DDR SDRAM) is a double data rate (DDR) synchronous dynamic random-access memory (SDRAM) class of memory integrated circuits used in computers.
See Graphics card and DDR SDRAM
DDR2 SDRAM
Double Data Rate 2 Synchronous Dynamic Random-Access Memory (DDR2 SDRAM) is a double data rate (DDR) synchronous dynamic random-access memory (SDRAM) interface.
See Graphics card and DDR2 SDRAM
DDR3 SDRAM
Double Data Rate 3 Synchronous Dynamic Random-Access Memory (DDR3 SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) with a high bandwidth ("double data rate") interface, and has been in use since 2007.
See Graphics card and DDR3 SDRAM
DDR4 SDRAM
Double Data Rate 4 Synchronous Dynamic Random-Access Memory (DDR4 SDRAM) is a type of synchronous dynamic random-access memory with a high bandwidth ("double data rate") interface.
See Graphics card and DDR4 SDRAM
Digital audio
Digital audio is a representation of sound recorded in, or converted into, digital form.
See Graphics card and Digital audio
Digital signal (signal processing)
In the context of digital signal processing (DSP), a digital signal is a discrete time, quantized amplitude signal.
See Graphics card and Digital signal (signal processing)
Digital television
Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals.
See Graphics card and Digital television
Digital Visual Interface
Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG).
See Graphics card and Digital Visual Interface
DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
Display device
A display device is an output device for presentation of information in visual or tactile form (the latter used for example in tactile electronic displays for blind people).
See Graphics card and Display device
DisplayPort
DisplayPort (DP) is a proprietary digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA).
See Graphics card and DisplayPort
Distortion (optics)
In geometric optics, distortion is a deviation from rectilinear projection; a projection in which straight lines in a scene remain straight in an image.
See Graphics card and Distortion (optics)
DMS-59
DMS-59 (Dual Monitor Solution, 59 pins) was generally used for computer video cards.
Docking station
In computing, a docking station or port replicator (hub) or dock provides a simplified way to plug-in a mobile device, such as connect common peripherals to a laptop, or charge a smartphone.
See Graphics card and Docking station
Dongle
A dongle is a small piece of computer hardware that connects to a port on another device to provide it with additional functionality, or enable a pass-through to such a device that adds functionality.
Double data rate
In computing, double data rate (DDR) describes a computer bus that transfers data on both the rising and falling edges of the clock signal and hence doubles the memory bandwidth by transferring data twice per clock cycle.
See Graphics card and Double data rate
Duopoly
A duopoly (from Greek δύο, duo "two" and πωλεῖν, polein "to sell") is a type of oligopoly where two firms have dominant or exclusive control over a market, and most (if not all) of the competition within that market occurs directly between them.
DVD player
A DVD player is a device that plays DVDs produced under both the DVD-Video and DVD-Audio technical standards, two different and incompatible standards.
See Graphics card and DVD player
Dynamic random-access memory
Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal–oxide–semiconductor (MOS) technology.
See Graphics card and Dynamic random-access memory
Electromagnetic interference
Electromagnetic interference (EMI), also called radio-frequency interference (RFI) when in the radio frequency spectrum, is a disturbance generated by an external source that affects an electrical circuit by electromagnetic induction, electrostatic coupling, or conduction.
See Graphics card and Electromagnetic interference
Electronic circuit
An electronic circuit is composed of individual electronic components, such as resistors, transistors, capacitors, inductors and diodes, connected by conductive wires or traces through which electric current can flow.
See Graphics card and Electronic circuit
Enhanced Graphics Adapter
The Enhanced Graphics Adapter (EGA) is an IBM PC graphics adapter and de facto computer display standard from 1984 that superseded the CGA standard introduced with the original IBM PC, and was itself superseded by the VGA standard in 1987. Graphics card and Enhanced Graphics Adapter are graphics cards.
See Graphics card and Enhanced Graphics Adapter
Enhanced-definition television
Enhanced-definition television, or extended-definition television (EDTV) is a Consumer Electronics Association (CEA) marketing shorthand term for certain digital television (DTV) formats and devices.
See Graphics card and Enhanced-definition television
EVGA Corporation
EVGA Corporation is an American computer hardware company that produces motherboards, gaming laptops, power supplies, all-in-one liquid coolers, computer cases, and gaming mice.
See Graphics card and EVGA Corporation
Expansion card
In computing, an expansion card (also called an expansion board, adapter card, peripheral card or accessory card) is a printed circuit board that can be inserted into an electrical connector, or expansion slot (also referred to as a bus slot) on a computer's motherboard (see also backplane) to add functionality to a computer system.
See Graphics card and Expansion card
Extended Industry Standard Architecture
The Extended Industry Standard Architecture (in practice almost always shortened to EISA and frequently pronounced "eee-suh") is a bus standard for IBM PC compatible computers.
See Graphics card and Extended Industry Standard Architecture
Firmware
In computing, firmware is software that provides low-level control of computing device hardware.
See Graphics card and Firmware
Framebuffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display.
See Graphics card and Framebuffer
GDDR3 SDRAM
GDDR3 SDRAM (Graphics Double Data Rate 3 SDRAM) is a type of DDR SDRAM specialized for graphics processing units (GPUs) offering less access latency and greater device bandwidths.
See Graphics card and GDDR3 SDRAM
GDDR4 SDRAM
GDDR4 SDRAM, an abbreviation for Graphics Double Data Rate 4 Synchronous Dynamic Random-Access Memory, is a type of graphics card memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard.
See Graphics card and GDDR4 SDRAM
GDDR5 SDRAM
Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing.
See Graphics card and GDDR5 SDRAM
GDDR6 SDRAM
Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
See Graphics card and GDDR6 SDRAM
GeForce
GeForce is a brand of graphics processing units (GPUs) designed by Nvidia and marketed for the performance market. Graphics card and GeForce are graphics cards.
General-purpose computing on graphics processing units
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU). Graphics card and General-purpose computing on graphics processing units are graphics cards and graphics hardware.
See Graphics card and General-purpose computing on graphics processing units
Gigabyte Technology
Gigabyte Technology (branded as GIGABYTE or sometimes GIGA-BYTE; formally GIGA-BYTE Technology Co., Ltd.) is a Taiwanese manufacturer and distributor of computer hardware.
See Graphics card and Gigabyte Technology
Glossary of computer graphics
This is a glossary of terms relating to computer graphics.
See Graphics card and Glossary of computer graphics
Glossary of computer hardware terms
This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices.
See Graphics card and Glossary of computer hardware terms
Graphics
Graphics are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain.
See Graphics card and Graphics
Graphics processing unit
A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. Graphics card and graphics processing unit are graphics hardware.
See Graphics card and Graphics processing unit
HDMI
High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device.
Heat sink
A heat sink (also commonly spelled heatsink) is a passive heat exchanger that transfers the heat generated by an electronic or a mechanical device to a fluid medium, often air or a liquid coolant, where it is dissipated away from the device, thereby allowing regulation of the device's temperature.
See Graphics card and Heat sink
Hercules Graphics Card
The Hercules Graphics Card (HGC) is a computer graphics controller formerly made by Hercules Computer Technology, Inc. that combines IBM's text-only MDA display standard with a bitmapped graphics mode, also offering a parallel printer port. Graphics card and Hercules Graphics Card are graphics cards.
See Graphics card and Hercules Graphics Card
Hertz
The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), equivalent to one event (or cycle) per second.
High Bandwidth Memory
High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.
See Graphics card and High Bandwidth Memory
High-bandwidth Digital Content Protection
High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across connections.
See Graphics card and High-bandwidth Digital Content Protection
High-definition television
High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies.
See Graphics card and High-definition television
I²C
I2C (Inter-Integrated Circuit; pronounced as “” or “”), alternatively known as I2C or IIC, is a synchronous, multi-controller/multi-target (historically-termed as master/slave), single-ended, serial communication bus invented in 1982 by Philips Semiconductors.
IBM
International Business Machines Corporation (using the trademark IBM), nicknamed Big Blue, is an American multinational technology company headquartered in Armonk, New York and present in over 175 countries.
IBM Monochrome Display Adapter
The Monochrome Display Adapter (MDA, also MDA card, Monochrome Display and Printer Adapter, MDPA) is IBM's standard video display card and computer display standard for the IBM PC introduced in 1981. Graphics card and IBM Monochrome Display Adapter are graphics cards.
See Graphics card and IBM Monochrome Display Adapter
IBM PC–compatible
IBM PC–compatible computers are technically similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards.
See Graphics card and IBM PC–compatible
Image Constraint Token
The Image Constraint Token (ICT) is a protocol flag that can cause downsampling of high-definition video content on Blu-ray and HD DVD to slightly-better-than-DVD quality video.
See Graphics card and Image Constraint Token
Industry Standard Architecture
Industry Standard Architecture (ISA) is the 16-bit internal bus of IBM PC/AT and similar computers based on the Intel 80286 and its immediate successors during the 1980s.
See Graphics card and Industry Standard Architecture
Intel
Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware.
Intel Arc
Intel Arc is a brand of graphics processing units designed by Intel. Graphics card and Intel Arc are graphics cards.
See Graphics card and Intel Arc
Intel Graphics Technology
Intel Graphics Technology (GT) is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). Graphics card and intel Graphics Technology are graphics cards.
See Graphics card and Intel Graphics Technology
IOS
iOS (formerly iPhone OS) is a mobile operating system developed by Apple exclusively for its smartphones.
IPadOS
iPadOS is a mobile operating system developed by Apple Inc. for its iPad line of tablet computers.
Jumper (computing)
In electronics and particularly computing, a jumper is a short length of conductor used to close, open or bypass part of an electronic circuit.
See Graphics card and Jumper (computing)
Linux
Linux is both an open-source Unix-like kernel and a generic name for a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds.
Liquid-crystal display
A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers.
See Graphics card and Liquid-crystal display
List of AMD graphics processing units
The following is a list that contains general information about GPUs and video cards made by AMD, including those made by ATI Technologies before 2006, based on official specifications in table-form. Graphics card and list of AMD graphics processing units are graphics cards.
See Graphics card and List of AMD graphics processing units
List of computer display standards
Computer display standards are a combination of aspect ratio, display size, display resolution, color depth, and refresh rate.
See Graphics card and List of computer display standards
List of Nvidia graphics processing units
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. Graphics card and list of Nvidia graphics processing units are graphics cards.
See Graphics card and List of Nvidia graphics processing units
Low-voltage differential signaling
Low-voltage differential signaling (LVDS), also known as TIA/EIA-644, is a technical standard that specifies electrical characteristics of a differential, serial signaling standard.
See Graphics card and Low-voltage differential signaling
Macintosh II
The Macintosh II is a personal computer designed, manufactured, and sold by Apple Computer from March 1987 to January 1990.
See Graphics card and Macintosh II
MacOS
macOS, originally Mac OS X, previously shortened as OS X, is an operating system developed and marketed by Apple since 2001.
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8.
See Graphics card and Metal (API)
Micro Channel architecture
Micro Channel architecture, or the Micro Channel bus, is a proprietary 16- or 32-bit parallel computer bus publicly introduced by IBM in 1987 which was used on PS/2 and other computers until the mid-1990s.
See Graphics card and Micro Channel architecture
Micro-Star International
Micro-Star International Co., Ltd. (commonly known as MSI) is a Taiwanese multinational information technology corporation headquartered in New Taipei City, Taiwan.
See Graphics card and Micro-Star International
Microsoft Windows
Microsoft Windows is a product line of proprietary graphical operating systems developed and marketed by Microsoft.
See Graphics card and Microsoft Windows
Mini-DIN connector
The mini-DIN connectors are a family of multi-pin electrical connectors used in a variety of applications.
See Graphics card and Mini-DIN connector
Molecular modeling on GPUs
Molecular modeling on GPU is the technique of using a graphics processing unit (GPU) for molecular simulations.
See Graphics card and Molecular modeling on GPUs
MoltenVK
MoltenVK is a software library which allows Vulkan applications to run on top of Metal on Apple's macOS, iOS, and tvOS operating systems.
See Graphics card and MoltenVK
Motherboard
A motherboard (also called mainboard, main circuit board, MB, base board, system board, or, in Apple computers, logic board) is the main printed circuit board (PCB) in general-purpose computers and other expandable systems.
See Graphics card and Motherboard
Multi-monitor
Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system.
See Graphics card and Multi-monitor
Native resolution
The native resolution of an liquid crystal display (LCD), liquid crystal on silicon (LCoS) or other flat panel display refers to its single fixed resolution.
See Graphics card and Native resolution
NTSC
NTSC (from National Television Standards Committee) is the first American standard for analog television, published in 1941.
NuBus
NuBus is a 32-bit parallel computer bus, originally developed at MIT and standardized in 1987 as a part of the NuMachine workstation project.
Nvidia
Nvidia Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware.
Nvidia Drive
Nvidia Drive is a computer platform by Nvidia, aimed at providing autonomous car and driver assistance functionality powered by deep learning.
See Graphics card and Nvidia Drive
Nvidia GRID
Nvidia GRID is a family of graphics processing units (GPUs) made by Nvidia, introduced in 2008, that is targeted specifically towards cloud gaming.
See Graphics card and Nvidia GRID
Nvidia RTX
Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.
See Graphics card and Nvidia RTX
Nvidia Tesla
Nvidia Tesla is the former name for a line of products developed by Nvidia targeted at stream processing or general-purpose graphics processing units (GPGPU), named after pioneering electrical engineer Nikola Tesla. Graphics card and Nvidia Tesla are graphics cards.
See Graphics card and Nvidia Tesla
Nvidia Titan
Nvidia Titan is a series of video cards developed by Nvidia including.
See Graphics card and Nvidia Titan
NVLink
NVLink is a wire-based serial multi-lane near-range communications link developed by Nvidia.
OpenCL
OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.
OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.
OpenGL ES
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
See Graphics card and OpenGL ES
PAL
Phase Alternating Line (PAL) is a colour encoding system for analog television.
Pay-per-view
Pay-per-view (PPV) is a type of pay television or webcast service that enables a viewer to pay to watch individual events via private telecast.
See Graphics card and Pay-per-view
PCI Express
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X and AGP bus standards.
See Graphics card and PCI Express
PCI-X
PCI-X, short for Peripheral Component Interconnect eXtended, is a computer bus and expansion card standard that enhances the 32-bit PCI local bus for higher bandwidth demanded mostly by servers and workstations.
Peripheral Component Interconnect
Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard.
See Graphics card and Peripheral Component Interconnect
Power supply unit (computer)
A power supply unit (PSU) converts mains AC to low-voltage regulated DC power for the internal components of a desktop computer.
See Graphics card and Power supply unit (computer)
Printed circuit board
A printed circuit board (PCB), also called printed wiring board (PWB), is a medium used to connect or "wire" components to one another in a circuit.
See Graphics card and Printed circuit board
Pulse-code modulation
Pulse-code modulation (PCM) is a method used to digitally represent analog signals.
See Graphics card and Pulse-code modulation
Quadro
Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), digital content creation (DCC) applications, scientific calculations and machine learning from 2000 to 2020. Graphics card and Quadro are graphics cards.
QuickDraw
QuickDraw was the 2D graphics library and associated application programming interface (API) which is a core part of classic Mac OS.
See Graphics card and QuickDraw
Radeon
Radeon is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group, a division of AMD. Graphics card and Radeon are graphics cards.
Radeon HD 5000 series
The Evergreen series is a family of GPUs developed by Advanced Micro Devices for its Radeon line under the ATI brand name. Graphics card and Radeon HD 5000 series are graphics cards.
See Graphics card and Radeon HD 5000 series
Radeon Pro
Radeon Pro is AMD's brand of professional oriented GPUs.
See Graphics card and Radeon Pro
Radius Inc.
Radius Inc. was an American computer hardware firm founded in May 1986 by Burrell Smith, Mike Boich, Matt Carter, Alain Rossmann and joined by other members of the original Macintosh team like Andy Hertzfeld.
See Graphics card and Radius Inc.
RAMDAC
A Brooktree RAMDAC A RAMDAC (random-access memory digital-to-analog converter) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers or video cards to store the color palette and to generate the analog signals (usually a voltage amplitude) to drive a color monitor. Graphics card and RAMDAC are graphics cards.
Random-access memory
Random-access memory (RAM) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code.
See Graphics card and Random-access memory
RCA connector
The RCA connector is a type of electrical connector commonly used to carry audio and video signals.
See Graphics card and RCA connector
RGB color model
The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors.
See Graphics card and RGB color model
RIVA 128
The RIVA 128, or "NV3", was a consumer graphics processing unit created in 1997 by Nvidia. Graphics card and RIVA 128 are graphics cards.
See Graphics card and RIVA 128
Royalty-free
Royalty-free (RF) material subject to copyright or other intellectual property rights may be used without the need to pay royalties or license fees for each use, per each copy or volume sold or some time period of use or sales.
See Graphics card and Royalty-free
S-100 bus
The S-100 bus or Altair bus, IEEE 696-1983 (withdrawn), is an early computer bus designed in 1974 as a part of the Altair 8800.
See Graphics card and S-100 bus
S-Video
S-Video (also known as separate video, Y/C, and erroneously Super-Video) is an analog video signal format that carries standard-definition video, typically at 525 lines or 625 lines.
Sailfish OS
Sailfish OS is a paid Linux-based operating system based on free software, and open source projects such as Mer as well as including a closed source UI.
See Graphics card and Sailfish OS
Sampling error
In statistics, sampling errors are incurred when the statistical characteristics of a population are estimated from a subset, or sample, of that population.
See Graphics card and Sampling error
Sapphire Technology
Sapphire Technology Limited is a Hong Kong-based technology company, founded in 2001, which produces graphics cards for personal computers and workstations, motherboards, TV tuner cards, digital audio players and LCDTVs Sapphire's products are based on AMD graphics processing units, and both AMD (ATI) and Intel motherboard chipset technology.
See Graphics card and Sapphire Technology
Scalable Link Interface
Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. Graphics card and Scalable Link Interface are graphics cards.
See Graphics card and Scalable Link Interface
SCART
SCART (also known as italic or italic, especially in France, 21-pin EuroSCART in marketing by Sharp in Asia, Euroconector in Spain, EuroAV or EXT, or EIA Multiport in the United States, as an EIA interface) is a French-originated standard and associated 21-pin connector for connecting audio-visual (AV) equipment.
SECAM
SECAM, also written SÉCAM (Séquentiel de couleur à mémoire, French for color sequential with memory), is an analog color television system that was used in France, Russia and some other countries or territories of Europe and Africa.
Shader
In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.
Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software.
See Graphics card and Silicon Graphics
Sound card
A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs.
See Graphics card and Sound card
Standard-definition television
Standard-definition television (SDTV; also standard definition or SD) is a television system that uses a resolution that is not considered to be either high or enhanced definition.
See Graphics card and Standard-definition television
Summit (supercomputer)
Summit or OLCF-4 is a supercomputer developed by IBM for use at Oak Ridge Leadership Computing Facility (OLCF), a facility at the Oak Ridge National Laboratory, United States of America.
See Graphics card and Summit (supercomputer)
Sun Microsystems
Sun Microsystems, Inc. (Sun for short) was an American technology company that sold computers, computer components, software, and information technology services and created the Java programming language, the Solaris operating system, ZFS, the Network File System (NFS), and SPARC microprocessors.
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Synchronous dynamic random-access memory
Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal.
See Graphics card and Synchronous dynamic random-access memory
System on a chip
A system on a chip or system-on-chip (SoC; pl. SoCs) is an integrated circuit that integrates most or all components of a computer or other electronic system.
See Graphics card and System on a chip
Television
Television (TV) is a telecommunication medium for transmitting moving images and sound.
See Graphics card and Television
Texture mapping
Texture mapping is a method for mapping a texture on a computer-generated graphic.
See Graphics card and Texture mapping
Tizen
Tizen is a Linux-based mobile operating system backed by the Linux Foundation, developed and used primarily by Samsung Electronics.
Turing (microarchitecture)
Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia.
See Graphics card and Turing (microarchitecture)
Ultra Port Architecture
The Ultra Port Architecture (UPA) bus was developed by Sun Microsystems as a high-speed graphics card to CPU interconnect, beginning with the Ultra 1 workstation in 1995.
See Graphics card and Ultra Port Architecture
Ultra-high-definition television
Ultra-high-definition television (also known as Ultra HD television, Ultra HD, UHDTV, UHD and Super Hi-Vision) today includes 4K UHD and 8K UHD, which are two digital video formats with an aspect ratio of 16:9.
See Graphics card and Ultra-high-definition television
Uncompressed video
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video.
See Graphics card and Uncompressed video
USB
Universal Serial Bus (USB) is an industry standard that allows data exchange and delivery of power between many types of electronics.
USB decoration
A USB decoration is a decorative device that uses the Universal Serial Bus (USB) connector for electrical power, and sometimes the protocol, on a computer or other host.
See Graphics card and USB decoration
USB-C
USB-C, or USB Type-C, is a 24-pin connector (not a protocol) that supersedes previous USB connectors and can carry audio, video, and other data, e.g., to connect to monitors or external drives.
VESA Local Bus
The VESA Local Bus (usually abbreviated to VL-Bus or VLB) is a short-lived expansion bus introduced during the i486 generation of x86 IBM-compatible personal computers.
See Graphics card and VESA Local Bus
VGA connector
The Video Graphics Array (VGA) connector is a standard connector used for computer video output.
See Graphics card and VGA connector
Video
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.
Video BIOS
Video BIOS is the BIOS of a graphics card in a (usually IBM PC-derived) computer. Graphics card and Video BIOS are graphics cards.
See Graphics card and Video BIOS
Video capture
Video capture is the process of converting an analog video signal—such as that produced by a video camera, DVD player, or television tuner—to digital video and sending it to local storage or to external circuitry.
See Graphics card and Video capture
Video editing
Video editing is the post-production and arrangement of video shots.
See Graphics card and Video editing
Video Electronics Standards Association
VESA, formally known as Video Electronics Standards Association, is an American technical standards organization for computer display standards.
See Graphics card and Video Electronics Standards Association
Video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.
See Graphics card and Video game
Video game console
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller.
See Graphics card and Video game console
Video Graphics Array
Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the IBM PC compatible industry within three years.
See Graphics card and Video Graphics Array
Video projector
A video projector is an image projector that receives a video signal and projects the corresponding image onto a projection screen using a lens system.
See Graphics card and Video projector
Videocassette recorder
A videocassette recorder (VCR) or video recorder is an electromechanical device that records analog audio and analog video from broadcast television or other AV sources and can play back the recording after rewinding.
See Graphics card and Videocassette recorder
Visual effects
Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production.
See Graphics card and Visual effects
Vulkan
Vulkan is a low-level, low-overhead cross-platform API and open standard for 3D graphics and computing.
Water cooling
Cooling tower and water discharge of a nuclear power plant Water cooling is a method of heat removal from components and industrial equipment.
See Graphics card and Water cooling
Watt
The watt (symbol: W) is the unit of power or radiant flux in the International System of Units (SI), equal to 1 joule per second or 1 kg⋅m2⋅s−3.
Wine (software)
Wine is a free and open-source compatibility layer to allow application software and computer games developed for Microsoft Windows to run on Unix-like operating systems.
See Graphics card and Wine (software)
XFX
XFX Inc. is a Chinese electronics company that specializes in the manufacturing of video cards, power supplies and motherboards.
Y′UV
Y′UV, also written YUV, is the color model found in the PAL analogue color TV standard (excluding PAL-N).
YCbCr
YCbCr, Y′CbCr, or Y Pb/Cb Pr/Cr, also written as YCBCR or Y′CBCR, is a family of color spaces used as a part of the color image pipeline in video and digital photography systems.
YPbPr
YPbPr or Y'PbPr, also written as, is a color space used in video electronics, in particular in reference to component video cables.
Z-buffering
A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective.
See Graphics card and Z-buffering
ZOTAC
ZOTAC Technology Limited is a computer hardware manufacturer founded and based in Hong Kong.
1080i
1080i (also known as BT.709) is a combination of frame resolution and scan type.
1080p
1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the p stands for progressive scan, i.e. non-interlaced.
16-bit computing
16-bit microcomputers are microcomputers that use 16-bit microprocessors.
See Graphics card and 16-bit computing
2020–2023 global chip shortage
Between 2020 and 2023, there was a worldwide chip shortage affecting more than 169 industries, which led to major price increases, long queues, and reselling among consumers and manufacturers for automobiles, graphics cards, video game consoles, computers, household appliances, and other consumer electronics that require integrated circuits (commonly called "chips").
See Graphics card and 2020–2023 global chip shortage
24/7 service
In commerce and industry, 24/7 or 24-7 service (usually pronounced "twenty-four seven") is service that is available at any time and usually, every day.
See Graphics card and 24/7 service
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.
See Graphics card and 2D computer graphics
32-bit computing
In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32-bit units.
See Graphics card and 32-bit computing
3D computer graphics
3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.
See Graphics card and 3D computer graphics
3D rendering
3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer.
See Graphics card and 3D rendering
3dfx
3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.
480i
480i is the video mode used for standard-definition digital video in the Caribbean, Japan, South Korea, Taiwan, Philippines, Myanmar, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay).
480p
480p is the shorthand name for a family of video display resolutions.
576i
576i is a standard-definition digital video mode, originally used for digitizing analogue television in most countries of the world where the utility frequency for electric power distribution is 50 Hz.
576p
576p is the shorthand name for a video display resolution.
64-bit computing
In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide.
See Graphics card and 64-bit computing
720p
720p (720 lines progressive) is a progressive HD signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HD (1.78:1).
8-bit computing
In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet).
See Graphics card and 8-bit computing
References
[1] https://en.wikipedia.org/wiki/Graphics_card
Also known as 3D graphics card, DGPU, Discrete GPU, Discrete graphics, Display adapter, Display adapters, Display card, Display cards, GFX Card, Graphic adapter, Graphic adapters, Graphic card, Graphic cards, Graphic driver, Graphics accelerator card, Graphics adapter, Graphics adapters, Graphics adaptor, Graphics board, Graphics cards, Graphics controller, Graphics engine (hardware), Video Adapter, Video Card, Video adapter card, Video adapters, Video board, Video boards, Video cards, Video controller, Video display adapter, Video display board, Video display boards, Video display card, Video graphics board, Videocard.
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