Puzzle, the Glossary
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge.[1]
Table of Contents
120 relations: Adventure game, Ambiguity, Anagram, Bananagrams, Boggle, Bonza (video game), Boris Kordemsky, Cartography, Chess problem, Cipher, Combination puzzle, Connect the dots, Construction puzzle, Crossword, Dabble, Deductive reasoning, Discovery (observation), Disentanglement puzzle, Dropquote, Eight queens puzzle, Ernő Rubik, Fillomino, Game, Hangman (game), Hashiwokakero, Henry Dudeney, Heyawake, Hidden object game, Hitori, Inductive reasoning aptitude, Inquiry, Jewellery, Jigsaw puzzle, John Spilsbury (cartographer), Kakuro, Knight's tour, Knowledge, Kuromasu, Letterpress (video game), Light Up (puzzle), Lloyd King (puzzle designer), Logic, Logic puzzle, Martin Gardner, Masyu, Mathematical problem, Mathematical puzzle, Maze, Maze of Games, Mechanical puzzle, ... Expand index (70 more) »
- Puzzle books
Adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving.
Ambiguity
Ambiguity is the type of meaning in which a phrase, statement, or resolution is not explicitly defined, making for several interpretations; others describe it as a concept or statement that has no real reference.
Anagram
An anagram is a word or phrase formed by rearranging the letters of a different word or phrase, typically using all the original letters exactly once.
Bananagrams
Bananagrams is a word game invented by Abraham Nathanson and Rena Nathanson of Cranston, Rhode Island, wherein lettered tiles are used to spell words.
Boggle
Boggle is a word game in which players try to find as many words as they can from a grid of lettered dice, within a set time limit.
Bonza (video game)
Bonza is a single-player crossword puzzle application developed by MiniMega, which was chosen by Apple to become part of the App Store's Best of 2014 list.
See Puzzle and Bonza (video game)
Boris Kordemsky
Boris A. Kordemsky (Борис Анастасьевич Кордемский; 23 May 1907 – 29 March 1999) was a Russian mathematician and educator.
See Puzzle and Boris Kordemsky
Cartography
Cartography (from χάρτης chartēs, 'papyrus, sheet of paper, map'; and γράφειν graphein, 'write') is the study and practice of making and using maps.
Chess problem
A chess problem, also called a chess composition, is a puzzle set by the composer using chess pieces on a chess board, which presents the solver with a particular task.
Cipher
In cryptography, a cipher (or cypher) is an algorithm for performing encryption or decryption—a series of well-defined steps that can be followed as a procedure.
Combination puzzle
A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Puzzle and combination puzzle are puzzles.
See Puzzle and Combination puzzle
Connect the dots
Connect the dots (also known as connect-the-dots, dot to dot, join the dots or follow the dots) is a form of puzzle containing a sequence of numbered dots. Puzzle and connect the dots are puzzles.
See Puzzle and Connect the dots
Construction puzzle
A construction puzzle is a puzzle where players have to build (assemble) a technical contraption. Puzzle and construction puzzle are puzzles.
See Puzzle and Construction puzzle
Crossword
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Puzzle and crossword are puzzles.
Dabble
Dabble is an anagram word game designed by George Weiss, who was 84 years old at the time, and published by INI, LLC in 2011.
Deductive reasoning
Deductive reasoning is the process of drawing valid inferences.
See Puzzle and Deductive reasoning
Discovery (observation)
Discovery is the act of detecting something new, or something previously unrecognized as meaningful.
See Puzzle and Discovery (observation)
Disentanglement puzzle
Disentanglement puzzles (also called entanglement puzzles, tanglement puzzles, tavern puzzles or topological puzzles) are a type or group of mechanical puzzle that involves disentangling one piece or set of pieces from another piece or set of pieces.
See Puzzle and Disentanglement puzzle
Dropquote
Dropquote or quotefall is a puzzle type where a quotation has been written over several lines, and the solver must recreate it from only a list of letters as they should appear in each column.
Eight queens puzzle
The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so that no two queens threaten each other; thus, a solution requires that no two queens share the same row, column, or diagonal.
See Puzzle and Eight queens puzzle
Ernő Rubik
Ernő Rubik (born 13 July 1944) is a Hungarian inventor, widely known for creating the Rubik's Cube (1974), Rubik's Magic, Rubik's Magic: Master Edition, and Rubik's Snake.
Fillomino
Fillomino (フィルオミノ) is a type of logic puzzle published by many publishers.
Game
A game is a structured type of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool.
See Puzzle and Game
Hangman (game)
Hangman is a guessing game for two or more players.
Hashiwokakero
Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli.
Henry Dudeney
Henry Ernest Dudeney (10 April 1857 – 23 April 1930) was an English author and mathematician who specialised in logic puzzles and mathematical games.
Heyawake
Heyawake (Japanese: へやわけ, "divided rooms") is a binary-determination logic puzzle published by Nikoli.
A hidden object game, also called hidden picture or hidden object puzzle adventure (HOPA), is a subgenre of puzzle video games in which the player must find items from a list that are hidden within a scene.
See Puzzle and Hidden object game
Hitori
Hitori (Japanese: "Alone" or "one person"; ひとりにしてくれ Hitori ni shite kure; literally "leave me alone") is a type of logic puzzle published by Nikoli.
Inductive reasoning aptitude
Inductive reasoning aptitude (also called differentiation or inductive learning ability) measures how well a person can identify a pattern within a large amount of data.
See Puzzle and Inductive reasoning aptitude
Inquiry
An inquiry (also spelled as enquiry in British English) is any process that has the aim of augmenting knowledge, resolving doubt, or solving a problem.
Jewellery
Jewellery (or jewelry in American English) consists of decorative items worn for personal adornment, such as brooches, rings, necklaces, earrings, pendants, bracelets, and cufflinks.
Jigsaw puzzle
A jigsaw puzzle (with context, sometimes just jigsaw or just puzzle) is a tiling puzzle that requires the assembly of often irregularly shaped interlocking and mosaicked pieces, each of which typically has a portion of a picture.
John Spilsbury (cartographer)
John Spilsbury (/I.P.A. spɪlsbəri/ 1739 – 3 April 1769) was a British cartographer and engraver.
See Puzzle and John Spilsbury (cartographer)
Kakuro
Kakuro or Kakkuro or Kakoro (カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword.
Knight's tour
A knight's tour is a sequence of moves of a knight on a chessboard such that the knight visits every square exactly once.
Knowledge
Knowledge is an awareness of facts, a familiarity with individuals and situations, or a practical skill.
Kuromasu
, abbreviated or, is a binary-determination logic puzzle published by Nikoli.
Letterpress (video game)
Letterpress is a 2012 turn-based word game developed by Loren Brichter and published by Atebits.
See Puzzle and Letterpress (video game)
Light Up (puzzle)
Light Up (Japanese: 美術館 bijutsukan, art gallery), also called Akari (明かり, light) is a binary-determination logic puzzle published by Nikoli.
See Puzzle and Light Up (puzzle)
Lloyd King (puzzle designer)
Lloyd King is a puzzle designer living in the UK.
See Puzzle and Lloyd King (puzzle designer)
Logic
Logic is the study of correct reasoning.
See Puzzle and Logic
Logic puzzle
A logic puzzle is a puzzle deriving from the mathematical field of deduction.
Martin Gardner
Martin Gardner (October 21, 1914May 22, 2010) was an American popular mathematics and popular science writer with interests also encompassing magic, scientific skepticism, micromagic, philosophy, religion, and literatureespecially the writings of Lewis Carroll, L. Frank Baum, and G. K. Chesterton.
Masyu
is a type of logic puzzle designed and published by Nikoli.
See Puzzle and Masyu
Mathematical problem
A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics.
See Puzzle and Mathematical problem
Mathematical puzzle
Mathematical puzzles make up an integral part of recreational mathematics.
See Puzzle and Mathematical puzzle
Maze
A maze is a path or collection of paths, typically from an entrance to a goal. Puzzle and maze are puzzles.
See Puzzle and Maze
Maze of Games
The Maze of Games is a puzzlehunt and interactive multimedia novel.
Mechanical puzzle
A mechanical puzzle is a puzzle presented as a set of mechanically interlinked pieces in which the solution is to manipulate the whole object or parts of it. Puzzle and mechanical puzzle are puzzles.
See Puzzle and Mechanical puzzle
A metapuzzle, also known as a meta-puzzle or meta, is a puzzle that uses the solutions to a set of puzzles to create or provide data for a final puzzle.
Minesweeper (video game)
Minesweeper is a logic puzzle video game genre generally played on personal computers.
See Puzzle and Minesweeper (video game)
Missing square puzzle
The missing square puzzle is an optical illusion used in mathematics classes to help students reason about geometrical figures; or rather to teach them not to reason using figures, but to use only textual descriptions and the axioms of geometry.
See Puzzle and Missing square puzzle
National Puzzle Day
National Puzzle Day is an American observance that occurs January 29 every year.
See Puzzle and National Puzzle Day
National Puzzlers' League
The National Puzzlers' League (NPL) is a nonprofit organization focused on puzzling, primarily in the realm of word play and word games. Puzzle and National Puzzlers' League are puzzles.
See Puzzle and National Puzzlers' League
Nikoli (publisher)
is a Japanese publisher that specializes in games and, especially, logic puzzles.
See Puzzle and Nikoli (publisher)
Nob Yoshigahara Puzzle Design Competition
Nob Yoshigahara Puzzle Design Competition is an annual award and competition in the engineering and design of mechanical puzzles.
See Puzzle and Nob Yoshigahara Puzzle Design Competition
Nonogram
Nonograms, also known as Hanjie, Paint by Numbers, Picross, Griddlers, and Pic-a-Pix are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the edges of the grid to reveal a hidden picture.
Noun
In grammar, a noun is a word that represents a concrete or abstract thing, such as living creatures, places, actions, qualities, states of existence, and ideas.
See Puzzle and Noun
Numberlink
Numberlink is a type of logic puzzle involving finding paths to connect numbers in a grid.
Nurikabe (puzzle)
Nurikabe (hiragana: ぬりかべ) is a binary determination puzzle named for Nurikabe, an invisible wall in Japanese folklore that blocks roads and delays foot travel.
See Puzzle and Nurikabe (puzzle)
Order of operations
In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression.
See Puzzle and Order of operations
Oskar van Deventer
Oskar van Deventer (born 1965) is a Dutch puzzle maker.
See Puzzle and Oskar van Deventer
Oxford English Dictionary
The Oxford English Dictionary (OED) is the principal historical dictionary of the English language, published by Oxford University Press (OUP), a University of Oxford publishing house.
See Puzzle and Oxford English Dictionary
Paper-and-pencil game
Paper-and-pencil games or paper-and-pen games (or some variation on those terms) are games that can be played solely with paper and pencils (or other writing implements), usually without erasing.
See Puzzle and Paper-and-pencil game
Pattern
A pattern is a regularity in the world, in human-made design, or in abstract ideas.
Peg solitaire
Peg Solitaire, Solo Noble, Solo Goli, Marble Solitaire or simply Solitaire is a board game for one player involving movement of pegs on a board with holes.
Perquackey
Perquackey is a word game played with dice, produced by Cardinal Industries, Inc.
Platformer
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment.
Problem solving
Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities.
See Puzzle and Problem solving
Puzz 3D
Puzz 3D is the brand name of three-dimensional jigsaw puzzles, manufactured by Hasbro and formerly by Wrebbit, Inc. Unlike traditional puzzles which are composed of series of flat pieces that when put together, create a single unified image, the Puzz 3D series of puzzles are composed on plastic foam, with part of an image graphed on a stiff paper facade glued to the underlying foam piece and cut to match the piece's dimensions.
Puzzle
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. Puzzle and puzzle are problem solving, puzzle books and puzzles.
Puzzle box
A puzzle box (also called a secret box or trick box) is a box that can be opened only by solving a puzzle.
Puzzle contest
Puzzle contests are popular competitions in which the objective is to solve a puzzle within a given time limit, and to obtain the best possible score among all players. Puzzle and puzzle contest are puzzles.
Puzzle hunt
A puzzle hunt (sometimes рuzzlehunt) is an event where teams compete to solve a series of puzzles, many of which are tied together via metapuzzles.
Puzzle lock
A puzzle lock or puzzle padlock is a type of mechanical puzzle.
Puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving.
See Puzzle and Puzzle video game
Ravensburger
Ravensburger AG is a German game, puzzle and toy company, publishing house, and market leader in the jigsaw puzzle market.
Raymond Smullyan
Raymond Merrill Smullyan (May 25, 1919 – February 6, 2017) was an American mathematician, magician, concert pianist, logician, Taoist, and philosopher.
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Riddle
A riddle is a statement, question or phrase having a double or veiled meaning, put forth as a puzzle to be solved.
Ripple Effect (puzzle)
Ripple Effect (Japanese:波及効果 Hakyuu Kouka) is a logic puzzle published by Nikoli.
See Puzzle and Ripple Effect (puzzle)
Robert Dudley (explorer)
Sir Robert Dudley (7 August 1574 – 6 September 1649) was an English explorer and cartographer.
See Puzzle and Robert Dudley (explorer)
Rubik's Cube
The Rubik's Cube is a 3D combination puzzle invented in 1974 by Hungarian sculptor and professor of architecture Ernő Rubik.
Ruzzle
Ruzzle is a mobile game developed by Swedish gaming company MAG Interactive and was first published in the Apple Store in March 2012.
Sam Loyd
Samuel Loyd (January 30, 1841 – April 10, 1911) was an American chess player, chess composer, puzzle author, and recreational mathematician.
Sangaku
Sangaku or san gaku (lit) are Japanese geometrical problems or theorems on wooden tablets which were placed as offerings at Shinto shrines or Buddhist temples during the Edo period by members of all social classes.
Scrabble
Scrabble is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares.
Seven Bridges of Königsberg
The Seven Bridges of Königsberg is a historically notable problem in mathematics. Puzzle and Seven Bridges of Königsberg are puzzles.
See Puzzle and Seven Bridges of Königsberg
Shikaku
(also anglicised as Divide by Box or Rectangles) is a logic puzzle published by Nikoli.
Situation puzzle
Situation puzzles are often referred to as minute mysteries, lateral thinking puzzles or "yes/no" puzzles. Puzzle and Situation puzzle are puzzles.
See Puzzle and Situation puzzle
Sliding puzzle
A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration.
Slitherlink
Slitherlink (also known as Fences, Takegaki, Loop the Loop, Loopy, Ouroboros, Suriza, Rundweg and Dotty Dilemma) is a logic puzzle developed by publisher Nikoli.
Sokoban
is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations.
Soma cube
The Soma cube is a solid dissection puzzle invented by Danish polymath Piet Hein in 1933 during a lecture on quantum mechanics conducted by Werner Heisenberg.
Sphinx
A sphinx (σφίγξ,; phíx,; or sphinges) is a mythical creature with the head of a human, the body of a lion, and the wings of an eagle.
Spot the difference
Spot the difference is a type of puzzle where players must find a set number of differences between two otherwise similar images. Puzzle and Spot the difference are puzzles.
See Puzzle and Spot the difference
Stick puzzle
Stick puzzles are a type of combination puzzle that uses multiple sticks or 'polysticks' (which can be one-dimensional objects) to assemble two- or three-dimensional configurations. Puzzle and stick puzzle are puzzles.
Sudoku
Sudoku (digit-single; originally called Number Place) is a logic-based, combinatorial number-placement puzzle.
Takuzu
Takuzu, also known as Binairo, is a logic puzzle involving placement of two symbols, often 1s and 0s, on a rectangular grid.
Tangram
The tangram is a dissection puzzle consisting of seven flat polygons, called tans, which are put together to form shapes.
Three cups problem
The three cups problem, also known as the three cup challenge and other variants, is a mathematical puzzle that, in its most common form, cannot be solved.
See Puzzle and Three cups problem
Three utilities problem
The classical mathematical puzzle known as the three utilities problem or sometimes water, gas and electricity asks for non-crossing connections to be drawn between three houses and three utility companies in the plane.
See Puzzle and Three utilities problem
Tile-matching video game
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion.
See Puzzle and Tile-matching video game
Tiling puzzle
Tiling puzzles are puzzles involving two-dimensional packing problems in which a number of flat shapes have to be assembled into a larger given shape without overlaps (and often without gaps).
Tour puzzle
A tour puzzle is a puzzle in which the player travels around a board (usually but not necessarily two-dimensional) using a token which represents a character. Puzzle and tour puzzle are puzzles.
Tower of Hanoi
The Tower of Hanoi (also called The problem of Benares Temple or Tower of Brahma or Lucas' Tower and sometimes pluralized as Towers, or simply pyramid puzzle) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod.
Toy
A toy or plaything is an object that is used primarily to provide entertainment.
See Puzzle and Toy
Uncle Art's Funland
Uncle Art's Funland (also known as Funland and as Uncle Nugent's Funland) is a long-running syndicated weekly puzzle and entertainment feature originated by Art Nugent (1891–1975). Puzzle and Uncle Art's Funland are problem solving and puzzles.
See Puzzle and Uncle Art's Funland
Verb
A verb is a word (part of speech) that in syntax generally conveys an action (bring, read, walk, run, learn), an occurrence (happen, become), or a state of being (be, exist, stand).
See Puzzle and Verb
Walter Scott
Sir Walter Scott, 1st Baronet (15 August 1771 – 21 September 1832), was a Scottish novelist, poet and historian.
Waverley (novel)
Waverley; or, ’Tis Sixty Years Since is a historical novel by Walter Scott (1771–1832).
See Puzzle and Waverley (novel)
Wheel of Fortune (American game show)
Wheel of Fortune (often known simply as Wheel) is an American television game show created by Merv Griffin.
See Puzzle and Wheel of Fortune (American game show)
Will Shortz
William F. Shortz (born August 26, 1952) is an American puzzle creator and editor who is the crossword editor for The New York Times.
Word game
Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties.
Word search
A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that consists of the letters of words placed in a grid, which usually has a rectangular or square shape.
Words with Friends
Words with Friends is a multiplayer computer word game developed by Newtoy.
See Puzzle and Words with Friends
WordSpot
WordSpot is a fast-paced word search board game where players use transparent tokens to highlight words found on a board of wooden letter tiles.
World Cube Association
The World Cube Association (WCA) is the worldwide non-profit organization that regulates and holds competitions for mechanical puzzles that are operated by twisting groups of pieces, commonly known as twisty puzzles (a subcategory of combination puzzles).
See Puzzle and World Cube Association
World Puzzle Championship
The World Puzzle Championship (commonly abbreviated as WPC) is an annual international puzzle competition run by the World Puzzle Federation.
See Puzzle and World Puzzle Championship
15 puzzle
The 15 puzzle (also called Gem Puzzle, Boss Puzzle, Game of Fifteen, Mystic Square and more) is a sliding puzzle.
See also
Puzzle books
- A Treasure's Trove
- Algorithmic Puzzles
- Animalia (book)
- CDB!
- CDC?
- Cain's Jawbone
- Cole's Funny Picture Book
- Gödel, Escher, Bach
- I Spy (book series)
- Masquerade (book)
- Maze: Solve the World's Most Challenging Puzzle
- More Sideways Arithmetic from Wayside School
- Mysterious Stranger
- On the Trail of the Golden Owl
- Puzzle
- Puzzle book
- Secrets of the Alchemist Dar
- Sideways Arithmetic from Wayside School
- Taking Sudoku Seriously
- The Bee on the Comb
- The Cat's Quizzer
- The Clock Without a Face
- The Eleventh Hour (book)
- The Gollywhopper Games
- The Legend of the Golden Snail
- The Merlin Mystery
- The Ultimate Alphabet
- To Mock a Mockingbird
- Treasure: In Search of the Golden Horse
- Usborne Puzzle Adventure series
- West by Sea: A Treasure Hunt That Spans the Globe
- Where's Wally Now?
- Where's Wally in Hollywood?
- Where's Wally?
- Where's Wally? (book)
- Where's Wally? The Fantastic Journey
- Where's Wally? The Great Picture Hunt!
- Where's Wally? The Wonder Book
- Where's Wally?: The Magnificent Poster Book!
- Where's Wally?: The Ultimate Fun Book
- Who Killed the Robins Family?
- Yoo-hoo, Ladybird!
References
[1] https://en.wikipedia.org/wiki/Puzzle
Also known as Brainbreaker, Enigmatologist, Enigmatology, Frvade, Metagrobology, Online Puzzle, Online puzzles, P4X the riddle, Puzzle game, Puzzle piece, Puzzle solving, Puzzle-solving, Puzzles, Puzzlist, Pzzl, Web Riddler, Zest Online Riddle.
, Metapuzzle, Minesweeper (video game), Missing square puzzle, National Puzzle Day, National Puzzlers' League, Nikoli (publisher), Nob Yoshigahara Puzzle Design Competition, Nonogram, Noun, Numberlink, Nurikabe (puzzle), Order of operations, Oskar van Deventer, Oxford English Dictionary, Paper-and-pencil game, Pattern, Peg solitaire, Perquackey, Platformer, Problem solving, Puzz 3D, Puzzle, Puzzle box, Puzzle contest, Puzzle hunt, Puzzle lock, Puzzle video game, Ravensburger, Raymond Smullyan, Riddle, Ripple Effect (puzzle), Robert Dudley (explorer), Rubik's Cube, Ruzzle, Sam Loyd, Sangaku, Scrabble, Seven Bridges of Königsberg, Shikaku, Situation puzzle, Sliding puzzle, Slitherlink, Sokoban, Soma cube, Sphinx, Spot the difference, Stick puzzle, Sudoku, Takuzu, Tangram, Three cups problem, Three utilities problem, Tile-matching video game, Tiling puzzle, Tour puzzle, Tower of Hanoi, Toy, Uncle Art's Funland, Verb, Walter Scott, Waverley (novel), Wheel of Fortune (American game show), Will Shortz, Word game, Word search, Words with Friends, WordSpot, World Cube Association, World Puzzle Championship, 15 puzzle.