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Girls' Frontline - Wikipedia

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Girls' Frontline
Developer(s)MICA Team
Publisher(s)
  • CHN: Dark Winter
  • TWN: Longcheng Tianxia
  • KOR: X.D. Global
  • EN: Darkwinter Software
  • JPN: Sunborn Japan
Producer(s)Yuzhong (羽中)
EngineUnity
Release
  • CHN: 20 May 2016
  • TWN: 18 January 2017
  • HKG: 30 June 2017
  • KOR: 30 June 2017
  • EN: 8 May 2018
  • JPN: 1 August 2018
PC re-release
Genre(s)Strategy role-playing game
Mode(s)Single-player
Girls' Frontline
ドールズフロントライン
(Dōruzu Furontorain)
Manga
Girls' Frontline: The Song of Dolls
Illustrated byLing
Published byIchijinsha
MagazineMonthly Comic Rex
DemographicShōnen
Original runJuly 26, 2019 – present
Volumes4
Anime television series
Girls' Frontline: Healing Chapter
Directed byLu Hongxi
StudioTaika Tori Animation
Original networkTokyo MX, BS11
Original run October 5, 2019 December 21, 2019
Episodes12
Anime television series
Girls' Frontline: Madness Chapter
Directed byLu Hongxi
StudioTaika Tori Animation
Original networkTokyo MX, BS11
Original run December 28, 2019 March 14, 2020
Episodes12
Anime television series
Directed byShigeru Ueda
Produced by
  • Yuki Maeda
  • Daerang Choi
Written byHideyuki Kurata
Music byTakashi Watanabe
StudioAsahi Production
Licensed byCrunchyroll
Original networkTokyo MX, BS11, AT-X
Original run January 8, 2022 March 26, 2022
Episodes12
Girls' Frontline
Chinese name
Traditional Chinese少女前線
Simplified Chinese少女前线
Transcriptions
Standard Mandarin
Hanyu PinyinShàonǚ Qiánxiàn
Bopomofoㄕㄠˋ ㄋㄩˇ ㄑㄧㄢˊ ㄒㄧㄢˋ
Wade–GilesShao4-nü3 Ch'ien2-hsien4
Korean name
Hangul소녀전선
Hanja少女前線
Transcriptions
Revised RomanizationSonyeo Jeonseon
McCune–ReischauerSonyŏ Chŏnsŏn
Japanese name
Katakanaドールズフロントライン
Transcriptions
RomanizationDōruzu Furontorain
Nihon-shikiDôruzu Hurontorain

Girls' Frontline (simplified Chinese: 少女前线; traditional Chinese: 少女前線; pinyin: Shàonǚ Qiánxiàn) is a mobile strategy role-playing game for Android and iOS developed by China-based studio MICA Team, where players control echelons of android characters, known in-universe as T-Dolls, each carrying a distinctive real-world firearm.[1][2] The game was released in Mainland China on 20 May 2016,[3] in Hong Kong and Taiwan on 18 January 2017, and in South Korea on 30 June 2017.[4] The global English version was released on 8 May 2018, while the Japanese version was released on 1 August 2018 under the title Dolls Frontline (ドールズフロントライン) due to the Girls' Frontline trademark in Japan already being held by another registrant.[5]

Girls' Frontline is a prequel of another game developed by MICA Team, Codename: Bakery Girl, released in 2013.[6] Two television anime series based on Girls' Frontline have been produced,[7][8] and an official manga is serialised monthly.[9] A new anime television series by Asahi Production aired from January to March 2022. A sequel, Girls' Frontline 2: Exilium, released in 2023 for the China market, and in 2024 worldwide.

Top: Strategic map interface screenshot
Bottom: Combat interface screenshot

The gameplay involves the acquisition of T-Dolls through gacha game mechanics, where the amount of resources spent on construction can affect the T-Dolls acquired. T-Dolls can then be assembled into squads known as echelons and sent into battle to complete combat missions, simulations, or logistics support tasks.[2][10] The T-Dolls are moe female androids each inspired by one real-world small arms. They are categorised into different classes such as handguns, submachine guns, assault rifles, rifles, machine guns and shotguns.

Missions consist of a turn-based strategic battlefield where the player directs echelons across a map consisting of linked nodes with the goal of fulfilling pre-determined mission requirements, such as capturing an enemy command node or rescuing hostage units. Players are able to deploy and move echelons during their turn by expending action points, which depend on the number of heliports controlled and the number of echelons deployed. The enemy units move during enemy turns based on preset instructions. If a player's echelon meets an enemy unit on the same node, a combat sequence is initiated. Combat is largely automated, but players can activate offensive and defensive skills specific to each T-Doll in real-time as well as move individual T-Dolls across a formation consisting of a 3×3 square grid. The position of T-Dolls within the echelon's starting formation provide stat enhancements to other T-Dolls, and the individual stats and abilities of the T-Dolls altogether determine the outcome of the battle against the enemy team.[2][10] Some missions, known as night-time battles, will handicap the player with a limit to the number of turns possible as well as include a fog of war mechanic restricting visibility over the strategic map. A score based ranking map is unlocked at the end of every major in-game event, where players can compete for rewards based on their highest score relative to other players during the event.

T-Dolls can also be acquired through random drops after battles in addition to the construction component of the game. T-Doll stats can be complemented by equipment, which are also obtained via a gacha-based construction system or from drops in night battles.[2][10] Tactical fairies are non-combatant support units that can be added to echelons to provide status buffs to T-Dolls and either have in-battle abilities or skills that can affect the map; in-universe, they are described as AI-equipped tactical drones.[11] In later stages of the game, the player will unlock Heavy Ordnance Corps (HOC) units, which are dedicated fire support units such as mortar teams and anti-tank weapons that can provide supporting fire to echelons in combat.[12] The end-game content also introduces the Protocol Assimilation system, where enemy Sangvis Ferri units can be captured and then sent into battle.[13]

Outside of combat, the player is required to manage their supply of in-game resources, level up facilities within the base to gain economic bonuses or access to different features, and improve the combat stats and abilities of T-Dolls through skill training and other character-raising mechanics. Cosmetic items such as T-Doll costumes and furniture used to decorate the dormitories of T-Dolls are obtained through another separate token-based gacha system. Decorating dormitories also increases a T-Dolls' affection stats through collecting hearts daily.[2][10] Additionally, some cosmetic items for the commander avatar can also be bought using gems that can be purchased through real-world microtransactions or procured via daily login. When a T-Doll's affection stat reaches 100, the player is able to give them an OATH ring, which may be purchased through gems in the shop. Their affection cap will increase to 150 and they will receive a slight stat boost.

Examples of T-Dolls within the game.
Top row: Glock 17, MP7, ST AR-15
Bottom row: WA2000, SPAS-12, Negev

The game is set in a war-torn future where tactical dolls, more commonly known as T-Dolls, are almost exclusively used for combat in place of humans, some having been repurposed from their previous life as civilian androids. The majority of the world is uninhabitable due to contamination from the Collapse Fluid, and much of humankind is dead. In 2062, the artificial intelligence of Sangvis Ferri (SF) spontaneously rebels against humanity, with their T-Dolls and robots killing their human masters and taking over nearby areas. In response, the private military company (PMC) Griffin & Kryuger (G&K) is hired to contain and eliminate Sangvis Ferri forces; the player assumes the role of a recently promoted G&K Commander.[2] The base storyline focuses on the adventures of this commander and the Anti-Rain (AR) Team consisting of M4A1, ST AR-15, M4 SOPMOD II, M16A1, and RO635. Other important characters include the commander's logistics officer, Kalina, AK-12, AN-94, AK-15, RPK-16 and Angelia of Squad DEFY and Squad 404, made up of UMP45, UMP9, 416, and Gr G11.

Collaboration events

[edit]

The game has had several collaboration events with other game companies. On 4 September 2018, the PlayStation 4 rhythm game DJMax Respect introduced three songs from Girls' Frontline as DLC,[14] while time-limited DJMax Respect mission events were added to the global release of Girls' Frontline in May 2020.[15]

A collaboration event for Honkai Gakuen took place in November 2017 for the Chinese release of Girls' Frontline, and featured characters from that game as guest T-Dolls.[16] On November 20, 2018, Girls' Frontline featured a crossover event with Arc System Works where Noel Vermillion and Elphelt Valentine from BlazBlue and Guilty Gear respectively would appear in the game as recruitable allies.[17] In 2019, the game featured a collaboration event with VA-11 Hall-A,[18] which included the addition of mission events and VA-11 HALL-A characters as obtainable T-Dolls.[19] In 2020, a collaboration event with the Gunslinger Girl franchise took place where 5 of the cyborgs were obtainable T-Dolls with added mission events and puzzles themed after the franchise.[20]

In January 2020, Girls' Frontline collaborated with Ubisoft's Tom Clancy's The Division where the T-Dolls of Griffin PMC join an online tournament of the Division game. The event also introduced two new characters to recruit; Agent 416 and Agent Vector, who are alternative universe versions of the characters HK416 and Vector that joined the Division.[21]

During a livestream, Girls' Frontline announced a collaboration event with the anime Dropkick on My Devil! where the main character Jashin-chan and four of her friends are available to recruit in the game which began on November 16, 2021.[22]

MICA Team originally started as a dōjin circle consisting of three people, however during the development of Girls' Frontline, gradually expanded into a company of 117 employees. The game began as an inspiration work based on Kantai Collection, however with the premise of anthropomorphized warships replaced with that of firearms, based on the team's anticipations that similar moe anthropomorphism games would become popular in China.[24] What sets Girls' Frontline apart from Kantai Collection is that rather than having combat sorties fully automated and only having the player take control over resource management and base raising, Girls' Frontline gives players greater control over the outcome of combat.[25]

The Chinese server shut down on December 31, 2024 due to contractual disputes with the operator Chengdu Digital Sky Technology,[26] however the other servers remain unaffected.[27] In January 2025, MICA Team announced that a new PC version of Girls' Frontline will be released in 2025.[28][27]

A chibi-style television anime series featuring 12 short episodes titled Girls' Frontline: Healing Chapter (どるふろ -癒し編-, DoruFuro: Iyashi-hen) aired on Tokyo MX and BS11 from October 5 to December 21, 2019.[7] A second series of animated shorts titled Girls' Frontline: Madness Chapter (どるふろ -狂乱篇-, DoruFuro: Kyōran-hen) streamed on Bilibili and aired on Tokyo MX and BS11 from December 28, 2019, to March 14, 2020.[8][29] The Bilibili releases of both series are voiced in Mandarin Chinese, while the Japanese broadcast versions are voiced in Japanese.

On January 22, 2021, an anime television series adaptation produced by Warner Bros. Japan and animated by Asahi Production was announced.[30] The series is directed by Shigeru Ueda, with Hideyuki Kurata handling series composition, Masaki Yamada designing characters, and Takashi Watanabe composing the music.[31][32] It aired from January 8 to March 26, 2022, on Tokyo MX, BS11, and AT-X.[33][a] The opening theme song is "BAD CANDY" by yukaDD, while the ending theme song is "HORIZON" by Team Shachi.[34] Funimation licensed the series outside of Asia.[35] Muse Communication licensed the series in South and Southeast Asia.[36] The English dub streamed on Funimation's website on February 4, 2022.[37]

Main characters appearing in the Girls' Frontline anime.

Griffin & Kryuger (G&K)
Character Voice actor Description
Berezovich Kryuger Akio Ōtsuka Head of Griffin & Kryuger private military company (PMC)
Helianthus (Helian) Rui Kariya High-ranking officer at Griffin & Kryuger who reports to Berezovich Kryuger
Persica Karin Nanami Scientist from 16LAB which provides technology to Griffin. She created the T-Dolls in the AR Team and is involved in their ongoing development.
Gentiane Mikako Komatsu New commander brought in to command the AR team who is concerned about the lives of the T-Dolls.
Shi Jun Yuuki Sanpei Commander of Base 601 with adjutant Super-Sass.
Kamolov Mitsuaki Hoshino Commander of Base 737 with adjutant PK.
Franklin Junichi Yanagita Griffin commander whose strength is in engineering rather than combat.
M4A1 (M4) Haruka Tomatsu Elite T-Doll from 16LAB and leader of the Anti-Rain (AR) team consisting of herself, ST AR-15, M4 SOPMOD II, M16A1, and RO635.
ST AR-15 (AR15) Emiri Katō Elite T-Doll and member of the AR team.
M4 SOPMOD II (SOPII) Yukari Tamura Elite T-Doll and member of the AR team.
M16A1 (M16) Nozomi Yamane Elite T-Doll and member of the AR team, M4's older sister.
RO635 Ayaka Fukuhara T-Doll, joins the AR team later.
FNC Sumire Yatsurugi Basic T-Dolls who are former civilian models with less advanced weapons, but are enhanced with Fire Control Cores and Imprint System to enhance their strength.
MP5 Naomi Mukaiyama
MG3 Risa Taneda
Scorpion Eriko Matsui
PPSh-41 Sumire Uesaka
Sangvis Ferri (SF)
Character Voice actor Description
Agent Hitomi Nabatame Acts as the Grand Overseer of Sangvis Ferri and is a Rear Command type android
Executioner Shizuka Itō High level T-Doll and ringleader who prefers to fight in close quarters, sometimes switching to her sword to deal massive damage.
Scarecrow Kaya Okuno High level T-Doll and ringleader adept at the collection and analysis of information.
Hunter Ami Hagihara Model SP-721 high level T-Doll and ringleader who prides herself on her hunting skills to outwit the enemy.
Intruder Yuka Ōtsubo Model SP-914 high level T-Doll and ringleader who carries a large caliber machine gun and is skilled in commanding combat dolls.
Destroyer Yūki Takada Model SP5NANO high level combat support T-Doll and ringleader with long range artillery capability.
Dreamer Kaya Okuno Model SPACA high level T-Doll and ringleader, whose main expertise is in defense.

Beginning in July 2019, an official manga series titled Girls' Frontline: The Song of Dolls (ドールズフロントライン 人形之歌) and illustrated by Miharu has been published online monthly in Chinese by Bilibili,[41] and serialized in Japanese within the Monthly Comic Rex.[9] There are also four official manga anthology volumes published by Dengeki Bunko titled Dolls Frontline Dengeki Comic Anthology (ドールズフロントライン 電撃コミックアンソロジー) consisting of one-shots by various manga artists,[9] and another manga anthology by Ichijinsha with four volumes titled Dolls Frontline Comic Anthology (ドールズフロントライン コミックアンソロジー) with its own separate collection of one-shot manga releases.[9]

The theme song of the game, "Frontline!", is performed in Korean with vocals by Guriri and composition by M2U; the full track is included within the soundtrack CD bundled alongside the official artbook titled The Art Of Girls' Frontline Vol.1.[citation needed] A second theme performed in English titled "What Am I Fighting For" features vocals by Akino[42] and is included within a 31-track original game soundtrack released on July 24, 2019.[43] The game's soundtrack also features guest tracks composed by Basiscape.[44][45] English and Japanese versions of "Frontline!" were later included in the second original soundtrack released on June 17, 2020; the limited edition release of this soundtrack also included a Blu-Ray for the Girls' Frontline Orchestra: Dolls with Lycoris radiata (Chinese: 人形与彼岸花) concert events which took place in Shanghai and Tokyo.[46]

A character songs collection entitled "ECHOES" was released on August 26, 2020.[47]

Cosplay of AA-12 at the 30th Asian Animation Creation Exhibition

Girls' Frontline was the 3rd top-grossing game by revenue on Google Play and the 5th top-grossing game on the Apple App Store for the South Korean region in 2017.[48] The perception that the game doesn't force players to use pay-to-win microtransactions compared to other mobile games, along with its encouragement of player interaction during automatic battles, are often-cited reasons for the game's popularity in South Korea, where it is the first Chinese-developed game to be able to compete with domestically created rivals.[49][50] According to the "2025 China videogame industry trends and future potential analysis report" released by Chinese analytics firm CNG, the game has over 30 million players worldwide.[51]

Prior to 2010, games targeting "otaku" players in South Korea were largely absent; while the introduction of Kantai Collection in Japan during 2013 significantly influenced the trajectory of otaku-focused games there, Kantai Collection had very little impact in South Korea, presumably due to it not having an official release in the country, likely out of concern of the potential for controversy over the game's theme of World War II Imperial Japanese Navy warships. South Korean games media ThisIsGame argues that it was Girls' Frontline which filled the void left by Kantai Collection's absence in South Korea, and that gameplay designs originally introduced by Kantai Collection such as its monetization system and character construction mechanic were well-received by Korean players of Girls' Frontline.[52]

Spin-off games and sequels

[edit]

The tactical role-playing game Reverse Collapse: Code Name Bakery (Chinese: 逆向坍塌:面包房行动) developed by MICA Team and published by X.D. Network was released for Nintendo Switch, Microsoft Windows, and smartphone platforms. Set 30 years after in the same universe as Girls' Frontline, it is a remake of the original dōjin game Code Name: Bakery Girl featuring new art, character voices, story, and game mechanics.[53]

In May 2020, a sequel titled Girls' Frontline 2: Exilium (Chinese: 少女前线2:追放) was announced for release on smartphone platforms, alongside two spin-off games titled Girls' Frontline: Glitch (Chinese: 少女前线:谲境) and Girls' Frontline: Neural Cloud (Chinese: 少女前线:云图计划). Exilium stills follow the core design of turn-based tactical combat, however introduces 3D modelling for the characters.[54] Neural Cloud was released in China in September 2021, and worldwide in November 2022, while Exilium released in China in December 2023, and worldwide in December 2024.

  1. ^ Tokyo MX lists the series premiere at 25:00 on January 7, 2022, which is effectively 1:00 a.m. JST on January 8.
  2. ^ "Parapluie" is the French word for umbrella.
  3. ^ External electronic communications
  4. ^ "A Luxemburg " refers to a buffer state standing between an advancing threat and the home country. cf. The Evening Post Vol.XCVII N. 39, February 17, 1919, p6, THE CHANNEL AND THE RHINE.
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  25. ^ Kim Seung-hyun (July 21, 2017). "[왜떴을까] '혜자 게임'이 어떻게 매출 3위를? 소녀전선 흥행 요인 분석". ThisIsGame (in Korean). Archived from the original on December 31, 2024. 기존 <함대 컬렉션>류 게임 대부분은 스테이지를 깨는 재미보단 부대 육성이나 보급 등에 무게를 줬습니다. 부대를 어떻게 조합하고 자원을 어떻게 관리하는 등 운영 딴에서는 생각할 것이 많았어도, 스테이지 클리어 자체는 대부분 확률에 기반한 자동전투였죠. (...) <소녀전선>은 스테이지 클리어에도 힘을 줬습니다. 게임은 스테이지를 여러 말판과 갈래 길로 구성했습니다. 투입되는 부대는 저마다 제한된 탄약과 식량을 가지고 있어 거점에서 제때 보급해줘야 합니다. (...) 여기에 추가로 스테이지 내에서 벌어지는 전투도 컨트롤 요소를 넣었습니다. 유저가 스킬 발동 시기를 조절할 수 있는 것은 기본이고... 일부러 캐릭터를 엉뚱한 곳으로 이동시켜 돌격 시간을 늦춰 쿨타임 돌아갈 시간을 벌어야 하기도 합니다. (...) 이런 게임성은 <함대 컬렉션>류 게임의 단조로운 스테이지가 아쉬운 유저들에게 큰 호응을 이끌어 냈습니다. [Most existing Kantai Collection-type games focus more on unit development and supply than on clearing stages. There were a lot of things to consider operationally, such as how to assemble unit formations and how to manage resources, but most of the stage clearing itself was an automated battle based on probability. (...) Girls' Frontline additionally puts emphasis on clearing stages. The game consists of stages with multiple nodes and branching paths. Each unit deployed has limited ammunition and rations, so they must be supplied at bases in a timely manner. (...) In addition, the battles that take place within the stage also have control elements. The user is required to control the timing of skill activation... and sometimes a character must be moved to another position to delay the charge time and buy time for the cooldown to return. (...) This kind of gameplay has been very popular with users who are dissatisfied with the monotonous stages of games like Kantai Collection.]
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