Muraganda
Muraganda | |
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Information | |
First seen | Future Sight |
Last seen | Aetherdrift |
Rabiah Scale | 5[1] |
Status | Recovering from New Phyrexia's invasion |
Demonym | Muragandan[2] |
Card art | art:"Muraganda" |
Muraganda is a primordial plane rich with life and raw magic that was first referenced on the Future Sight cards Imperiosaur (flavor text) and Muraganda Petroglyphs.[3] It was later featured as a plane in Planechase on the card Feeding Grounds.[4] Muraganda was further explored in Aetherdrift.
Description

Muraganda is inhabited by dinosaurs, oozes and other prehistoric beings.[5][6] It is a place where magic is raw and young, extremely powerful and dangerous.[7] It is covered by lush crater jungles, deep canyons and volatile volcanos. The moons of Muraganda are unstable, and chunks of them float in the air and regularly crash on the plane.[7][8] Because of the moon-strikes, the oozes, raw magic unleashed in the collapse, and many other after-effects of the initial calamity, Muraganda became how it is today: a vibrant, mighty primordial plane of virulent life, hunted ruins, and raw, unforgiving landscapes. The landscape features wild, evolving terrain rippling with exposed leylines, moonfalls and erupting volcanoes, titanic wildlife known and unknown, and local cultures whose curiosity is kinetic. Mammoth graveyards and iridescent tar pits can be found anywhere.[9]
History
“ | Before the tree of life branched into predators and prey, there was only shapeless hunger. | ” |
At some point in the distant past, recorded in petroglyphs carved by the survivors and maintained by their descendants, a plane-spanning civilization that ruled over Muraganda discovered magic and then collapsed.[8][10] The plane's moons shattered to pieces, and debris still falls onto the plane to this day. Muraganda's ancient civilization's magic was rooted in a deep, spiritual connection with nature.
Muraganda changed over generations as the moon-strikes abated and survivors formed bands, tribes, and kingdoms.[8] The echoes of the old civilization that once ruled the plane can be encountered in lonely ruins, but they are all but buried under the plane's new, primordial epoch, where new cultures and civilizations are learning once more how to use magic to its full power.
Phyrexian Invasion
Muraganda was a target in New Phyrexia's Invasion of the Multiverse.[11] The Phyrexians were unable to overcome the dinosaurs and the immortal hunger of the plane's oozes.
Second Ghirapur Grand Prix
The quiet of Muraganda was further disturbed when a stable Omenpath from Amonkhet opened up on Muraganda, and the wilds of the plane became part of the Ghirapur Grand Prix.[12][8] The racers explored the canopies of the plane from the safety of a specially built elevated track.
The Grand Prix stage across Muraganda was perhaps the most perilous that the racers experienced.[8] From perilous tracks suspended above coral pits and sky-scraping geysers to tight, forested corridors that punch through Muraganda's green walls of ancient jungle, the Muragandan portions of the Ghirapur Grand Prix test its racers like never before. The plane never accepted the race the way Amonkhet agreed to it and responded as a body attacked an infection.
Advance teams from Avishkar were deployed to Muraganda a year before the beginning of the race, split into four divisions: diplomatic, construction, maintenance, and security.[8] Though the Avishkari delegations were granted assurances by a ruling power, the Saurid Autocracy, that the land they built on was the proper place to do so, the race's security and maintenance teams have since discovered that the treaties their counterparts in diplomacy secured were not signed with the full knowledge of the land's other inhabitants.
Inhabitants
Factions
- Dawnchaser Pilgrims — religious nomads
- Fang Druids — a band-culture of great druidic apes and humans who live in dense jungles of the valleys.
- Glyphunters — rangers from the towns and villages around mage towers who volunteer to venture out into the mana-burnt wilds and moonfall fields, seeking artifacts of the old, lost world.[8]
- Ley mages — mighty sorcerers who build attunement towers on and near leyline geysers, studying and feeding on the raw magic that erupts from them.[8] The mages seek out glyphs of power that are scattered across Muraganda.
- The Saurid Autocracy — the mightiest state on the plane.[8] It is a kingdom of saurids and their human subjects. They live in the south.
- Scar witches — pale, wraith-like beings
- The Telu-Set — five human clans.
- Veiled walkers and deadgods — tall, solitary, wandering horrors.
- The Wandering Scribes — a monastic order that act as mercenary record-keepers.
Known locations
- The Feeding Grounds — a wooded location where the dinosaurs regularly feed.
- The fortress city of the Saurid Autocracy in the south[8]
- The Green Hell — a band of dense jungle that grows among titanic craters created by ancient magic wars.[8] Guarded the the Fang Druids.
- Telu — the Telu-Set's magic-torn homeland from which they have fled.[8]
- Mon'Telu — central stronghold of the Telu-Set.[9]
- The Elder Tree[9]
- Galadak's Scar — a dark and terribly cold field of craters where the first moonfalls hit Muraganda. The craters are filled with viscid onyx oil, and the place is suffused in eldritch magic.[8] Als named Kalaka's Scar. Situated at a crossroad of leylines.[9]
- The Tarry Spire, lair of Amarth-Tel.[9]
- The Summer City and the Winter City of the Dawnchaser Pilgrims.[8]
- The vivid Coral Highlands[9]
- The leylines
- The emerald leyline[9]
- Momotaxos, a volcanic region full of open lava.[9]
- The Dawnband, a region where it is endless morning.[9]
- The track of the Ghirapur Grand Prix
Planeswalkers and other visitors
Planeswalker visitors
Non-planeswalker visitors
In-game references
- Represented in:
- Associated cards:
- Referred to:
Trivia
- As an extrapolation of Muraganda Petroglyphs, Muraganda has been envisioned by many players as a "vanilla matters" plane.[14]
- The full art for Ruxa, Patient Professor from Strixhaven: School of Mages references the Muraganda Petroglyphs.[15]
References
- ↑ Mark Rosewater (January 01, 2023). "Where is a prehistoric world, possibly Muraganda, on the Rabiah Scale?". Blogatog. Tumblr.
- ↑ Mark Gottlieb (May 21, 2007). "MagicTheGathering.Combos: Future Sight Edition". magicthegathering.com. Wizards of the Coast. Archived from the original on November 12, 2020.
- ↑ Mark Rosewater (April 17, 2023). "Choosing Your Battles, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (September 02, 2009). "The Planes of Planechase". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (September 10, 2017). "Did the plane of Muraganda "become" Ixalan?". Blogatog. Tumblr.
- ↑ Mark Rosewater (October 16, 2017). "Odds & Ends: Ixalan, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ a b Aetherdrift Worldbuilding (Video). Weekly MTG. YouTube (December 10, 2024).
- ↑ a b c d e f g h i j k l m n o Miguel Lopez (December 11, 2024). "Planeswalker's Guide to Aetherdrift, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ a b c d e f g h i Zachary Olson (January 16, 2025). "Aetherdrift | Like No Other Beast". magicthegathering.com. Wizards of the Coast.
- ↑ Lexicon of the Future. Wizards of the Coast (2008). Archived from the original on August 8, 2009.
- ↑ Invasion of Muraganda
- ↑ a b c d e f g h i j k l m n o p q r December 10, 2024 (Miguel Lopez). "Planeswalker's Guide to Aetherdrift, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (June 22, 2011). "Fifteen Commanders, Fifteen Tales". Magicthegathering.com.
- ↑ Mark Rosewater (October 13, 2024). "If or when: Muraganda question that isn't the billionth "can you do a vanilla matters set?"". Blogatog. Tumblr.
- ↑ Full art of Ruxa, Patient Professor, with a little surprise!. Reddit (April 8, 2021).
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