Druid abilities
- For druid abilities and talents on Classic servers, see Druid abilities (Classic).
Druid abilities are abilities used by druids. Most abilities are shared between all specializations, while some are only specific to certain specializations.
Class[]
All druids automatically learn the following spells at the specified level, regardless of specialization.
Ability | Level |
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1 |
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2 |
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3 |
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4 |
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5 |
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5 |
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6 |
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7 |
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8 |
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8 |
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9 |
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9 |
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10/![]() ![]() |
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10 |
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13 |
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13 |
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17 |
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19 |
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20 |
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22 |
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24 |
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30 |
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Specializations[]
Unlike other classes, druids have four specializations available. The four druid specializations are Balance (caster DPS), Feral (melee DPS), Guardian (tanking), and Restoration (healing).
For a summary of the character and strengths of each spec, see Druid specializations.
Talents[]
Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.
Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.
Class talents[]
Tier | Talent | Ranks | Requirement |
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1 | ![]() |
1 | (Automatic for Feral) |
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1 | (Automatic for Guardian) | |
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1 | (Automatic for Restoration) | |
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1 | (Automatic for Balance) | |
2 | ![]() |
1 | Rake OR Frenzied Regeneration (Automatic for Guardian) |
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1 | Frenzied Regeneration OR Rejuvenation | |
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1 | Rejuvenation (Automatic for Restoration) | |
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1 | Starfire | |
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1 | Starfire (Automatic for Balance) | |
3 | ![]() |
1 | Rake OR Thrash (Automatic for Feral) |
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1 | Thrash | |
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1 | Improved Barkskin | |
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1 | Swiftmend | |
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1 | Swiftmend (Balance/Feral/Guardian only) | |
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1 | Swiftmend (Restoration only) | |
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1 | Sunfire | |
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1 | Sunfire | |
4 | ![]() |
1 | Rip |
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2 | Improved Swipe | |
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1 | Improved Swipe OR Verdant Heart | |
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2 | Wild Growth OR Moonkin Form | |
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1 | Moonkin Form | |
5 | ![]() |
2 | Rip |
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2 | Ironfur | |
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1 | ||
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2 | Wild Growth | |
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1 | Nurturing Instinct | |
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2 | Moonkin Form | |
6 | ![]() |
1 | Maim OR Feline Swiftness |
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1 | Killer Instinct | |
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1 | Thick Hide OR Wild Charge/Tiger Dash OR Natural Recovery | |
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1 | Astral Influence | |
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1 | Astral Influence | |
7 | ![]() |
1 | Feline Swiftness OR Skull Bash |
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1 | Thick Hide OR Skull Bash | |
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1 | Soothe | |
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1 | Natural Recovery | |
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1 | Typhoon | |
8 | ![]() ![]() |
1 | Primal Fury OR Matted Fur |
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2 | Matted Fur OR Stampeding Roar | |
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3 | Stampeding Roar | |
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2 | Improved Rejuvenation | |
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1 | Rising Light, Falling Night OR Improved Rejuvenation OR Gale Winds/Incessant Tempest | |
9 | ![]() |
2 | Incapacitating Roar/Mighty Bash |
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1 | Lycara's Teachings | |
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1 | Lycara's Teachings | |
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1 | Mass Entanglement/Ursol's Vortex | |
10 | ![]() |
1 | Well-Honed Instincts |
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1 | Improved Stampeding Roar OR Renewal | |
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1 | Innervate |
Specialization talents[]
PvP talents[]
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
Glyphs[]
Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using [Vanishing Powder].
Tomes[]
These abilities are learned from items sold by Lorelae Wintersong <Trade Supplies> in Moonglade and Amurra Thistledew <Proprietor> in The Dreamgrove.
See also[]
Playable classes | |
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Classes | |
About druids |
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Abilities by class |