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Elite science vessel

  • ️Fri Mar 26 1999

Elite science vessels are powerful science vessels used by Hale's Commandos, a mercenary organization.

Commander Hale offered the services of his mercenaries to Terran Dominion Emperor Arcturus Mengsk, who needed assistance in removing the New Trinidad Pirates from their home base on a space station orbiting New Trinidad.

Abilities[]

InterDefMatrixTerran SC1

The Defensive Matrix absorbs 250 points of damage from all damage type. The shield is not perfect; some damage will "leak" and reduce the unit's HP by 0.5 per hit.

Matrixes count as having priority over shields, so health will appear to go down first on Protoss units.

Successive casts on the same unit do not stack, but replace any old Matrix with the new one.

Usage
Hotkey D
Cost 100 Energy
Range 10
Duration 56.7 seconds seconds

InterEMPShock Terran SC1

EMP Shockwave

Reduces shield and energy to 0 for all enemy or allied units within the blast radius. Particularly useful against protoss units and buildings.

Usage
Hotkey E
Cost 100 Energy
Range 8
Acquisition
Purchased from Science facility
Hotkey E
Cost 200 Minerals 200 Vespene gas 120seconds

InterIrrad Terran SC1

Irradiate

Reduces the hit points of biological units near the targeted unit (and the targeted unit itself if it is biological) by 250 over 25 seconds. (Deals 3.33 damage in 8-frames intervals, resulting in 75 damage instances over 600 frames.)

Mechanical units are immune, but biological units within 2 hex radius of an irradiated mechanical unit will still be affected.

Damage from multiple instances of Irradiate fully stack.

Usage
Hotkey I
Cost 75 Energy
Range 9
Acquisition
Purchased from Science facility
Hotkey I
Cost 200 Minerals 200 Vespene gas 80seconds

Upgrades[]

Quotations[]

Quotes
Trained
Selected Confirming order
Repeatedly selected
Other lines
Abilities

References[]

1999-03-26. StarCraft. Vivendi Games. Mission: Mercenaries (in English). Map Archives: Mercenaries. StarCraft Compendium Map Archives.

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