Magic Man
- "Can you detect the trick?!"
- —Magic Man, Mega Man & Bass database
Magic Man (マジックマン Majikkuman) is an illusionist-themed Robot Master and a member of King's army. He was formerly a member of a circus, but he enlisted in King's army in order to show off his talents. His Special Weapon, the Magic Card, can steal energy from enemies to restore his health. His stage is one of the two stages unlocked by beating Ground Man.
Magic Man is a natural showman who puts incredible effort into his magic tricks, but because of his egotism and a bad habit of performing tricks at inopportune times, he is not regarded well by his comrades. He is something of an attention seeker — he enjoys amazing people and especially receiving applause for his performances — but tends to be very secretive about the trickery involved in making his illusions work. He has recently taken up fortune-telling as a hobby.
Strategy[]
Magic Man will start off the battle dashing away from Mega Man or Bass, and for the majority of the battle he will dash across the room. After dashing, he will either throw out a Magic Card at them that quickly returns to him, which can steal health from the player so he can recover a little bit of his own health, or toss a magic orb that spawn Romper Gs when shot at. Magic Man can also jump into the air and toss a ball with stars on it directly at Mega Man/Bass, which spawns white birds once they hit the ground. These birds can be destroyed easily with a charged Mega Buster shot if playing as Mega Man. Magic Man is weak to the Tengu Blade; if he is hit by this weapon, he will be (nearly) cut in half, momentarily stunning him. The projectile sent out after using Tengu Blade cannot stun Magic Man, however. If the player runs out of weapon energy for the Tengu Blade, the Wave Burner is also a good weapon to use against Magic Man.
Data[]
Mega Man & Bass CD data[]
![]() | |||||||||||||||||||||||||
|
Stage enemies[]
Enemies in Magic Man's stage:
Image | Enemy |
---|---|
![]() |
Magic Man (boss) |
![]() |
Rompers |
![]() |
Rompers G |
![]() |
Shupponpon |
![]() |
Monopellan |
![]() |
Sisi Roll |
![]() |
Kaizock |
![]() |
Joe Classic |
Damage data charts[]
Amount of damage in units that Magic Man receives from each Special Weapon in Mega Man & Bass.
Mega Man & Bass | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mega Buster | Bass Buster | Ice Wall | Wave Burner | Remote Mine | Spread Drill | Tengu Blade | Magic Card | Copy Vision | Lightning Bolt | Treble Boost |
1:3 | 1:2 | 0 | 2 | 1 | 2:1:1 | 4:4 | 1 | 1 | 2 | 2 |
- *Damage values listed assume the player does not have the "C. Attack" (Counter Attacker) item equipped and activated.
- *For Bass Buster, the first number is when the weapon is fired normally; the second is when Super Buster is activated. Hyper Buster shares the same attack power as a standard Bass Buster shot.
- *For Spread Drill, the first number is damage inflicted with the big drill; the second number is with the smaller drills; third number is with the tiny drills.
- *For Tengu Blade, the first number is striking with the projectile; second number is attacking with the slash or dash.
Other media[]
Mega Man (Archie Comics)[]
Magic Man appears as part of the Robot Master army serving Dr. Wily and Dr. Eggman during the Worlds Collide crossover. He is among the Robot Masters who suffer the ill effects of Silver the Hedgehog's psychic powers, though their assailant soon found himself immobilized by Flash Man.
Manga[]
Magic Man and King's other robots appear in front of Wily's hideout in the Rockman 8 manga, but with the exception of Pirate Man, they leave shortly after their appearance.
In the Rockman & Forte manga, Magic Man, Dynamo Man and Pirate Man fight against Forte in King's fortress.
![]() |
END OF UNLOCALIZED MATERIAL. |
Gallery[]
Trivia[]

Magic Man design from Nintendo Power contest
- He was originally called "Magician Man" in his early sketches.
- His dislike, revealing too much, is a reference to the phrase, "A magician never reveals his secrets."
- Magic Man is the only Robot Master that has two NetNavi counterparts in MagicMan and HatMan, the former bearing his name while the latter being based on Magic Man's design.
- Magic Man is one of two entertainer-themed Robot Masters, the other being Clown Man from Mega Man 8. Interestingly enough, both are weak to Tengu Man's weapons (Tornado Hold and Tengu Blade) in the respective games in which they appear.
- Coincidentally, before the Magic Man from Mega Man & Bass, a Magic Man was created for the Nintendo Power Mega Man 6 boss character contest by reader Jason Clayton.