Mega Man 2/Data
Miscellaneous data of Mega Man 2.
Contents
Gameplay stats[]
For a description of what these stats mean, see the stat explanation page.
Open menu: No
Charge up: No*
Lose charge: No*
Horizontal recoil: 1 block
Vertical recoil: 4 blocks
Shots on screen: No
Fall off ladder: Yes
*Charge stats apply to Atomic Fire.
Enemy stats[]
List of enemies[]
Hits stats[]
These hits data charts list the amount of hits/shots it takes for each Special Weapon to destroy each enemy in Mega Man 2.
Normal Mode[]
Mega Man 2 - Normal Mode | |||||||||
Mega Buster (P) |
Metal Blade (M) |
Air Shooter (A) |
Bubble Lead (B) |
Quick Boomerang (Q) |
Crash Bomber (C) |
Time Stopper (F) |
Atomic Fire (H) |
Leaf Shield (W) | |
Anko | 5 | 3 | 0 | 0 | 5 | 0 | 0 | 5:2:1 | 2 |
Batton | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Big Fish | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1:1:1 | 0 |
Blocky | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1:1:1 | 0 |
Changkey Maker | 5 | 3 | 1 | 2 | 5 | 0 | 0 | 5:2:0 | 2 |
Copipi | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Claw | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 1:1:1 | 1 |
Fly Boy | 3 | 1 | 1 | 0 | 3 | 1 | 0 | 3:1:1 | 2 |
Friender | 10 | 5 | 0 | 0 | 5 | 0 | 0 | 10:4:1 | 1 |
Kaminari Goro | 2 | 2 | 1 | 1 | 2 | 1 | 0 | 2:1:0 | 1 |
Kerog | 5 | 5 | 0 | 3 | 3 | 0 | 0 | 5:2:1 | 0 |
Kukku | 5 | 0 | 0 | 0 | 5 | 1 | 0 | 5:2:1 | 1 |
M-445 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Matasaburo | 3 | 3 | 0 | 2 | 3 | 2 | 0 | 3:1:0 | 2 |
Mole | 3 | 2 | 2 | 0 | 3 | 3 | 0 | 3:1:1 | 1 |
Monking | 2 | 2 | 0 | 0 | 2 | 1 | 0 | 2:1:1 | 1 |
Neo Metall | 1 | 1 | 0 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Petit Goblin | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
"Petit Kerog" | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Pierrobot | 1 | 1 | 1 | 0 | 2 | 1 | 0 | 1:1:1 | 1 |
Pierrobot Gear | 2 | 0 | 0 | 0 | 2 | 1 | 0 | 2:1:1 | 2 |
Pipi | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Returning Sniper Joe | 5 | 5 | 3 | 3 | 3 | 5 | 0 | 5:2:1 | 2 |
Robbit | 5 | 3 | 0 | 2 | 3 | 1 | 0 | 3:1:1 | 1 |
Scworm | 3 | 1 | 1 | 2 | 3 | 3 | 0 | 3:1:1 | 1 |
Scworm Dispenser | 3 | 1 | 1 | 2 | 3 | 3 | 0 | 3:1:1 | 1 |
Shotman | 3 | 3 | 2 | 5 | 3 | 3 | 0 | 3:1:1 | 1 |
Shrink | 2 | 1 | 0 | 1 | 2 | 1 | 0 | 2:1:1 | 1 |
Sniper Armor | 10 | 0 | 2 | 0 | 3 | 3 | 0 | 10:4:1 | 2 |
Springer | 0 | 0 | 0 | 2 | 2 | 2 | 0 | 0:0:1 | 1 |
Tanishi | 1-1 | 3-1 | 0 | 0 | 3-1 | 1 | 0 | 1:1:1 | 1 |
Telly | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Difficult Mode[]
Mega Man 2 - Difficult Mode | |||||||||
Mega Buster (P) |
Metal Blade (M) |
Air Shooter (A) |
Bubble Lead (B) |
Quick Boomerang (Q) |
Crash Bomber (C) |
Time Stopper (F) |
Atomic Fire (H) |
Leaf Shield (W) | |
Anko | 10 | 5 | 0 | 0 | 10 | 0 | 0 | 10:4:1 | 3 |
Batton | 2 | 1 | 1 | 0 | 2 | 1 | 0 | 2:1:1 | 1 |
Big Fish | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0:0:0 | 0 |
Blocky | 2 | 2 | 0 | 0 | 2 | 1 | 0 | 2:1:1 | 0 |
Changkey Maker | 10 | 5 | 1 | 3 | 10 | 0 | 0 | 10:4:0 | 3 |
Copipi | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Claw | 1 | 1 | 1 | 1 | 3 | 1 | 0 | 1:1:1 | 1 |
Fly Boy | 5 | 1 | 1 | 0 | 5 | 1 | 0 | 5:2:1 | 3 |
Friender | 20 | 10 | 0 | 0 | 10 | 0 | 0 | 20:7:1 | 1 |
Kaminari Goro | 3 | 3 | 1 | 1 | 3 | 1 | 0 | 3:1:0 | 1 |
Kerog | 10 | 10 | 0 | 5 | 5 | 0 | 0 | 10:4:1 | 0 |
Kukku | 10 | 0 | 0 | 0 | 10 | 1 | 0 | 10:4:1 | 1 |
M-445 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Matasaburo | 5 | 5 | 0 | 3 | 5 | 3 | 0 | 5:2:0 | 3 |
Mole | 5 | 3 | 3 | 0 | 5 | 5 | 0 | 5:2:1 | 1 |
Monking | 3 | 3 | 0 | 0 | 3 | 1 | 0 | 3:1:1 | 1 |
Neo Metall | 1 | 1 | 0 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Petit Goblin | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
"Petit Kerog" | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:1:1 | 1 |
Pierrobot | 1 | 1 | 1 | 0 | 3 | 1 | 0 | 1:1:1 | 1 |
Pierrobot Gear | 4 | 0 | 0 | 0 | 3 | 1 | 0 | 4:2:1 | 3 |
Pipi | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Returning Sniper Joe | 10 | 10 | 5 | 5 | 5 | 10 | 0 | 10:4:1 | 3 |
Robbit | 10 | 5 | 0 | 3 | 5 | 1 | 0 | 10:4:1 | 1 |
Scworm | 5 | 1 | 1 | 3 | 5 | 5 | 0 | 5:2:1 | 1 |
Scworm Dispenser | 5 | 1 | 1 | 3 | 5 | 5 | 0 | 5:2:1 | 1 |
Shotman | 5 | 5 | 3 | 10 | 5 | 5 | 0 | 5:2:1 | 1 |
Shrink | 3 | 1 | 0 | 1 | 3 | 1 | 0 | 3:1:1 | 1 |
Sniper Armor | 20 | 0 | 3 | 0 | 5 | 5 | 0 | 20:7:1 | 3 |
Springer | 0 | 0 | 0 | 3 | 3 | 3 | 0 | 0:0:1 | 1 |
Tanishi | 2-2 | 5-1 | 0-0 | 0-0 | 5-1 | 1 | 0 | 2:1:1 | 1 |
Telly | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:1:1 | 1 |
Damage Data Chart[]
Mega Man 2 | |||||||||
Mega Buster (P) |
Metal Blade (M) |
Air Shooter (A) |
Bubble Lead (B) |
Quick Boomerang (Q) |
Crash Bomber (C) |
Time Stopper (F) |
Atomic Fire (H) |
Leaf Shield (W) | |
Anko | 1 | 2 | 0 | 0 | 1 | 0 | 0 | 1:3:20 | 4 |
Batton | 1 | 2 | 2 | 0 | 1 | 2 | 0 | 1:3:20 | 2 |
Big Fish | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0:0:0 | 0 |
Blocky | 1 | 1 | 0 | 0 | 1 | 2 | 0 | 1:3:20 | 0 |
Changkey Maker | 1 | 2 | 10 | 4 | 1 | 0 | 0 | 1:3:0 | 4 |
Copipi | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:3:20 | 1 |
Claw | 1 | 1 | 1 | 1 | ½:⅓ | 1 | 0 | 1:3:20 | 1 |
Fly Boy | 1 | 5 | 5 | 0 | 1 | 5 | 0 | 1:3:20 | 2 |
Friender | 1 | 2 | 0 | 0 | 2 | 0 | 0 | 1:3:20 | 1 |
Kaminari Goro | 1 | 1 | 3 | 3 | 1 | 3 | 0 | 1:3:0 | 3 |
Kerog | 1 | 1 | 0 | 2 | 2 | 0 | 0 | 1:3:20 | 0 |
Kukku | 1 | 0 | 0 | 0 | 1 | 10 | 0 | 1:3:20 | 10 |
M-445 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:3:20 | 1 |
Matasaburo | 1 | 1 | 0 | 2 | 1 | 2 | 0 | 1:3:0 | 2 |
Mole | 1 | 2 | 2 | 0 | 1 | 1 | 0 | 1:3:20 | 1 |
Monking | 1 | 1 | 0 | 0 | 1 | 3 | 0 | 1:3:20 | 3 |
Neo Metall | 1 | 1 | 0 | 1 | 1 | 1 | 0 | 1:3:20 | 1 |
Petit Goblin | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:3:20 | 1 |
"Petit Kerog" | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:3:20 | 1 |
Pierrobot | 1 | 1 | 1 | 0 | ½:⅓ | 1 | 0 | 1:3:20 | 1 |
Pierrobot Gear | 1 | 0 | 0 | 0 | 1:1⅓ | 1 | 0 | 1:3:20 | 1:1⅓ |
Pipi | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1:3:20 | 1 |
Returning Sniper Joe | 1 | 1 | 2 | 2 | 2 | 1 | 0 | 1:3:20 | 4 |
Robbit | 1 | 2 | 0 | 4 | 2 | 10 | 0 | 1:3:20 | 10 |
Scworm | 1 | 5 | 5 | 2 | 1 | 1 | 0 | 1:3:20 | 5 |
Scworm Dispenser | 1 | 5 | 5 | 2 | 1 | 1 | 0 | 1:3:20 | 5 |
Shotman | 1 | 1 | 2 | ½ | 1 | 1 | 0 | 1:3:20 | 5 |
Shrink | 1 | 3 | 0 | 3 | 1 | 3 | 0 | 1:3:20 | 3 |
Sniper Armor | 1 | 0 | 7 | 0 | 4 | 4 | 0 | 1:3:20 | 7 |
Springer | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 0:0:20 | 3 |
Tanishi | 1 | ⅓:0.2 | 0 | 0 | ⅓:0.2 | 2 | 0 | 1:3:20 | 2 |
Tanishi Shell | 1 | 2 | 0 | 0 | 2 | 2 | 0 | 1:3:20 | 2 |
Telly | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1:3:20 | 1 |
Boss stats[]
List of bosses[]
Damage data chart[]
See: Mega Man 2 Damage Data Chart
Special Weapons[]
Weapons chart[]
Mega Buster (P) ![]() |
Obtained From: | Available from start. |
---|---|---|
Description: | Allows Mega Man to fire small energy bullets from his arm cannon. | |
Attack Power: | 1 | |
Cost: | 0 units | |
Capacity: | ∞ uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Metal Blade (M) ![]() |
Obtained From: | Metal Man |
Description: | Allows Mega Man to throw a circular saw blade in eight different directions. | |
Attack Power: | ||
Cost: | ¼ unit | |
Capacity: | 112 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Air Shooter (A) ![]() |
Obtained From: | Air Man |
Description: | Allows Mega Man to fire three small tornadoes that travel in an upwards arc. | |
Attack Power: | ||
Cost: | 2 units | |
Capacity: | 14 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Bubble Lead (B) ![]() |
Obtained From: | Bubble Man |
Description: | Allows Mega Man to send out a heavy liquid bubble that travels along the ground. | |
Attack Power: | ||
Cost: | ½ unit | |
Capacity: | 56 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Quick Boomerang (Q) ![]() |
Obtained From: | Quick Man |
Description: | Allows Mega Man to fire a volley of small, short-ranged boomerangs. | |
Attack Power: | ||
Cost: | ⅛ unit | |
Capacity: | 224 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Crash Bomber (C) ![]() |
Obtained From: | Crash Man |
Description: | Allows Mega Man to fire a bomb that latches to walls, then explodes after a short time. Can be used to destroy certain walls. | |
Attack Power: | ||
Cost: | 4 units | |
Capacity: | 7 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Time Stopper (F) ![]() |
Obtained From: | Flash Man |
Description: | Allows Mega Man to freeze time for as long as there is Weapon Energy for it. | |
Attack Power: | 0 | |
Cost: | All units | |
Capacity: | 1 use | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Atomic Fire (H) ![]() |
Obtained From: | Heat Man |
Description: | Allows Mega Man to shoot fireballs that can be charged up to increase its range and power. | |
Attack Power: | ||
Cost: | 1 unit (normal); 6 units (charged); 10 units (fully charged) | |
Capacity: | 28 uses (normal); 4 uses (charged); 2 uses (fully charged) | |
Effective: | Enemies: Bosses: | |
Ineffective: | ||
![]() Leaf Shield (W) ![]() |
Obtained From: | Wood Man |
Description: | Allows Mega Man to create a shield of razor sharp leaf-like objects that protect him. Can be thrown in the direction the player presses on the D-Pad. | |
Attack Power: | ||
Cost: | 3 units | |
Capacity: | 9 uses | |
Effective: | Enemies: Bosses: | |
Ineffective: |
Special Weapon strength comparison[]
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