Motion-capture acting, the Glossary
Motion-capture acting, also called performance-capture acting and often abbreviated as mo-cap or P-cap, is a type of acting in which an actor wears markers or sensors on a skintight bodysuit or directly on the skin.[1]
Table of Contents
14 relations: Acting, Alliance of Motion Picture and Television Producers, Andy Serkis, Avatar (2009 film), Gollum, Heavenly Sword, Human image synthesis, King Kong, King Kong (2005 film), Motion capture, Planet of the Apes, PlayStation 3, SAG-AFTRA, The Lord of the Rings (film series).
- Acting techniques
- Motion capture
Acting
Acting is an activity in which a story is told by means of its enactment by an actor who adopts a character—in theatre, television, film, radio, or any other medium that makes use of the mimetic mode.
See Motion-capture acting and Acting
Alliance of Motion Picture and Television Producers
The Alliance of Motion Picture and Television Producers (AMPTP) is a trade association based in Sherman Oaks, Los Angeles, California, that represents over 350 American television and film production companies in collective bargaining negotiations with entertainment industry trade unions that include, among others, SAG-AFTRA, the Directors Guild of America, the Writers Guild of America West and East, the American Federation of Musicians, and the International Alliance of Theatrical Stage Employees.
See Motion-capture acting and Alliance of Motion Picture and Television Producers
Andy Serkis
Andrew Clement Serkis (born 20 April 1964) is an English actor and filmmaker.
See Motion-capture acting and Andy Serkis
Avatar (2009 film)
Avatar is a 2009 epic science fiction film directed, written, co-produced, and co-edited by James Cameron.
See Motion-capture acting and Avatar (2009 film)
Gollum
Gollum is a monster with a distinctive style of speech in J. R. R. Tolkien's Middle-earth legendarium.
See Motion-capture acting and Gollum
Heavenly Sword
Heavenly Sword is a 2007 action-adventure hack and slash video game developed by Ninja Theory and published by Sony Computer Entertainment for the PlayStation 3.
See Motion-capture acting and Heavenly Sword
Human image synthesis
Human image synthesis is technology that can be applied to make believable and even photorealistic renditions of human-likenesses, moving or still.
See Motion-capture acting and Human image synthesis
King Kong
King Kong, also referred to simply as Kong, is a fictional giant monster, or kaiju, resembling a gorilla, who has appeared in various media since 1933.
See Motion-capture acting and King Kong
King Kong (2005 film)
King Kong is a 2005 epic adventure monster film co-written, produced, and directed by Peter Jackson.
See Motion-capture acting and King Kong (2005 film)
Motion capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.
See Motion-capture acting and Motion capture
Planet of the Apes
Planet of the Apes is a science fiction media franchise consisting of films, books, television series, comics, and other media about a post-apocalyptic world in which humans and intelligent apes clash for control as the dominant species.
See Motion-capture acting and Planet of the Apes
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australasia.
See Motion-capture acting and PlayStation 3
SAG-AFTRA
The Screen Actors Guild-American Federation of Television and Radio Artists.
See Motion-capture acting and SAG-AFTRA
The Lord of the Rings (film series)
The Lord of the Rings is a trilogy of epic fantasy adventure films directed by Peter Jackson, based on the novel The Lord of the Rings by British author J. R. R. Tolkien.
See Motion-capture acting and The Lord of the Rings (film series)
See also
Acting techniques
- Affective memory
- Apostrophe (figure of speech)
- Art of representation
- Audience immersion
- Biomechanics (Meyerhold)
- Character comedy
- Classical acting
- Embodied imagination
- Experimental theatre
- Forum theatre
- GOTE
- Image theatre
- Improvisational theatre
- List of acting techniques
- Meisner technique
- Method acting
- Motion-capture acting
- Physical theatre
- Practical aesthetics
- Presentational and representational acting
- Psycho-physical Awareness
- Psychological effects of method acting
- Psychotechnique
- Sotto voce
- Stanislavski's system
- Substitution (theatre)
- Theatre games
- Through line
- Unit of action
- Viewpoints
- Welfare State International
Motion capture
- Adobe Character Animator
- Aniforms
- Facial motion capture
- Free viewpoint television
- Haptic suit
- IClone
- Live2D
- Motion capture
- Motion-capture acting
- Wizdish ROVR
- Xsens
- Zoë Mode
References
[1] https://en.wikipedia.org/wiki/Motion-capture_acting
Also known as Mo-cap performer, Motion capture acting, Motion capture actor, Performance capture acting, Performance capture actor, Performance-capture acting.