Turn-based tactics, the Glossary
Turn-based tactics (TBT) is a video game genre of strategy video games.[1]
Table of Contents
56 relations: Apple II, Battle Isle, Board game, Bomber, Combat Mission, Commodore 64, Company (military unit), Darkwind: War on Wheels, Dofus, Famicom Wars, Fighter aircraft, Final Fantasy Tactics, Gary Grigsby, Gold Box, Helicopter, Hex map, Incubation: Time Is Running Out, Infantry, Jagged Alliance 2, Japan, Line of sight (video games), Logistics, Man-to-man wargame, Matrix Games, Microcomputer, Military Madness, Military tactics, Miniature model (gaming), Miniature wargaming, Nintendo Entertainment System, Operational level of war, Panzer Strike, PC Gamer, Persistent world, Platoon, PoxNora, Real-time tactics, Role-playing game, Role-playing video game, Shining Force, Squad, Steel Panthers, Strategic Simulations, Strategy, Strategy video game, Tactical wargame, Tank, The Temple of Elemental Evil (video game), Timekeeping in games, Turn-based strategy, ... Expand index (6 more) »
Apple II
The Apple II series of microcomputers was initially designed by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the Apple II model that gave the series its name.
See Turn-based tactics and Apple II
Battle Isle
Battle Isle is a series of turn-based strategy/tactics video games developed in the 1990s by Blue Byte and released for Amiga and MS-DOS and later for Microsoft Windows.
See Turn-based tactics and Battle Isle
Board game
Board games are tabletop games that typically use.
See Turn-based tactics and Board game
Bomber
A bomber is a military combat aircraft that utilizes air-to-ground weaponry to drop bombs, launch torpedoes, or deploy air-launched cruise missiles.
See Turn-based tactics and Bomber
Combat Mission
Combat Mission is the name of a series of computer wargames simulating tactical battles.
See Turn-based tactics and Combat Mission
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas).
See Turn-based tactics and Commodore 64
Company (military unit)
A company is a military unit, typically consisting of 100–250 soldiers and usually commanded by a major or a captain.
See Turn-based tactics and Company (military unit)
Darkwind: War on Wheels
Darkwind: War on Wheels is a turn-based racing and vehicle combat massively multiplayer online game for Microsoft Windows and Mac OS X by Irish developer Sam Redfern. Turn-based tactics and Darkwind: War on Wheels are turn-based tactics video games.
See Turn-based tactics and Darkwind: War on Wheels
Dofus
Dofus is a tactical turn-based massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French video game manufacturer. Turn-based tactics and Dofus are turn-based tactics video games.
See Turn-based tactics and Dofus
Famicom Wars
is a wargame developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer. Turn-based tactics and Famicom Wars are turn-based tactics video games.
See Turn-based tactics and Famicom Wars
Fighter aircraft
Fighter aircraft (early on also pursuit aircraft) are military aircraft designed primarily for air-to-air combat.
See Turn-based tactics and Fighter aircraft
Final Fantasy Tactics
is a tactical role-playing video game developed and published by Square for the PlayStation video game console.
See Turn-based tactics and Final Fantasy Tactics
Gary Grigsby
Gary Grigsby is a designer and programmer of computer wargames.
See Turn-based tactics and Gary Grigsby
Gold Box
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992.
See Turn-based tactics and Gold Box
Helicopter
A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors.
See Turn-based tactics and Helicopter
Hex map
A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games.
See Turn-based tactics and Hex map
Incubation: Time Is Running Out
Incubation: Time Is Running Out (known in Europe as Incubation: Battle Isle Phase Four) is a turn-based tactics computer game from Blue Byte released in 1997. Turn-based tactics and Incubation: Time Is Running Out are turn-based tactics video games.
See Turn-based tactics and Incubation: Time Is Running Out
Infantry
Infantry is a specialization of military personnel who engage in warfare combat.
See Turn-based tactics and Infantry
Jagged Alliance 2
Jagged Alliance 2 is a tactical role-playing game released in 1999 for Microsoft Windows and later ported to Linux by Tribsoft. Turn-based tactics and Jagged Alliance 2 are turn-based tactics video games.
See Turn-based tactics and Jagged Alliance 2
Japan
Japan is an island country in East Asia, located in the Pacific Ocean off the northeast coast of the Asian mainland.
See Turn-based tactics and Japan
Line of sight (video games)
Line of sight, sometimes written line-of-sight or abbreviated to LoS, is the visibility (that is, who can see what) on the playing field in wargames and some role-playing games (RPGs).
See Turn-based tactics and Line of sight (video games)
Logistics
Logistics is the part of supply chain management that deals with the efficient forward and reverse flow of goods, services, and related information from the point of origin to the point of consumption according to the needs of customers.
See Turn-based tactics and Logistics
Man-to-man wargame
A man-to-man wargame (also known as a skirmish wargame) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc.
See Turn-based tactics and Man-to-man wargame
Matrix Games
Matrix Games is a publisher of PC games, specifically strategy games and wargames.
See Turn-based tactics and Matrix Games
Microcomputer
A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor.
See Turn-based tactics and Microcomputer
Military Madness
Military Madness is a 1989 turn-based strategy video game originally developed and published by Hudson Soft in Japan and NEC in North America for the TurboGrafx-16.
See Turn-based tactics and Military Madness
Military tactics
Military tactics encompasses the art of organizing and employing fighting forces on or near the battlefield.
See Turn-based tactics and Military tactics
Miniature model (gaming)
In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain.
See Turn-based tactics and Miniature model (gaming)
Miniature wargaming
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield.
See Turn-based tactics and Miniature wargaming
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console produced by Nintendo.
See Turn-based tactics and Nintendo Entertainment System
Operational level of war
In the field of military theory, the operational level of war (also called operational art, as derived from оперативное искусство, or operational warfare) represents the level of command that connects the details of tactics with the goals of strategy.
See Turn-based tactics and Operational level of war
Panzer Strike
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. Turn-based tactics and Panzer Strike are turn-based tactics video games.
See Turn-based tactics and Panzer Strike
PC Gamer
PC Gamer is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc.
See Turn-based tactics and PC Gamer
Persistent world
A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it".
See Turn-based tactics and Persistent world
Platoon
A platoon is a military unit typically composed of two to four squads, sections, or patrols.
See Turn-based tactics and Platoon
PoxNora
PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a digital collectible card game with a turn-based strategy game in a fantasy setting.
See Turn-based tactics and PoxNora
Real-time tactics
Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still considered RTS.) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. Turn-based tactics and real-time tactics are video game genres.
See Turn-based tactics and Real-time tactics
Role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting.
See Turn-based tactics and Role-playing game
Role-playing video game
A role-playing video game, a role-playing game (RPG) or computer role-playing game (CRPG), is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Turn-based tactics and role-playing video game are video game genres.
See Turn-based tactics and Role-playing video game
Shining Force
Shining Force is a 1992 turn-based tactical role-playing game for the Sega Genesis console.
See Turn-based tactics and Shining Force
Squad
In military terminology, a squad is among the smallest of military organizations and is led by a non-commissioned officer.
See Turn-based tactics and Squad
Steel Panthers
Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025.
See Turn-based tactics and Steel Panthers
Strategic Simulations
Strategic Simulations, Inc. (SSI) was a video game developer and publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994 (though the brand was in use until around 2002).
See Turn-based tactics and Strategic Simulations
Strategy
Strategy (from Greek στρατηγία stratēgia, "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty.
See Turn-based tactics and Strategy
Strategy video game
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Turn-based tactics and Strategy video game are video game genres.
See Turn-based tactics and Strategy video game
Tactical wargame
Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies.
See Turn-based tactics and Tactical wargame
Tank
A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat.
See Turn-based tactics and Tank
The Temple of Elemental Evil (video game)
The Temple of Elemental Evil is a 2003 role-playing video game by Troika Games. Turn-based tactics and The Temple of Elemental Evil (video game) are turn-based tactics video games.
See Turn-based tactics and The Temple of Elemental Evil (video game)
Timekeeping in games
In video games and other games, the passage of time must be handled in a way that players find fair and easy to understand.
See Turn-based tactics and Timekeeping in games
Turn-based strategy
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. Turn-based tactics and turn-based strategy are video game genres.
See Turn-based tactics and Turn-based strategy
Typhoon of Steel (video game)
Typhoon of Steel is a 1988 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI) for the Apple II, Commodore 64, Amiga, and IBM PC.
See Turn-based tactics and Typhoon of Steel (video game)
Ubisoft Blue Byte
Ubisoft Blue Byte GmbH (Blue Byte until 2017) is a German video game holding company owned by Ubisoft.
See Turn-based tactics and Ubisoft Blue Byte
Vehicle
A vehicle is a machine designed for self-propulsion, usually to transport people, cargo, or both.
See Turn-based tactics and Vehicle
Video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.
See Turn-based tactics and Video game
Video game genre
A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. Turn-based tactics and video game genre are video game genres.
See Turn-based tactics and Video game genre
Wargame
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict.
See Turn-based tactics and Wargame
References
[1] https://en.wikipedia.org/wiki/Turn-based_tactics
Also known as Tactical Turn Based, Tactical turn-based, Tactical turn-based combat, Turn Based Tactics, Turn-based combat, Turn-based tactical, Turn-based tactical combat, Turn-based tactical combat game, Turn-based tactical combat games, Turn-based tactics video game, Turnbased tactics.
, Typhoon of Steel (video game), Ubisoft Blue Byte, Vehicle, Video game, Video game genre, Wargame.