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Copy

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Copy is an effect which produces copies of existing cards. When Copying living minions, this includes Copying all damage and enchantments. However, when Copying a minion that has been destroyed, only the basic minion is copied. Additionally, whenever the term "new copy" is used for copying a minion, it refers to copying the minion without its enchantments or damage on it.

Copy effects are usually paired with a Summon effect, to summon the minion into the battlefield, or a Generate effect, to place the Copy directly into the player's hand. In the case of  Faceless Manipulator, an existing minion is instead Transformed into the copied minion, and with  Drakonid Operative, a copy of the opponent's card is instead Discovered.

Copy effects are most commonly available to priests and mages. Paladins and shamans both have cards that "return a minion to life" or "resummon" it; this is considered a Copy effect on the card that has just died, combined with a Summon effect.

Notes[edit | edit source]

  • Copy effects do not Copy in-hand enchantments, such as those from  Emperor Thaurissan or  The Mistcaller.[1]
  • If a card is copied, the copy will now retain enchantments, unless copying to a different zone in a "backward" direction.
    • Example: If a card is copied from deck to a deck, the copy retains enchantments. (eg.  Archbishop Benedictus)
    • Example: If a card is copied from a hand to a hand, the copy retains enchantments. (eg.  Mind Vision)
    • Example: If a card is copied from play to play, the copy retains enchantments. (eg.  Molten Reflection)
    • Example: If a card is copied from a deck to a hand, the copy retains enchantments. (eg.  Thoughtsteal)
    • Example: If a card is copied from a deck to play, the copy retains enchantments. (eg.  Mindgames)
    • Example: If a card is copied from hand to play, the copy retains enchantments. (eg.  Kobold Illusionist)
    • Example: If a card is copied from a hand to a deck, the copy does not retain enchantments. (eg.  Dead Man's Hand)
    • Example: If a card is copied from play to a deck, the copy does not retain enchantments. (eg.  Baleful Banker)
    • Example: If a card is copied from play to a hand, the copy does not retain enchantments. (eg.  Feral Gibberer)

Cards[edit | edit source]

For Wild format listings, see Copy/Wild format.

Collectible[edit | edit source]



Swipe left or right to see the cards.

GDB 461.png

GDB 469.png

WW 818.png

SC 757.png

MIS 707.png

ETC 074.png

CORE EX1 193.png

GDB 841.png

SC 010.png

ETC 536.png

TOY 851.png

TTN 430.png

WW 383.png

TOY 886.png

ETC 338.png

ETC 532.png

SC 012.png

TTN 845.png

TOY 827.png

WORK 070.png

TOY 514.png

GDB 451.png

YOG 507.png

WW 422.png

TOY 516.png

YOG 501.png

VAC 521.png

MIS 302.png

TTN 742.png

TOY 878.png

TOY 527.png

TTN 859.png

TOY 897.png

MIS 714.png

WORK 032.png

VAC 337.png

TTN 729.png

ETC 113.png

WW 394.png

JAM 023.png

TTN 754.png

VAC 457.png

JAM 031.png

ETC 121.png

TOY 916.png

TTN 718.png

TTN 482.png

DEEP 000.png

TOY 603.png

CORE LOOT 516.png

GDB 455.png

WW 360.png

JAM 014.png

ETC 110.png

DEEP 019.png

ETC 316.png

VAC 324.png

TOY 351.png

CORE RLK 062.png

WW 424.png

WW 600.png

MIS 919.png

YOG 513.png

TOY 515.png

WW 053.png

ETC 205.png

WORK 042.png

TTN 842.png

TTN 730.png

MIS 026.png

VAC 529.png

DEEP 025.png

TOY 511.png

GDB 466.png

MIS 025.png

BG31 BOB.png

WW 406.png

VAC 417.png

TOY 880.png

TTN 429.png

CORE DAL 721.png

WW 822.png

CORE BT 334.png

TOY 503.png

GDB 120.png

ETC 541.png

TOY 703.png

TOY 884.png

WW 392.png

TTN 940.png

VAC 948.png

TOY 960.png

TTN 441.png

Uncollectible[edit | edit source]



Swipe left or right to see the cards.

GDB 100c.png

BG31 BOBt4.png

VAC 420t.png

WW 337t.png

TTN 002t22.png

TTN 429t.png

TTN 002t21.png

TOY 351t.png

VAC 464t10.png

MIS 025t.png

TTN 430t.png

VAC 464t26.png

VAC 702t2.png

VAC 464t19.png

VAC 464t20.png

TTN 730t.png

TTN 940a.png

VAC 464t7.png

TTN 940b.png

MIS 025t1.png

References[edit | edit source]

By type
By class
By minion type
By spell school
By rune
By rarity
Evergreen keywords
Card set keywords
Non-constructed
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Other mechanics
By range
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Standard
Wild
Removed

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