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Web 2.0, the Glossary

Index Web 2.0

Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.[1]

Table of Contents

  1. 248 relations: Accessibility, ActiveX, Adobe Acrobat, Adobe Flash, Ajax (programming), Amazon (company), American Library Association, Andrew Keen, API, Application software, Asynchronous communication, Atom (web standard), Blink element, Blog, Blogger (service), Bloomberg Businessweek, Browser extension, Browser wars, Business 2.0, Business model, Buzzword, Cease and desist, CERN, Client (computing), Client–server model, Cloud computing, Collaborative consumption, Collective intelligence, Colorado, Comments section, Common Gateway Interface, Computer data storage, Computer-supported collaborative learning, Computer-supported cooperative work, Computing platform, Connectivity (media), Content curation, Crowd computing, Crowdsourcing, Customer service, Cute cat theory of digital activism, Dale Dougherty, Darcy DiNucci, Data model, Death metal, Digital photography, Document Object Model, Dot-com bubble, Dynamic HTML, Dynamic programming language, ... Expand index (198 more) »

  2. 1990s in computing
  3. 1999 neologisms
  4. 2000s in computing
  5. Internet ages
  6. Technology neologisms
  7. Web 2.0 neologisms

Accessibility

Accessibility is the design of products, devices, services, vehicles, or environments so as to be usable by people with disabilities.

See Web 2.0 and Accessibility

ActiveX

ActiveX is a deprecated software framework created by Microsoft that adapts its earlier Component Object Model (COM) and Object Linking and Embedding (OLE) technologies for content downloaded from a network, particularly from the World Wide Web.

See Web 2.0 and ActiveX

Adobe Acrobat

Adobe Acrobat is a family of application software and Web services developed by Adobe Inc. to view, create, manipulate, print and manage Portable Document Format (PDF) files.

See Web 2.0 and Adobe Acrobat

Adobe Flash

Adobe Flash (formerly Macromedia Flash and FutureSplash) is a discontinuedexcept in China, where it continues to be used, as well as Harman for enterprise users.

See Web 2.0 and Adobe Flash

Ajax (programming)

Ajax (also AJAX; short for "'''A'''synchronous '''J'''avaScript and '''X'''ML" or "Asynchronous JavaScript transfer (x-fer)") is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications. Web 2.0 and Ajax (programming) are web 2.0 neologisms.

See Web 2.0 and Ajax (programming)

Amazon (company)

Amazon.com, Inc., doing business as Amazon, is an American multinational technology company, engaged in e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence.

See Web 2.0 and Amazon (company)

American Library Association

The American Library Association (ALA) is a nonprofit organization based in the United States that promotes libraries and library education internationally.

See Web 2.0 and American Library Association

Andrew Keen

Andrew Keen (born c. 1960Saracevic, Alan T. (15 October 2006). San Francisco Chronicle ("Age: 46")) is a British-American entrepreneur and author.

See Web 2.0 and Andrew Keen

API

An is a way for two or more computer programs or components to communicate with each other.

See Web 2.0 and API

Application software

An application program (software application, or application, or app for short) is a computer program designed to carry out a specific task other than one relating to the operation of the computer itself, typically to be used by end-users.

See Web 2.0 and Application software

Asynchronous communication

In telecommunications, asynchronous communication is transmission of data, generally without the use of an external clock signal, where data can be transmitted intermittently rather than in a steady stream.

See Web 2.0 and Asynchronous communication

Atom (web standard)

The name Atom applies to a pair of related Web standards.

See Web 2.0 and Atom (web standard)

The blink element is a non-standard HTML element that indicates to a user agent (generally a web browser) that the page author intends the content of the element to blink (that is, alternate between being visible and invisible).

See Web 2.0 and Blink element

Blog

A blog (a truncation of "weblog") is an informational website consisting of discrete, often informal diary-style text entries (posts). Web 2.0 and blog are new media.

See Web 2.0 and Blog

Blogger (service)

Blogger is an American online content management system founded in 1999 which enables its users to write blogs with time-stamped entries.

See Web 2.0 and Blogger (service)

Bloomberg Businessweek

Bloomberg Businessweek, previously known as BusinessWeek (and before that Business Week and The Business Week), is an American monthly business magazine published 12 times a year.

See Web 2.0 and Bloomberg Businessweek

Browser extension

A browser extension is a software module for customizing a web browser.

See Web 2.0 and Browser extension

Browser wars

A browser war is a competition for dominance in the usage share of web browsers.

See Web 2.0 and Browser wars

Business 2.0

Business 2.0 was a monthly magazine publication founded by magazine entrepreneur Chris Anderson, Mark Gross, and journalist James Daly in order to chronicle the rise of the "New Economy".

See Web 2.0 and Business 2.0

Business model

A business model describes how an organization creates, delivers, and captures value,Business Model Generation, Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-published, 2010 in economic, social, cultural or other contexts.

See Web 2.0 and Business model

Buzzword

A buzzword is a word or phrase, new or already existing, that becomes popular for a period of time.

See Web 2.0 and Buzzword

Cease and desist

A cease and desist letter is a document sent by one party, often a business, to warn another party that they believe the other party is committing an unlawful act, such as copyright infringement, and that they will take legal action if the other party continues the alleged unlawful activity.

See Web 2.0 and Cease and desist

CERN

The European Organization for Nuclear Research, known as CERN (Conseil européen pour la Recherche nucléaire), is an intergovernmental organization that operates the largest particle physics laboratory in the world.

See Web 2.0 and CERN

Client (computing)

Client is a computer that gets information from another computer called server in the context of client–server model of computer networks.

See Web 2.0 and Client (computing)

Client–server model

The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients.

See Web 2.0 and Client–server model

Cloud computing

Cloud computing is the on-demand availability of computer system resources, especially data storage (cloud storage) and computing power, without direct active management by the user.

See Web 2.0 and Cloud computing

Collaborative consumption

Collaborative consumption is the set of those resource circulation systems in which consumers both "obtain" and "provide", temporarily or permanently, valuable resources or services through direct interaction with other consumers or through a mediator.

See Web 2.0 and Collaborative consumption

Collective intelligence

Collective intelligence (CI) is shared or group intelligence (GI) that emerges from the collaboration, collective efforts, and competition of many individuals and appears in consensus decision making.

See Web 2.0 and Collective intelligence

Colorado

Colorado (other variants) is a landlocked state in the Mountain West subregion of the Western United States.

See Web 2.0 and Colorado

The comments section is a feature on most online blogs, news websites, and other websites in which the publishers invite the audience to comment on the published content. Web 2.0 and comments section are web 2.0 neologisms.

See Web 2.0 and Comments section

Common Gateway Interface

The official CGI logo from the spec announcement In computing, Common Gateway Interface (CGI) is an interface specification that enables web servers to execute an external program to process HTTP or HTTPS user requests.

See Web 2.0 and Common Gateway Interface

Computer data storage

Computer data storage or digital data storage is a technology consisting of computer components and recording media that are used to retain digital data.

See Web 2.0 and Computer data storage

Computer-supported collaborative learning

Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet.

See Web 2.0 and Computer-supported collaborative learning

Computer-supported cooperative work

Computer-supported cooperative work (CSCW) is the study of how people utilize technology collaboratively, often towards a shared goal.

See Web 2.0 and Computer-supported cooperative work

Computing platform

A computing platform, digital platform, or software platform is the infrastructure on which software is executed.

See Web 2.0 and Computing platform

Connectivity refers broadly to social connections forged through mediated communications systems.

See Web 2.0 and Connectivity (media)

Content curation

Content curation is the process of gathering information relevant to a particular topic or area of interest, usually with the intention of adding value through the process of selecting, organizing, and looking after the items in a collection or exhibition.

See Web 2.0 and Content curation

Crowd computing

Crowd computing is a form of distributed work where tasks that are hard for computers to do, are handled by large numbers of humans distributed across the internet.

See Web 2.0 and Crowd computing

Crowdsourcing

Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Web 2.0 and Crowdsourcing are social information processing.

See Web 2.0 and Crowdsourcing

Customer service

Customer service is the assistance and advice provided by a company through phone, online chat, and e-mail to those who buy or use its products or services.

See Web 2.0 and Customer service

Cute cat theory of digital activism

The cute cat theory of digital activism is a theory concerning Internet activism, Web censorship, and "cute cats" (a term used for any low-value, but popular online activity) developed by Ethan Zuckerman in 2008.

See Web 2.0 and Cute cat theory of digital activism

Dale Dougherty

Dale Dougherty (born 1956) is a co-founder of O'Reilly Media, along with Tim O'Reilly.

See Web 2.0 and Dale Dougherty

Darcy DiNucci

Darcy DiNucci is an author, web designer and expert in user experience.

See Web 2.0 and Darcy DiNucci

Data model

A data model is an abstract model that organizes elements of data and standardizes how they relate to one another and to the properties of real-world entities.

See Web 2.0 and Data model

Death metal is an extreme subgenre of heavy metal music.

See Web 2.0 and Death metal

Digital photography

Digital photography uses cameras containing arrays of electronic photodetectors interfaced to an analog-to-digital converter (ADC) to produce images focused by a lens, as opposed to an exposure on photographic film.

See Web 2.0 and Digital photography

Document Object Model

The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document.

See Web 2.0 and Document Object Model

Dot-com bubble

The dot-com bubble (or dot-com boom) was a stock market bubble that ballooned during the late-1990s and peaked on Friday, March 10, 2000.

See Web 2.0 and Dot-com bubble

Dynamic HTML

Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.

See Web 2.0 and Dynamic HTML

Dynamic programming language

In computer science, a dynamic programming language is a class of high-level programming languages which at runtime execute many common programming behaviours that static programming languages perform during compilation.

See Web 2.0 and Dynamic programming language

Dynamic web page

A dynamic web page is a web page constructed at runtime (during software execution), as opposed to a static web page, delivered as it is stored.

See Web 2.0 and Dynamic web page

E-government

E-government (short for electronic government) is the use of technological communications devices, such as computers and the Internet, to provide public services to citizens and other persons in a country or region.

See Web 2.0 and E-government

EBay

eBay Inc. (often stylized as ebay or Ebay) is an American multinational e-commerce company based in San Jose, California, that allows users to buy or view items via retail sales through online marketplaces and websites in 190 markets worldwide.

See Web 2.0 and EBay

Educational technology

Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning.

See Web 2.0 and Educational technology

Email

Electronic mail (email or e-mail) is a method of transmitting and receiving messages using electronic devices.

See Web 2.0 and Email

Email client

An email client, email reader or, more formally, message user agent (MUA) or mail user agent is a computer program used to access and manage a user's email.

See Web 2.0 and Email client

Encyclopædia Britannica

The British Encyclopaedia is a general knowledge English-language encyclopaedia.

See Web 2.0 and Encyclopædia Britannica

End user

In product development, an end user (sometimes end-user) is a person who ultimately uses or is intended to ultimately use a product.

See Web 2.0 and End user

Enterprise social software (also known as or regarded as a major component of Enterprise 2.0), comprises social software as used in "enterprise" (business/commercial) contexts. Web 2.0 and Enterprise social software are social information processing.

See Web 2.0 and Enterprise social software

Entrepreneurship

Entrepreneurship is the creation or extraction of economic value in ways that generally entail beyond the minimal amount of risk (assumed by a traditional business), and potentially involving values besides simply economic ones.

See Web 2.0 and Entrepreneurship

Eternal September

Eternal September or the September that never ended refers to a cultural phenomenon during a period beginning around late 1993 and early 1994, when Internet service providers began offering Usenet access to many new users.

See Web 2.0 and Eternal September

European Union

The European Union (EU) is a supranational political and economic union of member states that are located primarily in Europe.

See Web 2.0 and European Union

EyeOS

eyeOS (Stylized as eyeOS) is a web desktop for cloud computing,whose main purpose is to enable collaboration and communication among users.

See Web 2.0 and EyeOS

Facebook

Facebook is a social media and social networking service owned by American technology conglomerate Meta. Web 2.0 and Facebook are social information processing.

See Web 2.0 and Facebook

File system

In computing, a file system or filesystem (often abbreviated to FS or fs) governs file organization and access.

See Web 2.0 and File system

First Monday (journal)

First Monday is a monthly peer-reviewed open access academic journal covering research on the Internet, published in the United States.

See Web 2.0 and First Monday (journal)

Flickr

Flickr is an image hosting and video hosting service, as well as an online community, founded in Canada and headquartered in the United States. Web 2.0 and Flickr are social information processing.

See Web 2.0 and Flickr

FOAF

FOAF (an acronym of friend of a friend) is a machine-readable ontology describing persons, their activities and their relations to other people and objects.

See Web 2.0 and FOAF

Folk taxonomy

A folk taxonomy is a vernacular naming system, as distinct from scientific taxonomy.

See Web 2.0 and Folk taxonomy

Folksonomy

Folksonomy is a classification system in which end users apply public tags to online items, typically to make those items easier for themselves or others to find later. Web 2.0 and Folksonomy are web 2.0 neologisms.

See Web 2.0 and Folksonomy

Frame (World Wide Web)

In the context of a web browser, a frame is a part of a web page or browser window which displays content independent of its container, with the ability to load content independently.

See Web 2.0 and Frame (World Wide Web)

Free-rider problem

In economics, the free-rider problem is a type of market failure that occurs when those who benefit from resources, public goods and common pool resources do not pay for them or under-pay.

See Web 2.0 and Free-rider problem

GeoCities

GeoCities, later Yahoo! GeoCities, was a web hosting service that allowed users to create and publish websites for free and to browse user-created websites by their theme or interest, active from 1994 to 2009.

See Web 2.0 and GeoCities

GIF

The Graphics Interchange Format (GIF; or) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.

See Web 2.0 and GIF

Google

Google LLC is an American multinational corporation and technology company focusing on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial intelligence (AI).

See Web 2.0 and Google

Google Docs

Google Docs is an online word processor and part of the free, web-based Google Docs Editors suite offered by Google, which also includes Google Sheets, Google Slides, Google Drawings, Google Forms, Google Sites and Google Keep.

See Web 2.0 and Google Docs

Guestbook

A guestbook (also guest book, visitor log, visitors' book, visitors' album) is a paper or electronic means for a visitor to acknowledge a visit to a site, physical or web-based, and leave details such as their name, postal or electronic address and any comments.

See Web 2.0 and Guestbook

Hacker

A hacker is a person skilled in information technology who achieves goals by non-standard means.

See Web 2.0 and Hacker

HATEOAS

Hypermedia as the engine of application state (HATEOAS) is a constraint of the REST software architectural style that distinguishes it from other network architectural styles.

See Web 2.0 and HATEOAS

HCL Notes

HCL Notes (formerly Lotus Notes then IBM Notes) is a proprietary collaborative software platform for Unix (AIX), IBM i, Windows, Linux, and macOS, sold by HCLTech.

See Web 2.0 and HCL Notes

Health 2.0

"Health 2.0" is a term introduced in the mid-2000s, as the subset of health care technologies mirroring the wider Web 2.0 movement.

See Web 2.0 and Health 2.0

HTML

Hypertext Markup Language (HTML) is the standard markup language for documents designed to be displayed in a web browser.

See Web 2.0 and HTML

HTML5

HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web.

See Web 2.0 and HTML5

HTTP

HTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems.

See Web 2.0 and HTTP

IBM

International Business Machines Corporation (using the trademark IBM), nicknamed Big Blue, is an American multinational technology company headquartered in Armonk, New York and present in over 175 countries.

See Web 2.0 and IBM

IBM Developer

IBM Developer is a global community of coders, developer advocates, and digital resources that help developers learn, build, and connect.

See Web 2.0 and IBM Developer

Image sharing

Image sharing, or photo sharing, is the publishing or transfer of digital photos online.

See Web 2.0 and Image sharing

Information architecture

Information architecture (IA) is the structural design of shared information environments; the art and science of organizing and labelling websites, intranets, online communities and software to support usability and findability; and an emerging community of practice focused on bringing principles of design, architecture and information science to the digital landscape.

See Web 2.0 and Information architecture

Instagram

Instagram is a photo and video sharing social networking service owned by Meta Platforms.

See Web 2.0 and Instagram

Internet service provider

An Internet service provider (ISP) is an organization that provides myriad services related to accessing, using, managing, or participating in the Internet.

See Web 2.0 and Internet service provider

Interoperability

Interoperability is a characteristic of a product or system to work with other products or systems.

See Web 2.0 and Interoperability

IP address

An Internet Protocol address (IP address) is a numerical label such as that is assigned to a device connected to a computer network that uses the Internet Protocol for communication.

See Web 2.0 and IP address

Jakarta EE

Jakarta EE, formerly Java Platform, Enterprise Edition (Java EE) and Java 2 Platform, Enterprise Edition (J2EE), is a set of specifications, extending Java SE with specifications for enterprise features such as distributed computing and web services.

See Web 2.0 and Jakarta EE

Jargon

Jargon or technical language is the specialized terminology associated with a particular field or area of activity.

See Web 2.0 and Jargon

Java (programming language)

Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible.

See Web 2.0 and Java (programming language)

JavaScript

JavaScript, often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS.

See Web 2.0 and JavaScript

JavaScript library

A JavaScript library is a library of pre-written JavaScript code that allows for easier development of JavaScript-based applications, especially for AJAX and other web-centric technologies.

See Web 2.0 and JavaScript library

John Battelle

John Linwood Battelle (born November 4, 1965) is an entrepreneur, author and journalist.

See Web 2.0 and John Battelle

Josh Kopelman

Joshua Kopelman is an American entrepreneur, venture capitalist, and philanthropist.

See Web 2.0 and Josh Kopelman

JSON

JSON (JavaScript Object Notation, pronounced or) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values).

See Web 2.0 and JSON

Lev Grossman

Lev Grossman (born June 26, 1969) is an American novelist and journalist who wrote The Magicians Trilogy: The Magicians (2009), The Magician King (2011), and The Magician's Land (2014).

See Web 2.0 and Lev Grossman

Libraries in virtual worlds

Libraries in virtual worlds are part of an immersive 3D environment that can be used for entertainment and educational purposes.

See Web 2.0 and Libraries in virtual worlds

Library 2.0

Library 2.0 is a proposed concept for library services that facilitate user contributions and other features of Web 2.0, which includes online services such as OPAC systems.

See Web 2.0 and Library 2.0

Like button

A like button, like option, or recommend button is a feature in communication software such as social networking services, Internet forums, news websites and blogs where the user can express that they like, enjoy or support certain content.

See Web 2.0 and Like button

Linus's law

In software development, Linus's law is the assertion that "given enough eyeballs, all bugs are shallow".

See Web 2.0 and Linus's law

List of free and open-source web applications

All web applications, both traditional and Web 2.0, are operated by software running somewhere.

See Web 2.0 and List of free and open-source web applications

List of web service specifications

There are a variety of specifications associated with web services. Web 2.0 and List of web service specifications are web services.

See Web 2.0 and List of web service specifications

Lists of network protocols

This is a list of articles that list different types or classifications of communication protocols used in computer networks.

See Web 2.0 and Lists of network protocols

LiveJournal

LiveJournal (Живой Журнал), stylised as LiVEJOURNAL, is a Russian-owned social networking service where users can keep a blog, journal, or diary.

See Web 2.0 and LiveJournal

Machine-readable medium and data

In communications and computing, a machine-readable medium (or computer-readable medium) is a medium capable of storing data in a format easily readable by a digital computer or a sensor.

See Web 2.0 and Machine-readable medium and data

Mailto

mailto is a Uniform Resource Identifier (URI) scheme for email addresses.

See Web 2.0 and Mailto

Marketing

Marketing is the act of satisfying and retaining customers.

See Web 2.0 and Marketing

Marquee element

The marquee tag is a non-standard HTML element which causes text to scroll up, down, left or right automatically.

See Web 2.0 and Marquee element

Mashup (web application hybrid)

A mashup (computer industry jargon), in web development, is a web page or web application that uses content from more than one source to create a single new service displayed in a single graphical interface. Web 2.0 and mashup (web application hybrid) are web 2.0 neologisms.

See Web 2.0 and Mashup (web application hybrid)

Mass collaboration

Mass collaboration is a form of collective action that occurs when large numbers of people work independently on a single project, often modular in its nature.

See Web 2.0 and Mass collaboration

In communication, media are the outlets or tools used to store and deliver content; semantic information or subject matter of which the media contains.

See Web 2.0 and Media (communication)

Metadata (or metainformation) is "data that provides information about other data", but not the content of the data itself, such as the text of a message or the image itself.

See Web 2.0 and Metadata

Microsoft Silverlight

Microsoft Silverlight is a discontinued application framework designed for writing and running rich internet applications, similar to Adobe's runtime, Adobe Flash.

See Web 2.0 and Microsoft Silverlight

Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Web 2.0 and Multimedia are new media.

See Web 2.0 and Multimedia

Myspace

Myspace (formerly stylized as MySpace; also myspace and sometimes my␣, with an elongated open box symbol) is a social networking service based in the United States.

See Web 2.0 and Myspace

Narcissism

Narcissism is a selfcentered personality style characterized as having an excessive preoccupation with oneself and one's own needs, often at the expense of others.

See Web 2.0 and Narcissism

Netscape

Netscape Communications Corporation (originally Mosaic Communications Corporation) was an American independent computer services company with headquarters in Mountain View, California, and then Dulles, Virginia.

See Web 2.0 and Netscape

New media are communication technologies that enable or enhance interaction between users as well as interaction between users and content. Web 2.0 and New media are internet culture.

See Web 2.0 and New media

O'Reilly Media, Inc. (formerly O'Reilly & Associates) is an American learning company established by Tim O'Reilly provides technical and professional skills development courses via an online learning platform.

See Web 2.0 and O'Reilly Media

Online video platform

An online video platform (OVP) enables users to upload, convert, store, and play back video content on the Internet, often via a private server structured, large-scale system that may generate revenue.

See Web 2.0 and Online video platform

Open-source governance

Open-source governance (also known as open governance and open politics) is a political philosophy which advocates the application of the philosophies of the open-source and open-content movements to democratic principles to enable any interested citizen to add to the creation of policy, as with a wiki document.

See Web 2.0 and Open-source governance

Open-source software

Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose.

See Web 2.0 and Open-source software

Operating system

An operating system (OS) is system software that manages computer hardware and software resources, and provides common services for computer programs.

See Web 2.0 and Operating system

PageRank (PR) is an algorithm used by Google Search to rank web pages in their search engine results.

See Web 2.0 and PageRank

Palm, Inc.

Palm, Inc., was an American company that specialized in manufacturing personal digital assistants (PDAs) and developing software.

See Web 2.0 and Palm, Inc.

Paradigm

In science and philosophy, a paradigm is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitute legitimate contributions to a field.

See Web 2.0 and Paradigm

Participatory culture

Participatory culture, an opposing concept to consumer culture, is a culture in which private individuals (the public) do not act as consumers only, but also as contributors or producers (prosumers). Web 2.0 and Participatory culture are internet culture.

See Web 2.0 and Participatory culture

Paul Miller (journalist)

Paul Miller (September 28, 1906 – August 21, 1991) was an American newspaper executive and journalist.

See Web 2.0 and Paul Miller (journalist)

PCMag

PC Magazine (shortened as PCMag) is an American computer magazine published by Ziff Davis.

See Web 2.0 and PCMag

Perl

Perl is a high-level, general-purpose, interpreted, dynamic programming language.

See Web 2.0 and Perl

Perpetual beta

Perpetual beta is the keeping of software or a system at the beta development stage for an extended or indefinite period of time. Web 2.0 and Perpetual beta are web 2.0 neologisms.

See Web 2.0 and Perpetual beta

Personal digital assistant

A personal digital assistant (PDA) is a multi-purpose mobile device which functions as a personal information manager.

See Web 2.0 and Personal digital assistant

Personal web page

Personal web pages are World Wide Web pages created by an individual to contain content of a personal nature rather than content pertaining to a company, organization or institution. Web 2.0 and personal web page are new media.

See Web 2.0 and Personal web page

PHP

PHP is a general-purpose scripting language geared towards web development.

See Web 2.0 and PHP

Pixel

In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest addressable element in a dot matrix display device.

See Web 2.0 and Pixel

Plug-in (computing)

In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. Web 2.0 and plug-in (computing) are technology neologisms.

See Web 2.0 and Plug-in (computing)

Podcast

A podcast is a program made available in digital format for download over the Internet.

See Web 2.0 and Podcast

Political economy

Political economy is a branch of political science and economics studying economic systems (e.g. markets and national economies) and their governance by political systems (e.g. law, institutions, and government).

See Web 2.0 and Political economy

Porn 2.0

Porn 2.0, named after "Web 2.0", refers to pornographic websites featuring amateur content, including social networking features such as user-based categorizing, webcam hosting, blogs, and comments.

See Web 2.0 and Porn 2.0

Presentation program

In computing, a presentation program (also called presentation software) is a software package used to display information in the form of a slide show.

See Web 2.0 and Presentation program

Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and Snapchat.

See Web 2.0 and Privacy concerns with social networking services

Productivity software

Productivity software (also called personal productivity software or office productivity software) is application software used for producing information (such as documents, presentations, worksheets, databases, charts, graphs, digital paintings, electronic music and digital video).

See Web 2.0 and Productivity software

Python (programming language)

Python is a high-level, general-purpose programming language.

See Web 2.0 and Python (programming language)

QuickTime

QuickTime is a discontinued extensible multimedia architecture created by Apple, which supports playing, streaming, encoding, and transcoding a variety of digital media formats.

See Web 2.0 and QuickTime

Radical trust

Radical trust is the confidence that any structured organization, such as a government, library, business, religion, or museum, has in collaboration and empowerment within online communities.

See Web 2.0 and Radical trust

Relational database

A relational database (RDB) is a database based on the relational model of data, as proposed by E. F. Codd in 1970.

See Web 2.0 and Relational database

Resource Description Framework

The Resource Description Framework (RDF) is a World Wide Web Consortium (W3C) standard originally designed as a data model for metadata.

See Web 2.0 and Resource Description Framework

Responsive web design

Responsive web design (RWD) or responsive design is an approach to web design that aims to make web pages render well on a variety of devices and window or screen sizes from minimum to maximum display size to ensure usability and satisfaction.

See Web 2.0 and Responsive web design

REST

REST (representational state transfer) is a software architectural style that was created to guide the design and development of the architecture for the World Wide Web. Web 2.0 and REST are web 2.0 neologisms.

See Web 2.0 and REST

Retronym

A retronym is a newer name for something that differentiates it from something else that is newer and similar; thus, avoiding confusion between the two.

See Web 2.0 and Retronym

Review site

A review site is a website on which reviews can be posted about people, businesses, products, or services.

See Web 2.0 and Review site

Rich Internet Application

A Rich Internet Application (also known as a rich web application, RIA or installable Internet application) is a web application that has many of the characteristics of desktop application software.

See Web 2.0 and Rich Internet Application

RSS (RDF Site Summary or Really Simple Syndication) is a web feed that allows users and applications to access updates to websites in a standardized, computer-readable format.

See Web 2.0 and RSS

Ruby (programming language)

Ruby is an interpreted, high-level, general-purpose programming language.

See Web 2.0 and Ruby (programming language)

Scalability

Scalability is the property of a system to handle a growing amount of work.

See Web 2.0 and Scalability

Sci-Mate

Sci-Mate was a proposal for an open collaboration of scientists using Web 2.0 software to address well known challenges in academic publishing and technology transfer.

See Web 2.0 and Sci-Mate

Science 2.0

Science 2.0 is a suggested new approach to science that uses information-sharing and collaboration made possible by network technologies.

See Web 2.0 and Science 2.0

Search engine (computing)

In computing, a search engine is an information retrieval software system designed to help find information stored on one or more computer systems.

See Web 2.0 and Search engine (computing)

Search engine optimization

Search engine optimization (SEO) is the process of improving the quality and quantity of website traffic to a website or a web page from search engines.

See Web 2.0 and Search engine optimization

Semantic Web

The Semantic Web, sometimes known as Web 3.0 (not to be confused with Web3), is an extension of the World Wide Web through standards set by the World Wide Web Consortium (W3C). Web 2.0 and Semantic Web are internet ages and web services.

See Web 2.0 and Semantic Web

Server (computing)

A server is a computer that provides information to other computers called "clients" on computer network.

See Web 2.0 and Server (computing)

Server Side Includes

Server Side Includes (SSI) is a simple interpreted server-side scripting language used almost exclusively for the World Wide Web.

See Web 2.0 and Server Side Includes

Server-side scripting

Server-side scripting is a technique used in web development which involves employing scripts on a web server which produces a response customized for each user's (client's) request to the website.

See Web 2.0 and Server-side scripting

Service mark

A service mark or servicemark is a trademark used in the United States and several other countries to identify a service rather than a product.

See Web 2.0 and Service mark

A shared web hosting service is a web hosting service where many websites reside on one web server connected to the Internet.

See Web 2.0 and Shared web hosting service

SLATES

SLATES (Search, Links, Authorship, Tags, Extensions, Signalling) is an initialism that describes the business impacting capabilities, derived from the effective use of Web 2.0 technologies in and across enterprises. Web 2.0 and SLATES are web 2.0 neologisms.

See Web 2.0 and SLATES

SOAP

SOAP (formerly an acronym for Simple Object Access Protocol) is a messaging protocol specification for exchanging structured information in the implementation of web services in computer networks.

See Web 2.0 and SOAP

Social bookmarking is an online service which allows users to add, annotate, edit, and share bookmarks of web documents. Web 2.0 and Social bookmarking are social information processing.

See Web 2.0 and Social bookmarking

Social commerce is a subset of electronic commerce that involves social media and online media that supports social interaction, and user contributions to assist online buying and selling of products and services.

See Web 2.0 and Social commerce

Social media are interactive technologies that facilitate the creation, sharing and aggregation of content (such as ideas, interests, and other forms of expression) amongst virtual communities and networks. Web 2.0 and Social media are internet culture.

See Web 2.0 and Social media

A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors. Web 2.0 and social network are social information processing.

See Web 2.0 and Social network

A social networking service (SNS), or social networking site, is a type of online social media platform which people use to build social networks or social relationships with other people who share similar personal or career content, interests, activities, backgrounds or real-life connections. Web 2.0 and social networking service are social information processing.

See Web 2.0 and Social networking service

Social shopping is a method of e-commerce where shoppers' friends become involved in the shopping experience.

See Web 2.0 and Social shopping

The social web is a set of social relations that link people through the World Wide Web. Web 2.0 and social web are web 2.0 neologisms.

See Web 2.0 and Social web

Software as a service

Software as a service (SaaS) is a form of cloud computing in which the provider offers the use of application software to a client and manages all the physical and software resources used by the application. Web 2.0 and software as a service are cloud applications.

See Web 2.0 and Software as a service

Software bug

A software bug is a bug in computer software.

See Web 2.0 and Software bug

Software versioning

Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software.

See Web 2.0 and Software versioning

A software widget is a relatively simple and easy-to-use software application or component made for one or more different software platforms.

See Web 2.0 and Software widget

Spacer GIF

A spacer GIF is a small, transparent GIF image that is used in web design and HTML coding.

See Web 2.0 and Spacer GIF

Spreadsheet

A spreadsheet is a computer application for computation, organization, analysis and storage of data in tabular form.

See Web 2.0 and Spreadsheet

Steve Jobs

Steven Paul Jobs (February 24, 1955 – October 5, 2011) was an American businessman, inventor, and investor best known for co-founding the technology company Apple Inc. Jobs was also the founder of NeXT and chairman and majority shareholder of Pixar.

See Web 2.0 and Steve Jobs

In information systems, a tag is a keyword or term assigned to a piece of information (such as an Internet bookmark, multimedia, database record, or computer file).

See Web 2.0 and Tag (metadata)

Taxonomy

Taxonomy is a practice and science concerned with classification or categorization.

See Web 2.0 and Taxonomy

TechCrunch

TechCrunch is an American global online newspaper focusing on topics regarding high-tech and startup companies.

See Web 2.0 and TechCrunch

Technological utopianism

Technological utopianism (often called techno-utopianism or technoutopianism) is any ideology based on the premise that advances in science and technology could and should bring about a utopia, or at least help to fulfill one or another utopian ideal.

See Web 2.0 and Technological utopianism

Terry Flew

Terry Flew is an Australian media and communications scholar, and Professor of Digital Communication and Culture in the Department of Media and Communication at the University of Sydney, Australia.

See Web 2.0 and Terry Flew

Text editor

A text editor is a type of computer program that edits plain text.

See Web 2.0 and Text editor

The Cult of the Amateur

The Cult of the Amateur: How Today's Internet Is Killing Our Culture is a 2007 book written by entrepreneur and Internet critic Andrew Keen.

See Web 2.0 and The Cult of the Amateur

The Economist

The Economist is a British weekly newspaper published in printed magazine format and digitally.

See Web 2.0 and The Economist

The New York Times

The New York Times (NYT) is an American daily newspaper based in New York City.

See Web 2.0 and The New York Times

The Sunday Times

The Sunday Times is a British Sunday newspaper whose circulation makes it the largest in Britain's quality press market category.

See Web 2.0 and The Sunday Times

Tim Berners-Lee

Sir Timothy John Berners-Lee (born 8 June 1955), also known as TimBL, is an English computer scientist best known as the inventor of the World Wide Web, the HTML markup language, the URL system, and HTTP.

See Web 2.0 and Tim Berners-Lee

Tim O'Reilly

Timothy O'Reilly (born 6 June 1954) is an Irish-American author and publisher, who is the founder of O'Reilly Media (formerly O'Reilly & Associates).

See Web 2.0 and Tim O'Reilly

Time (magazine)

Time (stylized in all caps as TIME) is an American news magazine based in New York City.

See Web 2.0 and Time (magazine)

Travel website

A travel website is a website that provides travel reviews, trip fares, or a combination of both.

See Web 2.0 and Travel website

Tripadvisor

Tripadvisor, Inc. is an American company that operates online travel agencies, comparison shopping websites, and mobile apps with user-generated content.

See Web 2.0 and Tripadvisor

Tripod (web hosting)

Tripod.com is a web hosting service owned by Lycos.

See Web 2.0 and Tripod (web hosting)

Tumblr

Tumblr (pronounced "tumbler") is a microblogging and social networking website founded by David Karp in 2007 and currently owned by American company Automattic.

See Web 2.0 and Tumblr

Twitter

X, commonly referred to by its former name Twitter, is a social networking service.

See Web 2.0 and Twitter

UBM Technology Group

UBM Technology Group, formerly CMP Publications, was a business-to-business multimedia company that provided information and integrated marketing services to technology professionals worldwide.

See Web 2.0 and UBM Technology Group

Uniform Resource Identifier

A Uniform Resource Identifier (URI), formerly Universal Resource Identifier, is a unique sequence of characters that identifies an abstract or physical resource, such as resources on a webpage, mail address, phone number, books, real-world objects such as people and places, concepts.

See Web 2.0 and Uniform Resource Identifier

United States Patent and Trademark Office

The United States Patent and Trademark Office (USPTO) is an agency in the U.S. Department of Commerce that serves as the national patent office and trademark registration authority for the United States.

See Web 2.0 and United States Patent and Trademark Office

University of Wisconsin–Madison

The University of Wisconsin–Madison (University of Wisconsin, Wisconsin, UW, UW–Madison, or simply Madison) is a public land-grant research university in Madison, Wisconsin, United States.

See Web 2.0 and University of Wisconsin–Madison

Usability

Usability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience.

See Web 2.0 and Usability

User (computing)

A user is a person who utilizes a computer or network service.

See Web 2.0 and User (computing)

User experience

User experience (UX) is how a user interacts with and experiences a product, system or service.

See Web 2.0 and User experience

User interface

In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur.

See Web 2.0 and User interface

User profile

A user profile is a collection of settings and information associated with a user.

See Web 2.0 and User profile

User-generated content

User-generated content (UGC), alternatively known as user-created content (UCC), is generally any form of content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods), that has been posted by users on online content aggregation platforms such as social media, discussion forums and wikis. Web 2.0 and user-generated content are new media.

See Web 2.0 and User-generated content

Venture capital

Venture capital (VC) is a form of private equity financing provided by firms or funds to startup, early-stage, and emerging companies, that have been deemed to have high growth potential or that have demonstrated high growth in terms of number of employees, annual revenue, scale of operations, etc.

See Web 2.0 and Venture capital

A virtual community is a social work of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Web 2.0 and virtual community are social information processing.

See Web 2.0 and Virtual community

Walt Disney World

The Walt Disney World Resort (also known as Walt Disney World or Disney World) is an entertainment resort complex located about southwest of Orlando, Florida, United States.

See Web 2.0 and Walt Disney World

Web 2.0 for development

Participatory Web 2.0 for development (in short Web2forDev) was a term coined around 2007-2008 to describe new ways of employing legemvweb services, in order to improve information sharing and collaborative production of content in the context of development work.

See Web 2.0 and Web 2.0 for development

Web 2.0 Summit

The Web 2.0 Summit (originally known as the Web 2.0 Conference) was an annual event, held in San Francisco, California from 2004 to 2011, that featured discussions about the World Wide Web.

See Web 2.0 and Web 2.0 Summit

Web application

A web application (or web app) is application software that is accessed using a web browser.

See Web 2.0 and Web application

Web browser

A web browser is an application for accessing websites.

See Web 2.0 and Web browser

Web feed

On the World Wide Web, a web feed (or news feed) is a data format used for providing users with frequently updated content.

See Web 2.0 and Web feed

Web hosting service

A web hosting service is a type of Internet hosting service that hosts websites for clients, i.e. it offers the facilities required for them to create and maintain a site and makes it accessible on the World Wide Web.

See Web 2.0 and Web hosting service

Web server

A web server is computer software and underlying hardware that accepts requests via HTTP (the network protocol created to distribute web content) or its secure variant HTTPS.

See Web 2.0 and Web server

Web service

A web service (WS) is either. Web 2.0 and web service are web services.

See Web 2.0 and Web service

Web Services Description Language

The Web Services Description Language (WSDL) is an XML-based interface description language that is used for describing the functionality offered by a web service.

See Web 2.0 and Web Services Description Language

Web standards

Web standards are the formal, non-proprietary standards and other technical specifications that define and describe aspects of the World Wide Web.

See Web 2.0 and Web standards

Web syndication

Web syndication is making content available from one website to other sites.

See Web 2.0 and Web syndication

Web-oriented architecture

Web-oriented architecture (WOA) was coined in 2006 by Nick Gall of Gartner.

See Web 2.0 and Web-oriented architecture

Web3

Web3 (also known as Web 3.0) is an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. Web 2.0 and Web3 are internet ages.

See Web 2.0 and Web3

Website

A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server.

See Web 2.0 and Website

Wiki

A wiki is a form of hypertext publication on the internet which is collaboratively edited and managed by its audience directly through a web browser. Web 2.0 and wiki are social information processing.

See Web 2.0 and Wiki

Wikipedia

Wikipedia is a free content online encyclopedia written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and the wiki software MediaWiki. Web 2.0 and Wikipedia are social information processing.

See Web 2.0 and Wikipedia

Windows Media is a discontinued multimedia framework for media creation and distribution for Microsoft Windows.

See Web 2.0 and Windows Media

Wired (magazine)

Wired (stylized in all caps) is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics.

See Web 2.0 and Wired (magazine)

Wireless Application Protocol

Wireless Application Protocol (WAP) is a now obsolete technical standard for accessing information over a mobile wireless network.

See Web 2.0 and Wireless Application Protocol

Word processor

A word processor (WP) is a device or computer program that provides for input, editing, formatting, and output of text, often with some additional features.

See Web 2.0 and Word processor

WordPress

WordPress (also known as WP or WordPress.org) is a web content management system.

See Web 2.0 and WordPress

World Wide Web

The World Wide Web (WWW or simply the Web) is an information system that enables content sharing over the Internet through user-friendly ways meant to appeal to users beyond IT specialists and hobbyists.

See Web 2.0 and World Wide Web

World Wide Web Consortium

The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Web 2.0 and World Wide Web Consortium are web services.

See Web 2.0 and World Wide Web Consortium

WPS Office

WPS Office (an acronym for Writer, Presentation and Spreadsheets, previously known as Kingsoft Office) is an office suite for Microsoft Windows, macOS, Linux, iOS, Android, Fire OS and HarmonyOS developed by Zhuhai-based Chinese software developer company, Kingsoft.

See Web 2.0 and WPS Office

WYSIWYG

In computing, WYSIWYG, an acronym for what you see is what you get, refers to software that allows content to be edited in a form that resembles its appearance when printed or displayed as a finished product, such as a printed document, web page, or slide presentation.

See Web 2.0 and WYSIWYG

XHTML Friends Network

XHTML Friends Network (XFN) is an HTML microformat developed by Global Multimedia Protocols Group that provides a simple way to represent human relationships using links.

See Web 2.0 and XHTML Friends Network

XML

Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data.

See Web 2.0 and XML

You (Time Person of the Year)

"You" was the official choice for Times Person of the Year in 2006. Web 2.0 and You (Time Person of the Year) are social information processing.

See Web 2.0 and You (Time Person of the Year)

YouOS

YouOS was a web desktop and web integrated development environment, developed by Webshaka until June 2008.

See Web 2.0 and YouOS

YouTube

YouTube is an American online video sharing platform owned by Google.

See Web 2.0 and YouTube

.NET Framework

The.NET Framework (pronounced as "dot net") is a proprietary software framework developed by Microsoft that runs primarily on Microsoft Windows.

See Web 2.0 and .NET Framework

See also

1990s in computing

1999 neologisms

2000s in computing

Internet ages

Technology neologisms

Web 2.0 neologisms

References

[1] https://en.wikipedia.org/wiki/Web_2.0

Also known as Dynamic content management, Enterprise 2.0, IT@Cork, Internet 2.0, WEB2.0, Web 1.0, Web 2, Web 2.0 Culture, Web 2.0. UI, Web 20, Web two, Web two point O, Web1, Web2, Web20.

, Dynamic web page, E-government, EBay, Educational technology, Email, Email client, Encyclopædia Britannica, End user, Enterprise social software, Entrepreneurship, Eternal September, European Union, EyeOS, Facebook, File system, First Monday (journal), Flickr, FOAF, Folk taxonomy, Folksonomy, Frame (World Wide Web), Free-rider problem, GeoCities, GIF, Google, Google Docs, Guestbook, Hacker, HATEOAS, HCL Notes, Health 2.0, HTML, HTML5, HTTP, IBM, IBM Developer, Image sharing, Information architecture, Instagram, Internet service provider, Interoperability, IP address, Jakarta EE, Jargon, Java (programming language), JavaScript, JavaScript library, John Battelle, Josh Kopelman, JSON, Lev Grossman, Libraries in virtual worlds, Library 2.0, Like button, Linus's law, List of free and open-source web applications, List of web service specifications, Lists of network protocols, LiveJournal, Machine-readable medium and data, Mailto, Marketing, Marquee element, Mashup (web application hybrid), Mass collaboration, Media (communication), Metadata, Microsoft Silverlight, Multimedia, Myspace, Narcissism, Netscape, New media, O'Reilly Media, Online video platform, Open-source governance, Open-source software, Operating system, PageRank, Palm, Inc., Paradigm, Participatory culture, Paul Miller (journalist), PCMag, Perl, Perpetual beta, Personal digital assistant, Personal web page, PHP, Pixel, Plug-in (computing), Podcast, Political economy, Porn 2.0, Presentation program, Privacy concerns with social networking services, Productivity software, Python (programming language), QuickTime, Radical trust, Relational database, Resource Description Framework, Responsive web design, REST, Retronym, Review site, Rich Internet Application, RSS, Ruby (programming language), Scalability, Sci-Mate, Science 2.0, Search engine (computing), Search engine optimization, Semantic Web, Server (computing), Server Side Includes, Server-side scripting, Service mark, Shared web hosting service, SLATES, SOAP, Social bookmarking, Social commerce, Social media, Social network, Social networking service, Social shopping, Social web, Software as a service, Software bug, Software versioning, Software widget, Spacer GIF, Spreadsheet, Steve Jobs, Tag (metadata), Taxonomy, TechCrunch, Technological utopianism, Terry Flew, Text editor, The Cult of the Amateur, The Economist, The New York Times, The Sunday Times, Tim Berners-Lee, Tim O'Reilly, Time (magazine), Travel website, Tripadvisor, Tripod (web hosting), Tumblr, Twitter, UBM Technology Group, Uniform Resource Identifier, United States Patent and Trademark Office, University of Wisconsin–Madison, Usability, User (computing), User experience, User interface, User profile, User-generated content, Venture capital, Virtual community, Walt Disney World, Web 2.0 for development, Web 2.0 Summit, Web application, Web browser, Web feed, Web hosting service, Web server, Web service, Web Services Description Language, Web standards, Web syndication, Web-oriented architecture, Web3, Website, Wiki, Wikipedia, Windows Media, Wired (magazine), Wireless Application Protocol, Word processor, WordPress, World Wide Web, World Wide Web Consortium, WPS Office, WYSIWYG, XHTML Friends Network, XML, You (Time Person of the Year), YouOS, YouTube, .NET Framework.