Microsoft Media Server, the Glossary
Microsoft Media Server (MMS), a Microsoft proprietary network-streaming protocol, serves to transfer unicast data in Windows Media Services (previously called NetShow Services).[1]
Table of Contents
20 relations: Advanced Systems Format, Backward compatibility, HTTP, List of TCP and UDP port numbers, Microsoft, Microsoft Developer Network, MPlayer, Multimedia Messaging Service, Port (computer networking), Proprietary protocol, Real-Time Streaming Protocol, Reverse engineering, Transmission Control Protocol, Unicast, Uniform Resource Identifier, URL, User Datagram Protocol, VLC media player, Windows Media Player, Windows Media Services.
- Microsoft Windows multimedia technology
- Streaming
Advanced Systems Format
Advanced Systems Format (formerly Advanced Streaming Format, Active Streaming Format) is Microsoft's proprietary digital audio/digital video container format, especially meant for streaming media. Microsoft Media Server and Advanced Systems Format are Internet Explorer and Microsoft Windows multimedia technology.
See Microsoft Media Server and Advanced Systems Format
Backward compatibility
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system.
See Microsoft Media Server and Backward compatibility
HTTP
HTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. Microsoft Media Server and HTTP are application layer protocols.
See Microsoft Media Server and HTTP
List of TCP and UDP port numbers
This is a list of TCP and UDP port numbers used by protocols for operation of network applications.
See Microsoft Media Server and List of TCP and UDP port numbers
Microsoft
Microsoft Corporation is an American multinational corporation and technology company headquartered in Redmond, Washington.
See Microsoft Media Server and Microsoft
Microsoft Developer Network
Microsoft Developer Network (MSDN) was the division of Microsoft responsible for managing the firm's relationship with developers and testers, such as hardware developers interested in the operating system (OS), and software developers developing on the various OS platforms or using the API or scripting languages of Microsoft's applications.
See Microsoft Media Server and Microsoft Developer Network
MPlayer
MPlayer is a free and open-source media player software application.
See Microsoft Media Server and MPlayer
Multimedia Messaging Service (MMS) is a standard way to send messages that include multimedia content to and from a mobile phone over a cellular network.
See Microsoft Media Server and Multimedia Messaging Service
Port (computer networking)
In computer networking, a port or port number is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service.
See Microsoft Media Server and Port (computer networking)
Proprietary protocol
In telecommunications, a proprietary protocol is a communications protocol owned by a single organization or individual.
See Microsoft Media Server and Proprietary protocol
Real-Time Streaming Protocol
The Real-Time Streaming Protocol (RTSP) is an application-level network protocol designed for multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol. Microsoft Media Server and Real-Time Streaming Protocol are application layer protocols.
See Microsoft Media Server and Real-Time Streaming Protocol
Reverse engineering
Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight into exactly how it does so.
See Microsoft Media Server and Reverse engineering
Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite.
See Microsoft Media Server and Transmission Control Protocol
Unicast
Unicast is data transmission from a single sender (red) to a single receiver (green). Other devices on the network (yellow) do not participate in the communication. In computer networking, unicast is a one-to-one transmission from one point in the network to another point; that is, one sender and one receiver, each identified by a network address.
See Microsoft Media Server and Unicast
Uniform Resource Identifier
A Uniform Resource Identifier (URI), formerly Universal Resource Identifier, is a unique sequence of characters that identifies an abstract or physical resource, such as resources on a webpage, mail address, phone number, books, real-world objects such as people and places, concepts. Microsoft Media Server and Uniform Resource Identifier are application layer protocols.
See Microsoft Media Server and Uniform Resource Identifier
URL
A uniform resource locator (URL), colloquially known as an address on the Web, is a reference to a resource that specifies its location on a computer network and a mechanism for retrieving it.
See Microsoft Media Server and URL
User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network.
See Microsoft Media Server and User Datagram Protocol
VLC media player (previously the VideoLAN Client and commonly known as simply VLC) is a free and open-source, portable, cross-platform media player software and streaming media server developed by the VideoLAN project.
See Microsoft Media Server and VLC media player
Windows Media Player (WMP, officially referred to as Windows Media Player Legacy to distinguish it from the new Windows Media Player introduced with Windows 11), is the first media player and media library application that Microsoft developed to play audio and video on personal computers. Microsoft Media Server and Windows Media Player are Microsoft Windows multimedia technology.
See Microsoft Media Server and Windows Media Player
Windows Media Services (WMS) is streaming media server software from androids that allows a Windows Server administrator to generate streaming media (audio/video). Microsoft Media Server and Windows Media Services are Microsoft Windows multimedia technology.
See Microsoft Media Server and Windows Media Services
See also
Microsoft Windows multimedia technology
- Advanced Stream Redirector
- Advanced Systems Format
- Audio Video Interleave
- BMP file format
- CD Player (Windows)
- Core fonts for the Web
- Cross-platform Audio Creation Tool
- DVD Player (Windows)
- DVR-MS
- DirectShow
- Extensible Application Markup Language
- High Definition Compatible Digital
- Hikaru Aizawa
- ICO (file format)
- JPEG XR
- Janus (DRM)
- Media Control Interface
- Media Foundation
- Media Transfer Protocol
- Microsoft Media Server
- NetShow
- Protected Media Path
- SAMI
- Sound Recorder (Windows)
- Video for Windows
- WAV
- Windows Display Driver Model
- Windows Glyph List 4
- Windows Image Acquisition
- Windows Imaging Component
- Windows Media
- Windows Media Center
- Windows Media Connect
- Windows Media DRM
- Windows Media Player
- Windows Media Player (2022)
- Windows Media Player Playlist
- Windows Media Services
- Windows Media Video
- Windows Metafile
- Windows Presentation Foundation
- Windows XP visual styles
Streaming
- Adaptive quality of service multi-hop routing
- ClearMeeting
- Comparison of streaming media software
- Content delivery network
- Content delivery network interconnection
- Customs4U
- Darwin Streaming Server
- Electronic sell-through
- Ezmo
- High Definition Earth Viewing cameras
- Infomaniak
- Internet radio
- Kuvva
- Lifestreaming
- List of content platforms by monthly active users
- Live streaming
- Livestreamed news
- Livestreaming
- Livestreaming e-commerce in China
- Low-latency queuing
- MOD Technology
- Media-on-demand
- Microsoft Media Server
- Music Modernization Act
- Music streaming services
- Namm Radio
- Node stream
- Non-linear media
- Quality of service
- RTP Control Protocol
- Real Data Transport
- Real-time Transport Protocol
- Secure Reliable Transport
- Sepia Search
- Stream Control Transmission Protocol
- Streaming algorithms
- Streaming television
- Traffic flow (computer networking)
- ViaStreaming
- Video advertising
- Video on demand
- VideoLAN
- Webcam model
- Webcast
References
[1] https://en.wikipedia.org/wiki/Microsoft_Media_Server
Also known as MMS protocol, MMSH, Microsoft Media Services, Mms://, Mmsh://.