Avenging Wrath
- ️Tue Oct 22 2024
Avenging Wrath | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 2 minutes |
Talents | |
Talent required |
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Other information | |
Improvements |
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Related buff | |
- "Evil shows no mercy, nor is it shown any by the Light."[1]
Avenging Wrath is a paladin talent that appears in all three specialization trees.
It is an exclusive choice node with [Avenging Crusader] for Holy,
[Sentinel] for Protection, and
[Crusade] for Retribution.
Notes
- Not affected by the global cooldown.
Tips and tactics
- This ability essentially places the Paladin at a higher DPS bracket for the duration. It suits Retribution Paladins best due to their already relatively heightened damage abilities, but is useful in PvP and PvE alike as a way of causing huge burst damage in a small amount of time. This spell itself does not trigger the Global Cooldown, but unlike Judgement, is affected by it.
- Avenging Wrath is dispellable and easily recognized by enemy players due to the giant golden wings protruding from the Paladin's back, and thus should be used with caution around Shamans (
[Purge]), Priests (
[Dispel Magic] or even
[Mass Dispel]), Warlock's Felhunters (
[Devour Magic]), Hunters
[Tranquilizing Shot], and worst of all, Mages (whose
[Spellsteal] can give them the great benefits of this spell, making them even more powerful). Therefore, think before you use this spell, and time it correctly. If you are fighting a Shaman, Mage or Priest one-on-one, make sure you cast it the right time (could be when the target is affected by
[Hammer of Justice] or
[Fist of Justice]). Make sure the target has used any stunbreaking cooldowns or trinkets etc. The result, when timed right, can be deadly.
- Because of its powerful boost and well-known visual effect, Avenging Wrath is often simply referred to as a paladin's "wings". For example; "he used his wings, so the other guy was killed in two seconds".
Trivia
- Avenging Wrath is an epic Paladin spell in Hearthstone. The flavor text reads: "Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!"
- Avenging Wrath is one of Yrel's basic abilities in Heroes of the Storm.
Patch changes
Patch 11.0.5 (2024-10-22):
- Now increases Critical Strike chance by default.
- Now a row 8 Holy, row 6 Protection, and row 5 Retribution talent (was a row 5 class talent).
Patch 10.1.5 (2023-07-11): Now increases healing and damage by 15% for Holy (was 20%).
Hotfix (2023-04-10): Now increases damage and healing by 10% in PvP Combat (was 15%).
Hotfix (2023-03-27): Fixed an issue that caused Avenging Wrath's 75% PvP multiplier to not function for Retribution Paladins.
Patch 10.0.2 (2022-11-15): Fixed an issue where Avenging Wrath's damage increase was not affecting
[Eye of Tyr] or
[Tyr's Enforcer].
Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 37 ability). Ranks 2 and 3 removed.
Patch 9.0.1 (2020-10-13):
- Now learned at level 37 (was 72). No longer has a global cooldown.
- Rank 2 added at level 43: Cooldown reduced by 60 sec.
- Rank 3 added at level 48: Effects increased 10%.
Patch 8.1.5 (2019-03-12): Avenging Wrath now causes your next
[Holy Shock],
[Light of the Protector],
[Templar's Verdict], or
[Divine Storm] to critically strike.
Patch 7.0.3 (2016-07-19): Now available to all specializations and can no longer be dispelled. Healing bonus for Holy reduced from 100% to 35%, and no longer increases haste or damage. Damage and healing bonus for Retribution and Protection increased from 20% to 35%.
Patch 6.0.2 (2014-10-14):
- No longer available to Protection paladins.
- Now also increases all of the paladin's healing by 20% for its duration.
Patch 5.2.0 (2013-03-05): Now has a cooldown of 2 minutes for Retribution Paladins (was 3 minutes). The cooldown remains unchanged for Holy and Protection Paladins.
Patch 5.0.4 (2012-08-28): Mana cost removed.
Patch 4.0.1 (2010-10-12): Now learned at level 72 (was 70).
Patch 3.0.8 (2009-01-20):
[Divine Shield],
[Divine Protection], and Avenging Wrath cannot be used within 30 seconds of each other anymore.
[Forbearance] removed from Avenging Wrath.
Hotfix (2008-10-31): Once more causes Forbearance.
Patch 3.0.2 (2008-10-14): No longer causes Forbearance, damage increase reduced to 20% (from 30), now increases healing done by 20%.