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Magnemite

0081Magnemite
Slowbro |#0081|Magneton

Type

Abilities

Height and Weight

Height
0.3 m / 1'00"
Weight
6.0 kg / 13.2 lbs.

Introduced in

Evolution

Body, Footprint, Color, Egg group, and Cry

Kalos

  • Central Kalos
  • N/A
  • Coastal Kalos
  • N/A
  • Mountain Kalos
  • 069

Japanese

English

Magnemite has light bluish-gray steel body in the shape of a sphere which is kept bound together with the two screws and one large screw at the top of its head. It has one big eye that is as big as the magnets it uses; which can launch electric attacks. On the side of its body are two horseshoe magnets which expel antigravity, allowing it to float in mid-air.

Magnemite emit electromagnetic energy from its horseshoe magnets in order to keep afloat. It consumes electricity by attaching itself to power lines. During power outages, people would often find large groups of Magnemites congregating inside of circuit breakers. If a Magnemite runs low on its electrical energy supply, it would be rendered incapable of flight (but can be recharged by batteries). It is normally pacifistic and would mostly only retaliate with non-damaging moves. Under the guidance of a Pokémon Trainer, they can become devoted fighters (though the bond needs to be strong enough first). Magnemite dislikes some sort of signal that Power Stations use to repel them, and are sensitive to geomagnetic storms accodring to PJ093 that can induce them to gather together akin to Wishiwashi's Schooling ability.

The units at its sides generate electromagnetic waves that keep it airborne. It also feeds on electricity.

  • Red and Blue

    Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.

  • Yellow

    It is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves.

  • Gold

    It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.

  • Silver

    The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.

  • Crystal

    The electricity emitted by the units on each side of its body cause it to become a strong magnet.

  • Ruby

    Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.

  • Sapphire

    Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.

  • FireRed

    It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.

  • LeafGreen

    Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.

  • Emerald

    The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.

  • Diamond

    The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

  • Pearl

    The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

  • Platinum

    The faster the units at its sides rotate, the greater the magnetic force they generate.

  • HeartGold

    It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.

  • SoulSilver

    The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.

  • Black

    The faster the units at its sides rotate, the greater the magnetic force they generate.

  • White

    The faster the units at its sides rotate, the greater the magnetic force they generate.

  • Black 2

    The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

  • White 2

    The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

  • X

    The units at the sides of its body generate antigravity energy to keep it aloft in the air.

  • Y

    It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.

  • Omega Ruby

    Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.

  • Alpha Sapphire

    Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.

  • Sun

    They gather in places where electricity is available. They can be found clinging to the steel towers used to support power lines.

  • Moon

    It sends out electromagnetic waves, which let it float through the air. Touching it while it's eating electricity will give you a full-body shock.

  • Ultra Sun

    It’s frequently the cause of power outages, which is why some power plants send out electrical signals that it can’t stand.

  • Ultra Moon

    Perhaps because electrical lines are often buried these days, the number of Magnemite attacks on power plants has increased.

  • Let's Go, Pikachu!

    It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.

  • Let's Go, Eevee!

    It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.

  • Sword

    At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it'll start moving again.

  • Shield

    It subsists on electricity. As Magnemite flies, it emits electromagnetic waves from the units on each side of its body.

This Pokémon learns no moves by Breeding.

Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.

Breeding Generation V
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.

Breeding Generation II
Move Father Power Accuracy PP Type

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Magnemite is likely based on horseshoe magnets and satellites (the magnets replace the solar panels powering many satellites).

Magnemite comes from "magnet, "magnetite" (a naturally magnetic iron ore), “satellite", and mite (referring to a small object).

Koiru comes from "coil".