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Tea Society of a Witch, the Glossary

Index Tea Society of a Witch

Tea Society of a Witch is an interactive AnimePlay DVD version of the Japanese bishōjo game by Front Wing.[1]

Table of Contents

  1. 13 relations: AnimePlay, Bishōjo, Bishōjo game, Dreamcast, DVD, Eroge, Frontwing, Hirameki, Interactivity, Microsoft Windows, Protagonist, Video game, Visual novel.

  2. DVD interactive technology
  3. Frontwing games
  4. Hirameki International games

AnimePlay

Anime Play is a trademark used to refer to the visual novel games distributed by Hirameki International and a discontinued magazine profiling these games. Tea Society of a Witch and AnimePlay are visual novels.

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Bishōjo

In Japanese popular culture, a, also romanized as bishojo or bishoujo, is a cute girl character.

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Bishōjo game

A or is "a type of Japanese video game centered on interactions with attractive girls". Tea Society of a Witch and Bishōjo game are bishōjo games.

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Dreamcast

The is the final home video game console manufactured by Sega.

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DVD

The DVD (common abbreviation for digital video disc or digital versatile disc) is a digital optical disc data storage format.

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Eroge

An eroge (エロゲ or エロゲー, erogē;; a portmanteau of erotic game エロチックゲーム, erochikku gēmu) is a Japanese genre of erotic video game.

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Frontwing

is a Japanese visual novel studio known for the production of adult bishōjo games.

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Hirameki

Hirameki International Group Inc. was an American company founded in March 2000 which specialized in translating visual novels from Japan and releasing them to the American market.

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Interactivity

Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface.

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Microsoft Windows

Microsoft Windows is a product line of proprietary graphical operating systems developed and marketed by Microsoft.

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Protagonist

A protagonist is the main character of a story.

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Video game

A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.

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Visual novel

A visual novel (VN) is a form of digital interactive fiction. Tea Society of a Witch and visual novel are visual novels.

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See also

DVD interactive technology

Frontwing games

Hirameki International games

References

[1] https://en.wikipedia.org/wiki/Tea_Society_of_a_Witch