Swarm intelligence, the Glossary
Swarm intelligence (SI) is the collective behavior of decentralized, self-organized systems, natural or artificial.[1]
Table of Contents
111 relations: Alcherio Martinoli, Algorithm, Ant colony, Ant colony optimization algorithms, Artificial immune system, Artificial intelligence, Artificial life, Association for Computing Machinery, Batman Returns, Beehive, Boids, Cellular automaton, Cluster analysis, Collaborative intelligence, Collective behavior, Collective effervescence, Complex system, Computational creativity, Craig Reynolds (computer graphics), Crowd simulation, Data mining, Decentralization, Deep learning, Differential evolution, Dispersive flies optimisation, Distributed artificial intelligence, Douglas A. Lawson, Emergence, European Space Agency, Evolutionary algorithm, Evolutionary computation, Feedback arc set, Fitness (biology), Flocking, Food and Agriculture Organization, Genetically modified organism, George A. Bekey, Gerardo Beni, Gilles Deleuze, Global brain, Global optimization, Group mind (science fiction), Herding, Hewlett-Packard, Hunting, Hybrid algorithm, Intelligent agent, James Kennedy (social psychologist), Journal of Physics A, Language, ... Expand index (61 more) »
- Intelligence by type
- Multi-agent systems
- Nature-inspired metaheuristics
Alcherio Martinoli
Alcherio Martinoli is a roboticist and an associate professor at the École polytechnique fédérale de Lausanne (EPFL) in the School of Architecture, Civil and Environmental Engineering where he heads the Distributed Systems and Algorithms Laboratory.
See Swarm intelligence and Alcherio Martinoli
Algorithm
In mathematics and computer science, an algorithm is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation.
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Ant colony
An ant colony is a population of ants, typically from a single species, capable of maintaining their complete lifecycle.
See Swarm intelligence and Ant colony
Ant colony optimization algorithms
In computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems which can be reduced to finding good paths through graphs. Swarm intelligence and ant colony optimization algorithms are nature-inspired metaheuristics.
See Swarm intelligence and Ant colony optimization algorithms
Artificial immune system
In artificial intelligence, artificial immune systems (AIS) are a class of computationally intelligent, rule-based machine learning systems inspired by the principles and processes of the vertebrate immune system.
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Artificial intelligence
Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems. Swarm intelligence and Artificial intelligence are intelligence by type.
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Artificial life
Artificial life (ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry.
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Association for Computing Machinery
The Association for Computing Machinery (ACM) is a US-based international learned society for computing.
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Batman Returns
Batman Returns is a 1992 American superhero film directed by Tim Burton and written by Daniel Waters.
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Beehive
A beehive is an enclosed structure in which some honey bee species of the subgenus Apis live and raise their young.
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Boids
Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds, and related group motion.
See Swarm intelligence and Boids
Cellular automaton
A cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory.
See Swarm intelligence and Cellular automaton
Cluster analysis
Cluster analysis or clustering is the task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more similar (in some specific sense defined by the analyst) to each other than to those in other groups (clusters).
See Swarm intelligence and Cluster analysis
Collaborative intelligence
Collaborative intelligence characterizes multi-agent, distributed systems where each agent, human or machine, is autonomously contributing to a problem solving network. Swarm intelligence and Collaborative intelligence are collective intelligence and intelligence by type.
See Swarm intelligence and Collaborative intelligence
Collective behavior
The expression collective behavior was first used by Franklin Henry Giddings and employed later by Robert Park and Ernest Burgess, Herbert Blumer, Ralph H. Turner and Lewis Killian, and Neil Smelser to refer to social processes and events which do not reflect existing social structure (laws, conventions, and institutions), but which emerge in a "spontaneous" way.
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Collective effervescence
Collective effervescence (CE) is a sociological concept coined by Émile Durkheim.
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Complex system
A complex system is a system composed of many components which may interact with each other.
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Computational creativity
Computational creativity (also known as artificial creativity, mechanical creativity, creative computing or creative computation) is a multidisciplinary endeavour that is located at the intersection of the fields of artificial intelligence, cognitive psychology, philosophy, and the arts (e.g., computational art as part of computational culture).
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Craig Reynolds (computer graphics)
Craig W. Reynolds (born March 15, 1953), is an artificial life and computer graphics expert, who created the Boids artificial life simulation in 1986.
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Crowd simulation
Crowd simulation is the process of simulating the movement of a large number of entities or characters.
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Data mining
Data mining is the process of extracting and discovering patterns in large data sets involving methods at the intersection of machine learning, statistics, and database systems.
See Swarm intelligence and Data mining
Decentralization
Decentralization or decentralisation is the process by which the activities of an organization, particularly those regarding planning and decision-making, are distributed or delegated away from a central, authoritative location or group and given to smaller factions within it.
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Deep learning
Deep learning is the subset of machine learning methods based on neural networks with representation learning.
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Differential evolution
In evolutionary computation, differential evolution (DE) is a method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.
See Swarm intelligence and Differential evolution
Dispersive flies optimisation
Dispersive flies optimisation (DFO) is a bare-bones swarm intelligence algorithm which is inspired by the swarming behaviour of flies hovering over food sources. Swarm intelligence and Dispersive flies optimisation are nature-inspired metaheuristics.
See Swarm intelligence and Dispersive flies optimisation
Distributed artificial intelligence
Distributed artificial intelligence (DAI) also called Decentralized Artificial IntelligenceDemazeau, Yves, and J-P. Müller, eds. Swarm intelligence and Distributed artificial intelligence are multi-agent systems.
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Douglas A. Lawson
Douglas A. Lawson (born 1947) is a geologist, paleontologist, and computer scientist.
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Emergence
In philosophy, systems theory, science, and art, emergence occurs when a complex entity has properties or behaviors that its parts do not have on their own, and emerge only when they interact in a wider whole.
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European Space Agency
The European Space Agency (ESA) is a 22-member intergovernmental body devoted to space exploration.
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Evolutionary algorithm
In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm.
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Evolutionary computation
In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.
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Feedback arc set
In graph theory and graph algorithms, a feedback arc set or feedback edge set in a directed graph is a subset of the edges of the graph that contains at least one edge out of every cycle in the graph.
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Fitness (biology)
Fitness (often denoted w or ω in population genetics models) is a quantitative representation of individual reproductive success.
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Flocking
Flocking is the behavior exhibited when a group of birds, called a flock, are foraging or in flight.
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Food and Agriculture Organization
The Food and Agriculture Organization of the United NationsOrganisation des Nations unies pour l'alimentation et l'agriculture; Organizzazione delle Nazioni Unite per l'alimentazione e l'agricoltura.
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Genetically modified organism
A genetically modified organism (GMO) is any organism whose genetic material has been altered using genetic engineering techniques.
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George A. Bekey
George A. Bekey (born 1928) is an American roboticist and the Professor Emeritus of Computer Science, Electrical Engineering and Biomedical Engineering at the University of Southern California.
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Gerardo Beni
Gerardo Beni (born Florence, Italy 21 February 1946) is a professor of electrical engineering at University of California, Riverside who, with Jing Wang, is known as the originator of the term swarm intelligence in the context of cellular robotics and the concept of electrowetting, with Susan Hackwood.
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Gilles Deleuze
Gilles Louis René Deleuze (18 January 1925 – 4 November 1995) was a French philosopher who, from the early 1950s until his death in 1995, wrote on philosophy, literature, film, and fine art.
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Global brain
The global brain is a neuroscience-inspired and futurological vision of the planetary information and communications technology network that interconnects all humans and their technological artifacts.
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Global optimization
Global optimization is a branch of applied mathematics and numerical analysis that attempts to find the global minima or maxima of a function or a set of functions on a given set.
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Group mind (science fiction)
A group mind, group ego, mind coalescence, or gestalt intelligence in science fiction is a plot device in which multiple minds, or consciousnesses, are linked into a single collective consciousness or intelligence. Swarm intelligence and group mind (science fiction) are collective intelligence.
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Herding
Herding is the act of bringing individual animals together into a group (herd), maintaining the group, and moving the group from place to place—or any combination of those.
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Hewlett-Packard
The Hewlett-Packard Company, commonly shortened to Hewlett-Packard or HP, was an American multinational information technology company headquartered in Palo Alto, California.
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Hunting
Hunting is the human practice of seeking, pursuing, capturing, and killing wildlife or feral animals.
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Hybrid algorithm
A hybrid algorithm is an algorithm that combines two or more other algorithms that solve the same problem, either choosing one based on some characteristic of the data, or switching between them over the course of the algorithm.
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Intelligent agent
In intelligence and artificial intelligence, an intelligent agent (IA) is an agent acting in an intelligent manner.
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James Kennedy (born November 5, 1950) is an American social psychologist, best known as an originator and researcher of particle swarm optimization.
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Journal of Physics A
The Journal of Physics A: Mathematical and Theoretical is a peer-reviewed scientific journal published by IOP Publishing, the publishing branch of the Institute of Physics.
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Language
Language is a structured system of communication that consists of grammar and vocabulary.
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This is a chronologically ordered list of metaphor-based metaheuristics and swarm intelligence algorithms, sorted by decade of proposal. Swarm intelligence and list of metaphor-based metaheuristics are nature-inspired metaheuristics.
See Swarm intelligence and List of metaphor-based metaheuristics
Louis B. Rosenberg
Louis Barry Rosenberg (born 1969) is an American engineer, researcher, inventor, and entrepreneur.
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Luca Maria Gambardella
Luca Maria Gambardella (born 4 January 1962) is an Italian computer scientist and author.
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M. Anthony Lewis
M.
See Swarm intelligence and M. Anthony Lewis
Magnetic resonance imaging
Magnetic resonance imaging (MRI) is a medical imaging technique used in radiology to form pictures of the anatomy and the physiological processes inside the body.
See Swarm intelligence and Magnetic resonance imaging
Magnus Egerstedt
Magnus B. Egerstedt (born June 28, 1971) is a Swedish-American roboticist who is the Dean of the Henry Samueli School of Engineering at the University of California, Irvine.
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Marco Dorigo
Marco Dorigo (born 26 August 1961, in Milan, Italy) is a research director for the Belgian Funds for Scientific Research and a co-director of IRIDIA, the artificial intelligence lab of the Université Libre de Bruxelles.
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MASSIVE (software)
MASSIVE (Multiple Agent Simulation System in Virtual Environment) is a high-end computer animation and artificial intelligence software package used for generating crowd-related visual effects for film and television.
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Mathematical optimization
Mathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criteria, from some set of available alternatives.
See Swarm intelligence and Mathematical optimization
Maurice Clerc (mathematician)
Maurice Clerc is a French mathematician.
See Swarm intelligence and Maurice Clerc (mathematician)
Maximum and minimum
In mathematical analysis, the maximum and minimum of a function are, respectively, the largest and smallest value taken by the function.
See Swarm intelligence and Maximum and minimum
In computer science and mathematical optimization, a metaheuristic is a higher-level procedure or heuristic designed to find, generate, tune, or select a heuristic (partial search algorithm) that may provide a sufficiently good solution to an optimization problem or a machine learning problem, especially with incomplete or imperfect information or limited computation capacity.
See Swarm intelligence and Metaheuristic
Microbial intelligence
Microbial intelligence (known as bacterial intelligence) is the intelligence shown by microorganisms.
See Swarm intelligence and Microbial intelligence
Monte Carlo algorithm
In computing, a Monte Carlo algorithm is a randomized algorithm whose output may be incorrect with a certain (typically small) probability.
See Swarm intelligence and Monte Carlo algorithm
Multi-agent system
A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents. Swarm intelligence and multi-agent system are multi-agent systems.
See Swarm intelligence and Multi-agent system
Myrmecology
Myrmecology (from Greek: μύρμηξ, myrmex, "ant" and λόγος, logos, "study") is a branch of entomology focusing on the scientific study of ants.
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NASA
The National Aeronautics and Space Administration (NASA) is an independent agency of the U.S. federal government responsible for the civil space program, aeronautics research, and space research.
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Nikolaus Correll
Nikolaus Correll (born 1977 in Munich, Germany) is a roboticist and an associate professor at the University of Colorado at Boulder in the Department of Computer Science with courtesy appointments in the departments of Aerospace, Electrical and Materials Engineering.
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P. N. Suganthan
Ponnuthurai Nagaratnam Suganthan is a computer science academic from KINDI Center for Computing Research, Qatar University.
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Parameter space
The parameter space is the space of possible parameter values that define a particular mathematical model.
See Swarm intelligence and Parameter space
Particle swarm optimization
In computational science, particle swarm optimization (PSO) is a computational method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.
See Swarm intelligence and Particle swarm optimization
Pheromone
A pheromone is a secreted or excreted chemical factor that triggers a social response in members of the same species.
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Physica (journal)
Physica is a Dutch series of peer-reviewed, scientific journals of physics by Elsevier.
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Physical Review Letters
Physical Review Letters (PRL), established in 1958, is a peer-reviewed, scientific journal that is published 52 times per year by the American Physical Society.
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Population protocol
A population protocol is a distributed computing model formed by resource-limited mobile agents which meet in a random way according to an interaction graph.
See Swarm intelligence and Population protocol
Preprint
In academic publishing, a preprint is a version of a scholarly or scientific paper that precedes formal peer review and publication in a peer-reviewed scholarly or scientific journal.
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Promise theory
Promise theory is a method of analysis suitable for studying any system of interacting components.
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Quorum sensing
In biology, quorum sensing or quorum signaling (QS) is the process of cell-to-cell communication that allows bacteria to detect and respond to cell population density by gene regulation, typically as a means of acclimating to environmental disadvantages.
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Randomized algorithm
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure.
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Reinforcement learning
Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent ought to take actions in a dynamic environment in order to maximize the cumulative reward.
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Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically.
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Rule 110
The Rule 110 cellular automaton (often called simply Rule 110) is an elementary cellular automaton with interesting behavior on the boundary between stability and chaos.
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Russell C. Eberhart
Russell C. Eberhart, an American electrical engineer, best known as the co-developer of particle swarm optimization concept (with James Kennedy (social psychologist)).
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Scholarpedia
Scholarpedia is an English-language wiki-based online encyclopedia with features commonly associated with open-access online academic journals, which aims to have quality content in science and medicine.
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Self-organization
Self-organization, also called spontaneous order in the social sciences, is a process where some form of overall order arises from local interactions between parts of an initially disordered system.
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Self-organized criticality
Self-organized criticality (SOC) is a property of dynamical systems that have a critical point as an attractor.
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Shoaling and schooling
In biology, any group of fish that stay together for social reasons are shoaling, and if the group is swimming in the same direction in a coordinated manner, they are schooling.
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SIGGRAPH
SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974.
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Simulated annealing
Simulated annealing (SA) is a probabilistic technique for approximating the global optimum of a given function.
See Swarm intelligence and Simulated annealing
Southwest Airlines
Southwest Airlines Co. is a major airline in the United States that operates on a low-cost carrier model.
See Swarm intelligence and Southwest Airlines
Spiral optimization algorithm
In mathematics, the spiral optimization (SPO) algorithm is a metaheuristic inspired by spiral phenomena in nature. Swarm intelligence and spiral optimization algorithm are collective intelligence, multi-agent systems and nature-inspired metaheuristics.
See Swarm intelligence and Spiral optimization algorithm
Stanford University School of Medicine
The Stanford University School of Medicine is the medical school of Stanford University and is located in Stanford, California, United States.
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Stanley and Stella in: Breaking the Ice
Stanley and Stella in: Breaking the Ice, also known as Love Found, is a 1987 American animated short film.
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Stochastic diffusion search
Stochastic diffusion search (SDS) was first described in 1989 as a population-based, pattern-matching algorithm. Swarm intelligence and Stochastic diffusion search are nature-inspired metaheuristics.
See Swarm intelligence and Stochastic diffusion search
Stochastic grammar
A stochastic grammar (statistical grammar) is a grammar framework with a probabilistic notion of grammaticality.
See Swarm intelligence and Stochastic grammar
Stochastic optimization
Stochastic optimization (SO) methods are optimization methods that generate and use random variables.
See Swarm intelligence and Stochastic optimization
Swarm Development Group
The Swarm Development Group (SDG) is an American non-profit organization to advance the development of complex adaptive system-oriented agent-based modeling (ABM) tools initiated at the Santa Fe Institute (SFI) in Santa Fe, New Mexico, US.
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Swarm robotic platforms
Swarm robotic platforms apply swarm robotics in multi-robot collaboration.
See Swarm intelligence and Swarm robotic platforms
Swarm robotics
Swarm robotics is an approach to the coordination of multiple robots as a system which consist of large numbers of mostly simple physical robots.
See Swarm intelligence and Swarm robotics
Swarming (military)
Swarming is a battlefield tactic designed to maximize target saturation, and thereby overwhelm or saturate the defences of the principal target or objective.
See Swarm intelligence and Swarming (military)
SwisTrack
SwisTrack is an open-source tool for tracking robots and other objects using a camera or a recorded video as input source.
See Swarm intelligence and SwisTrack
Symmetry breaking of escaping ants
Symmetry breaking of escaping ants is a herd behavior phenomenon observed when ants are constrained to a cell with two equidistant exits and then sprayed with an insect repellent.
See Swarm intelligence and Symmetry breaking of escaping ants
Tamás Vicsek
Tamás Vicsek (born 10 May 1948, Budapest) is a Hungarian scientist with research interests in numerical studies of dense liquids, percolation theory, Monte Carlo simulation of cluster models, aggregation phenomena, fractal growth, pattern formation (computer and laboratory experiments), collective phenomena in biological systems (flocking, oscillations, crowds), molecular motors, cell locomotion in vitro.
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Telecommunications network
A telecommunications network is a group of nodes interconnected by telecommunications links that are used to exchange messages between the nodes.
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The Lord of the Rings (film series)
The Lord of the Rings is a trilogy of epic fantasy adventure films directed by Peter Jackson, based on the novel The Lord of the Rings by British author J. R. R. Tolkien.
See Swarm intelligence and The Lord of the Rings (film series)
The Wisdom of Crowds
The Wisdom of Crowds: Why the Many Are Smarter Than the Few and How Collective Wisdom Shapes Business, Economies, Societies and Nations, published in 2004, is a book written by James Surowiecki about the aggregation of information in groups, resulting in decisions that, he argues, are often better than could have been made by any single member of the group.
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UCSF School of Medicine
The UCSF School of Medicine is the medical school of the University of California, San Francisco and is located at the base of Mount Sutro on the Parnassus Heights campus in San Francisco, California.
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United Nations
The United Nations (UN) is a diplomatic and political international organization whose stated purposes are to maintain international peace and security, develop friendly relations among nations, achieve international cooperation, and serve as a centre for harmonizing the actions of nations.
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Velocity
Velocity is the speed in combination with the direction of motion of an object.
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Vicsek model
The Vicsek model is a mathematical model used to describe active matter. Swarm intelligence and Vicsek model are multi-agent systems.
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Wisdom of the crowd
The wisdom of the crowd is the collective opinion of a diverse and independent group of individuals rather than that of a single expert.
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See also
Intelligence by type
- Animal intelligence
- Artificial intelligence
- Artificial intelligence content detection
- Behavioral intelligence
- Business intelligence
- Collaborative intelligence
- Collective intelligence
- Communication quotient
- Emotional intelligence
- Fluid and crystallized intelligence
- Intelligence quotient
- Military intelligence
- Neuromimetic intelligence
- Organoid intelligence
- Social intelligence
- Spatial intelligence (psychology)
- Spiritual intelligence
- Swarm intelligence
- Theory of multiple intelligences
- Verbal intelligence
Multi-agent systems
- Agent-based model
- Clustering of self-propelled particles
- Collective motion
- Consensus dynamics
- Deliberative agent
- Distributed artificial intelligence
- Multi-agent pathfinding
- Multi-agent planning
- Multi-agent reinforcement learning
- Multi-agent system
- Multi-robot systems
- Norm (artificial intelligence)
- Pandora FMS
- Pebble motion problems
- Procedural reasoning system
- SARL (programming language)
- Self-propelled particles
- Spiral optimization algorithm
- Swarm intelligence
- Vicsek model
Nature-inspired metaheuristics
- Ant colony optimization algorithms
- Artificial bee colony algorithm
- Bat algorithm
- Bees algorithm
- Bio-inspired computing
- Biogeography-based optimization
- Cuckoo search
- Cultural algorithm
- Dispersive flies optimisation
- Dual-phase evolution
- Firefly algorithm
- Fish School Search
- Fly algorithm
- Humanoid ant algorithm
- Imperialist competitive algorithm
- List of metaphor-based metaheuristics
- Spiral optimization algorithm
- Stochastic diffusion search
- Swarm intelligence
References
[1] https://en.wikipedia.org/wiki/Swarm_intelligence
Also known as Applications of swarm intelligence, Artificial Swarm Intelligence, Swarm grammar, Swarm intelligence in popular culture, Swarm system, Swarm techniques, Swarm theory.
, List of metaphor-based metaheuristics, Louis B. Rosenberg, Luca Maria Gambardella, M. Anthony Lewis, Magnetic resonance imaging, Magnus Egerstedt, Marco Dorigo, MASSIVE (software), Mathematical optimization, Maurice Clerc (mathematician), Maximum and minimum, Metaheuristic, Microbial intelligence, Monte Carlo algorithm, Multi-agent system, Myrmecology, NASA, Nikolaus Correll, P. N. Suganthan, Parameter space, Particle swarm optimization, Pheromone, Physica (journal), Physical Review Letters, Population protocol, Preprint, Promise theory, Quorum sensing, Randomized algorithm, Reinforcement learning, Robot, Rule 110, Russell C. Eberhart, Scholarpedia, Self-organization, Self-organized criticality, Shoaling and schooling, SIGGRAPH, Simulated annealing, Southwest Airlines, Spiral optimization algorithm, Stanford University School of Medicine, Stanley and Stella in: Breaking the Ice, Stochastic diffusion search, Stochastic grammar, Stochastic optimization, Swarm Development Group, Swarm robotic platforms, Swarm robotics, Swarming (military), SwisTrack, Symmetry breaking of escaping ants, Tamás Vicsek, Telecommunications network, The Lord of the Rings (film series), The Wisdom of Crowds, UCSF School of Medicine, United Nations, Velocity, Vicsek model, Wisdom of the crowd.